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#51 deathdelete

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Posted 21 September 2014 - 02:30 AM

I would just like to farm BP again, pls and ty *flips table* sorry ro2 I can't make every colo =.= forever not #1 bp farmer

P.s. Baddiez I look forward to having fun at woe again, so bring your best!!! And I'll try to do the same @.@

Edited by deathdelete, 21 September 2014 - 03:33 PM.

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#52 SETSUNAf6w

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Posted 23 September 2014 - 09:10 PM

What I have in mind for WoE is to add more Forts to give a chance to every small guilds to win something if they try.

 

With only 4 Forts there's always going to be a few guilds monopolizing the map, a few guilds butt mad about it, and the rest of the server not feeling concerned about all of this.

 

Maybe Morroc WoE will help but I think they should make Prontera WoE WAY BIGGER so that EVERYONE has a chance to get something.


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#53 deathdelete

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Posted 23 September 2014 - 09:26 PM

What I have in mind for WoE is to add more Forts to give a chance to every small guilds to win something if they try.

With only 4 Forts there's always going to be a few guilds monopolizing the map, a few guilds butt mad about it, and the rest of the server not feeling concerned about all of this.

Maybe Morroc WoE will help but I think they should make Prontera WoE WAY BIGGER so that EVERYONE has a chance to get something.


+10000000000000000000 for small guilds getting something
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#54 5318130516144610857

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Posted 30 September 2014 - 03:00 PM

 I don't believe there will be any stagnation anymore with 2 maps available and more competitive guilds coming in unless of course all big guilds ally and share the loots of all castles and forts among them which is maybe the smartest thing to do as for greedness goes, but not so bright if you want to have fun twice a week pvping with your guild against other guilds. Don't blame the devs if the players decide to make WoE boring each and every time...


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#55 Baddiez

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Posted 30 September 2014 - 03:19 PM

I would just like to farm BP again, pls and ty *flips table* sorry ro2 I can't make every colo =.= forever not #1 bp farmer

P.s. Baddiez I look forward to having fun at woe again, so bring your best!!! And I'll try to do the same @.@

 

Sadly a lot of players just stopped playing and are playing a game i'll get banned or this message with be removed if I mention, so UC is far from at it's strongest atm :'(, but I'm sure they'll try. Goodluck to everyone who goes to woe :D


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#56 Warrantless

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Posted 01 October 2014 - 06:42 AM

next month will be different, so it doesn't matter about any Alliance from NA ganging up at WOE, we will all feel the same way once blueblood from SEA wreck havoc on woe map, people said they already quit but guess what it will be otherwise once they step in on our WOE map..


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#57 Warrantless

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Posted 01 October 2014 - 06:49 AM

we also have blacklotus in NA, lets hide her/him in the name of Zyh..


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#58 deathcauser

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Posted 01 October 2014 - 07:43 AM

next month will be different, so it doesn't matter about any Alliance from NA ganging up at WOE, we will all feel the same way once blueblood from SEA wreck havoc on woe map, people said they already quit but guess what it will be otherwise once they step in on our WOE map..

 

I think people would quit if they come with all their seeds and stuff. if they come naked then people shouldn't quit but with MMO's of the month. Well i don't know lol


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#59 deathdelete

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Posted 01 October 2014 - 07:48 AM

next month will be different, so it doesn't matter about any Alliance from NA ganging up at WOE, we will all feel the same way once blueblood from SEA wreck havoc on woe map, people said they already quit but guess what it will be otherwise once they step in on our WOE map..


Blueblood is dead yo, and if they aren't sea alliance can deal with that, blacklotus tho........

Edited by deathdelete, 01 October 2014 - 07:53 AM.

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#60 Baddiez

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Posted 01 October 2014 - 02:35 PM

Honestly. I welcome the Sea guilds there is so much hype about them even if they came naked I'm sure they would put up a fight and can potentially win depending on their organization. I hope they live up to the hype and tear down the current alliances my own included :D

 

IT'S TIME FOR CHANGE xd


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#61 deathdelete

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Posted 02 October 2014 - 06:47 AM

Honestly. I welcome the Sea guilds there is so much hype about them even if they came naked I'm sure they would put up a fight and can potentially win depending on their organization. I hope they live up to the hype and tear down the current alliances my own included :D

IT'S TIME FOR CHANGE xd


Change pls and ty, time tear everything down and make it new :D
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#62 jdmtouch

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Posted 02 October 2014 - 02:59 PM

4 fps woe, how the hell do you expect us to play this? And you merge sea with us LOL. warpportal is really crazy


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#63 jhay1825

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Posted 03 October 2014 - 07:26 AM

4 fps woe, how the hell do you expect us to play this? And you merge sea with us LOL. warpportal is really crazy


Exactly my thoughts. If we are already having mass FPS problems with just people on our side how bad would it be with people from SEA coming.

