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AzzyAI 1.551 NEW FIX 11/5 !


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#176 FenrirV01

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Posted 28 March 2016 - 02:54 PM

yes I've already did that, but it still doesn't do any auto caprice  :ani_swt3:


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#177 FenrirV01

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Posted 28 March 2016 - 03:38 PM

so i tried using this

 

Download DefaultAI+AzzyAI1.551

 

cause maybe the AI.lua that i have was to blame or something like that. and i'm happy to announce that its still not using auto caprice hahaha  :heh:


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#178 renouille

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Posted 28 March 2016 - 03:52 PM

Have you used /hoai to switch to the custom AI?
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#179 FenrirV01

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Posted 28 March 2016 - 04:02 PM

yes haha but i fixed it now haha i forgot to reset my homunculus after tweaking the config haha clutch noobiness FTW  :heh:


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#180 ExMhiel

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Posted 30 March 2016 - 12:59 AM

Homun can't skill, already change AzzyAIconfig.exe nothing happen still not skill attack and buff to itself.

I use DefaultAI+AzzyAI1.551


Edited by ExMhiel, 30 March 2016 - 01:00 AM.

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#181 ExMhiel

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Posted 30 March 2016 - 01:50 AM

Homun can't skill, already change AzzyAIconfig.exe nothing happen still not skill attack and buff to itself.

I use DefaultAI+AzzyAI1.551

 

 

It's DOne thanks


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#182 Darksorrow1234

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Posted 06 April 2016 - 02:20 AM

ive recently mutated my amistr to dieter, however i noticed that it doesnt autocast amistr bulwark and bloodlust anymore. but my other low level amistr autocasts them just fine. any idea what should i do? 

 

on this AzzyAI 1.551 btw  :thx:


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#183 renouille

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Posted 06 April 2016 - 04:14 AM

ive recently mutated my amistr to dieter, however i noticed that it doesnt autocast amistr bulwark and bloodlust anymore. but my other low level amistr autocasts them just fine. any idea what should i do? 
 
on this AzzyAI 1.551 btw  :thx:

oldhomuntype.png
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#184 Darksorrow1234

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Posted 06 April 2016 - 04:38 AM

ahhhhh thx alot  :p_love: its working now


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#185 Valadez

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Posted 21 April 2016 - 04:29 PM

Been playing around with creating custom routes for mercenaries so my character can autofollow it around a map and I'm trying to set it up so that it follows a route around a map for mobs for my homunculus to kill. However, I'm having some trouble getting my merc to wait for my homun to kill the mobs on screen. On merc spawn it will wait but then it will just walk around regardless of whatever mobs are around.
 
I have it set to tank all mobs in tactics.
Spoiler


Then I have the following set:
MobileMoveBounds=12
MobileAggroDist=12
StationaryAggroDist=12

Anything else is on default.

The route works correctly. My intention was for the merc to the tank setting to wait for the mobs to be killed by my homun rather than the actual tanking itself but it doesn't. It just runs off.

For reference this is the route I'm using.
Spoiler


Is there something I'm missing to make this work? I really can't figure out why my merc is ignoring mobs after the initial batch.
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#186 MGOU

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Posted 11 May 2016 - 10:13 AM

hello ~

 

are u still modifying the program or is that the final version?


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#187 Kasumidoll

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Posted 13 May 2016 - 12:08 PM

No matter what settings I use, mine will NOT attack ants in ant hell. Why?


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#188 TrulyLazy

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Posted 14 May 2016 - 02:54 PM

No matter what settings I use, mine will NOT attack ants in ant hell. Why?


