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Morroc WoE and Prontera WoE Reset


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#1 Njoror

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Posted 25 September 2014 - 02:01 PM

Hello, everyone!

 

We are releasing the Morroc WoE map on Monday, September 29, and want to let you all know that we will also be resetting the ownership of the Prontera Battlefield castle and fortresses.

 

We came to this decision in order to allow everyone an equal start at capturing castles and fortresses, and hopefully encourage more participation.

 

Morroc WoE will be active at the same time Prontera WoE is.

 

You can find more info at our new update page here.

 

Thanks,

 

Njoror


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#2 Fluidz

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Posted 25 September 2014 - 03:48 PM

PRONTERA OR MOROC WOE WHICH ONE DO I GO TO!?!?!?


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#3 deathdelete

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Posted 25 September 2014 - 04:02 PM

LOLOLOL Both M8
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#4 9632130515120055620

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Posted 25 September 2014 - 05:34 PM

So one alliance will hold one map and the other holds the other map.. this doesn't encourage competitiveness, it just seperates the already low amount of participating guilds between maps :/


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#5 deathdelete

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Posted 25 September 2014 - 08:20 PM

That's true until sea gets here....
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#6 LeviRD

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Posted 26 September 2014 - 06:25 AM

Wanna join WoE but guild only has 10 actives T-T


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#7 Shinyusuke

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Posted 26 September 2014 - 10:31 PM

I have a big question... when you take a Castle the guardians respawn and are ally whit the Castle owner? Because this added to the castle buff make the defence way easier and absolutely not fair for the attaching guild. I hope i misunderstood and that once you take a castle the guardians stop respawing!
And why the hell only castle howners have buff? To make the challenge more fun why don't give defence buff to castle owners and attack buff to the others?
Right now there are no incentives to little guilds to join woe why don't give participation prizes and another scaled based on the kills per guild during woe time except for the guild that already own a castle. These prizes don't have to be game broken they can be stak of blue seed runes, random gold card (like the ones dropped in FF), blood points, guild tokens (really appealing if needed for the awaited guild house), temporaney accessories like the ones given as reward for low level quests and so on.

Edited by Shinyusuke, 26 September 2014 - 10:44 PM.

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#8 Baddiez

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Posted 26 September 2014 - 11:26 PM

Yeah. Why don't you give everyone +10 stones for participating it's absurd that only castle holding guilds get the reward items, and the buff too. Just increase the whole servers movement speed and remove the buff from WoE castle ownership. The tax and vault are more than enough. The castle should be purely cosmetic and for show with no game breaking buffs or items added to it, and if you do give someone something please give it to everyone if not then it's not fair. 

 

-Saddiez


Edited by Baddiez, 26 September 2014 - 11:26 PM.

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#9 deathdelete

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Posted 27 September 2014 - 01:40 AM

Yes.... please..... that op 500-1000 hp.... and 13-15% movement speed.... it's so unfair I have to fight someone with a whole 1000 extra hp....... and they so fast I can't even hit them....... God please kill me now >_>

Anyway, the incentive for going to woe.... ugh..... let's be honest that "op" castle buff is negligible, that hp increase makes me rofl, an incentive for woe? They already added in a guild vault which GIVE YOU P2W -_-, i don't see a real reason to complain I surely don't want stacks of blue troll seeds as a prize with that Oh so amazing rng they have. No, I do believe the castle tax and guild vault is enough.
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#10 9632130515120055620

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Posted 27 September 2014 - 02:53 AM

That 500/1k HP and move speed hardly decides the outcome of a PvP engagement lol. That bit is decided by how many priests you have.

 

It's just a "nice" thing.


Edited by 9632130515120055620, 27 September 2014 - 02:53 AM.

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#11 Shinyusuke

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Posted 27 September 2014 - 03:56 AM

you completely miss the point I said to add incentives to smal guilds to PARTECIPATE and not add incentives to the ones that already own the castle instead to delete some of them or split them between attackers and defenders. If nopt the new Morocc woe will change nothing.


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#12 jhay1825

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Posted 29 September 2014 - 09:46 AM

With a new WoE map being added. Is our FPS gonna be worse than ever now that new content will added again without optimization?

New content/map is pretty useless if you cant properly enjoy it. Like how WoE time is right where you basically cant see whats happening and you keep getting stuck unto ridiculous spots for no reason.

Im really curious about what this patch will break and wont break.
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