And seriously guise all this hate wont get us anywhere really. Were rivals but we shouldnt really take it personally its a game, its a competition but all in all were all players playing and enjoying(LOL) the same game. I know some of us do trashtalk or something whenever theres battles and i apologize for that.
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#64 deathcauser

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Posted 03 October 2014 - 07:26 AM

Id like to point out

 

Nice boat sever first no bug abuse recall, No barricades, No farming each other to win XXL hoodies, Legit main castle take 6/29/14. Never missed a woe and Never stopped trying! 

 

On a srs cereal note, Yes recall is weird and it does need a few fixes to match its counter part on IRO. Woe Is now: 360 n0 sc0p3s MLG recall every 10 secs.

 

What i think would be good changes for recall.

Fixed cool down.

Recalling takes you out of stealth to perform the skill.

Getting hit cancels the skill. 

Fixed cast time.

 

Here is the official IRO recall 

All guild members will be teleported next to the Guild Master. Once used, the caster must wait 5 minutes before using this skill again.

  • If a guild member is on a loading screen when the skill is cast, they will not be brought to the guild leader.
  • Guild members who are dead (ex. If a party of guild members is dead in a dungeon for some reason) will also not be brought to the guild leader.
  • The delay associated with this skill is the same delay that is associated with the skills RestorationRegeneration, and Battle Command. If a guild leader preforms one of these, they cannot preform Urgent Call until the 5 minute delay has enlapsed, and vice versa.
  • If the guild leader is a TaeKwon Kid or TaeKwon Master class, once they put skill points into Leap, that leader's recall cast time is doubled (from 5 to 10 seconds).
  • Can be use only during WoE

 

Also on iro woe, there are restrictions for some skills that cant be used and custom  changes such as

Battle Mechanic Changes
  • Flee is reduced by 20%.
  • Long range normal attacks are reduced by 25%.
  • All skill-based damage except Gloria Domini and Gravitational Field is reduced by 50%.
  • Traps last 4 times as long.
  • All knock back effects are disabled. Some skills like Cicada Skin ShedShadow Leap and Phantom Thrust may lose some functionality due to this.
  • Equipment preventing skills to be canceled during casting (phen card and similar items) do not function.

 Maybe we can implement something like this?

 


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#65 deathdelete

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Posted 03 October 2014 - 07:41 AM

Im fine wuth changes within reason, at least they fixed SOME of the abuse posibilities, but I agree recall needs to be fine tuned.

But I agree the optimization is the biggest problem, its not even that there is no pvp in woe its that you cant really call that pvp when its two fps and cant even use skills. I refuse to drop 4g on a new pc for this game no matter what the reason is.
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#66 jdmtouch

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Posted 03 October 2014 - 07:50 AM

if they don't fix their FPS issue first then I honestly don't see new people stepping foot on the woe map. If it was my first time going to woe and I get 4 fps I don't think I'd ever step foot on that map again. It has progressively gotten worse from the last time I went to woe and how they managed to do that I will never really know.

p.s. still waiting for boa emp to be shaped as a boat.
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#67 deathcauser

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Posted 03 October 2014 - 08:01 AM

Im fine wuth changes within reason, at least they fixed SOME of the abuse posibilities, but I agree recall needs to be fine tuned.

But I agree the optimization is the biggest problem, its not even that there is no pvp in woe its that you cant really call that pvp when its two fps and cant even use skills. I refuse to drop 4g on a new pc for this game no matter what the reason is.

You dont need to. I have a top of the line PC, made for games like Battlefield 4, and other AA titles. I just bought the new Lord of the rings game and i set everything to ultra. No lag No fps issues nothing. BUT RO2 that is running on from what i heard the engine from skyrim, chugs at  4-10 fps on the woe map. Yes there should be optimization is good. lets go back to RO1 woe. here are other changes i forgot

Other Gameplay Changes
  • Damage numbers do not appear.
  • /mineffect is automatically activated.
  • A character's guild emblem is shown above their head.
  • Death does not cause experience loss.

RO has a neat command when used reduces effects on screen. There is also a neat command called /effect that removes all effects on your screen. These comands are good and all but i feel they might not work here. In order to reduce some lag i would suggest, 

Removing Glow from weapons.

removing some tree and random weird effects on the map (what the hell is that smoking destroyed cart looking thing gonna do) 

Possibly removing the VIP icon on the map. or at least not having it animate.


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#68 deathdelete

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Posted 03 October 2014 - 08:10 AM

Yep it in fact runs on the almost the same exact engine uswd for skyrim, which idk if anyone remembers but the elder scrolls series is glitchy and buggy as -_-, and fps in that
Game is PRETTY -_- BAD
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#69 Shinyusuke

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Posted 03 October 2014 - 11:22 PM

Yep it in fact runs on the almost the same exact engine uswd for skyrim, which idk if anyone remembers but the elder scrolls series is glitchy and buggy as -_-, and fps in that
Game is PRETTY -_- BAD

At last we don't have dragon flying backward lol
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