If the homun is attacking other monsters okay, then it's likely something to do with the tactics. Maybe post the contents of or upload the H_Tactics.lua for review.
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#189 Kasumidoll

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Posted 14 May 2016 - 03:23 PM

MyTact={}
MyTact[0]={TACT_ATTACK_M,SKILL_ALWAYS,KITE_REACT,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Default
MyTact[13]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Treasure Box
MyTact[1005]={TACT_ATTACK_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0.5,CHASE_NORMAL} --Familiar
MyTact[1042]={TACT_ATTACK_L,-1,KITE_REACT,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_OLD,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Steel Chonchon
MyTact[1078]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Red Plant
MyTact[1079]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Blue Plant
MyTact[1080]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Green Plant
MyTact[1081]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Yellow Plant
MyTact[1082]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --White Plant
MyTact[1083]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Shining Plant
MyTact[1084]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Red Mushroom
MyTact[1085]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Black Mushroom
MyTact[1095]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Andre
MyTact[1105]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Deniro
MyTact[1111]={TACT_SNIPE_M,SKILL_NEVER,KITE_ALWAYS,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_OLD,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Drainliar
MyTact[1121]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Giearth
MyTact[1152]={TACT_SNIPE_M,-3,KITE_ALWAYS,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Orc Skeleton
MyTact[1153]={TACT_ATTACK_H,-3,KITE_ALWAYS,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Orc Zombie
MyTact[1160]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Pierre
MyTact[1176]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Vitata
MyTact[1177]={TACT_SNIPE_H,-4,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Zenorc
MyTact[1189]={TACT_REACT_H,SKILL_ALWAYS,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,2,CHASE_ALWAYS} --Orc Archer
MyTact[1555]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Parasite Summon
MyTact[1575]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0.6,CHASE_NORMAL} --Flora Summon
MyTact[1579]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0.3,CHASE_NORMAL} --Hydra Summon
MyTact[1589]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0.1,CHASE_NORMAL} --Mandragora Summon
MyTact[1590]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Geographer Summon
MyTact[2158]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0.5,CHASE_NORMAL} --Sera Legion (Hornet)
MyTact[2159]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Sera Legion (Giant)
MyTact[2160]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,2,CHASE_NORMAL} --Sera Legion (Vespa)
MyTact[2308]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Kag/Obo Clones
MyTact[2379]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Stupid event monsters
MyTact[2380]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,0,CHASE_NORMAL} --Stupid event monsters
TactLastSavedDate        = "Default Tactics 1.54"


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#190 renouille

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Posted 14 May 2016 - 06:28 PM

MyTact[1095]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Andre
MyTact[1105]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Deniro

MyTact[1160]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Pierre
MyTact[1176]={TACT_REACT_L,SKILL_NEVER,KITE_NEVER,CAST_REACT,PUSH_NEVER,DEBUFF_NEVER,CLASS_BOTH,RESCUE_NEVER,-1,SNIPE_OK,KS_NEVER,1,CHASE_NORMAL} --Vitata

"React" means they won't be attacked unless they attack you first, and those mobs normally don't attack you first.

Edited by renouille, 14 May 2016 - 07:18 PM.

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#191 Kasumidoll

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Posted 14 May 2016 - 07:36 PM

I know 100% for fact I've changed them to attack (medium)...

 

** Apparently using the AzzyAI configuration tool wasn't changing my settings. I changed them manually and now it works.


Edited by Kasumidoll, 14 May 2016 - 07:44 PM.

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#192 burcoker

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Posted 01 June 2016 - 09:33 AM

Azzy hi,

 

I want to thank you for your AI. I was an european player in official europe server and that AI helped me a lot. Now I quitted from there because population is almost dead and joined to IRO. 

 

See you around.

 

 

Btw: Is there any cooldown for amistr bulvark? I mean after casting bulvark players can cast also pyroclastic or granictic armor? Is it available in this server? or its like other servers?


Edited by burcoker, 01 June 2016 - 09:36 AM.

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#193 Fillip

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Posted 02 June 2016 - 01:42 PM

Hey azzy, first I want to thank you for the best AI of the game.

Ok, so... Is there a way to use skills only when sniping and only 1x per monster? I dont want my vani to use 30sp on monsters that are already near death or use Caprice 2x in the same monster while sniping, I want it to use Caprice with full potential. I tried snipe high using once,level=5 and this many times=1, but none of them worked with me :/

Also, I use 1.541 version because of the dance attack


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#194 Deshu

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Posted 20 June 2016 - 01:19 AM

I m playing iPlayRO and using a vanilmirth, and the vanilmirth is not attacking at all.

This is what I m getting.

 

AzzyAI (hom) version 1.55
Main version:1.550
AzzyUtil version:1.552
Constant version:1.55
Config: Custom, edited Default Configuration 1.55
Tactics: Custom, edited Default Tactics 1.54
Time: 06/20/16 15:43:57
Lua Version:Lua 5.1
started successfully.
 This AI is installed properlyChecking config...


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#195 plokislokis02

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Posted 21 June 2016 - 09:13 PM

Hi good day, I just transformed my amistr to dieter and amistr bulwark is no longer autocasting  :p_swt:  how to fix this?. I tried changing the oldhomuntype but changing it to amistr will make my amistr not to attack any monster.. thanks for those who will reply  :thx:


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#196 plokislokis02

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Posted 21 June 2016 - 09:16 PM

ahh now i got it.. just experimenting haha its working now thanks :D


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#197 meli

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Posted 25 June 2016 - 04:38 AM

Hello, I am running AzzyAI 1.54 on a Windows 10 machine.  I get an error that reads:

 

./AI/USER_AI/AzzyUtil.lua:744: bad argument #2 to 'GetV' (number expected, got nil).

 

The situation is that I'm in Nifflheim town with my Homunculus out (set to Ignore in Default tactics, since I don't want my homu attacking monsters), and any time I or it is approached by a monster (Gibbet, Quve, etc), the error pops up.  Pretty much freezes my client until I hit OK on the dialog, and will happen with every monster swing.

 

This issue suddenly started happening to me a while ago, out of the blue without changing any settings. What's the cause of it?


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#198 GundamFreedom

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Posted 27 June 2016 - 11:38 AM

Hello Dr. AzzyAi,

I have one problem with attack speed in 1.551 version. its very low........ can correct?

And sorry my language, my english is very poor.


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#199 Countketsukaishi

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Posted 28 June 2016 - 09:49 AM

hello,, Good day by the way..

 

guys i have a problem in my game... i going to job change to a ranger but in the last of the 3 exams where i have to use my companion the baby wolf.... after i double click it ... my game crashed!! 

 

AI.lua error

./AI/AI_M.lua:2module'./AI/Const.lua' not found

                no field package.preload['./AI/Const.lua']

                no file '.\\/AI/Const\lua.lua'

                no file 'C:\Gravity\Ragnarok Online\lua\\/AI/Const\lua.lua'

                no file 'C:\Gravity\Ragnarok Online\lua\\/AI/Const\lua\init.lua'

                no file 'C:\Gravity\Ragnarok Online\\/AI/Const\lua.lua'

                no file 'C:\Gravity\Ragnarok Online\\/AI/Const\lua\init.lua'

                no file '.\\/AI/Const\lua.dll'

                no file 'C:\Gravity\Ragnarok Online\\/AI/Const\lua.dll'

                no file 'C:\Gravity\Ragnarok Online\loadall.dll'

                no file '.\.dll'

                no file 'C:\Gravity\Ragnarok Online\.dll'

                no file 'C:\Gravity\Ragnarok Online\loadall.dll'

 

 

 

 

And this is what happened!!! /Popout…

 

It says something about “AI.lua error”

 

 

 

Guys I’m Sorry if this is not the topic but please help!!!  

 Kudos to all help I can get thank you…..


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#200 lislis1

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Posted 29 June 2016 - 03:56 AM

hello,, Good day by the way..

 

guys i have a problem in my game... i going to job change to a ranger but in the last of the 3 exams where i have to use my companion the baby wolf.... after i double click it ... my game crashed!! 

 

AI.lua error

./AI/AI_M.lua:2module'./AI/Const.lua' not found

                no field package.preload['./AI/Const.lua']

                no file '.\\/AI/Const\lua.lua'

                no file 'C:\Gravity\Ragnarok Online\lua\\/AI/Const\lua.lua'

                no file 'C:\Gravity\Ragnarok Online\lua\\/AI/Const\lua\init.lua'

                no file 'C:\Gravity\Ragnarok Online\\/AI/Const\lua.lua'

                no file 'C:\Gravity\Ragnarok Online\\/AI/Const\lua\init.lua'

                no file '.\\/AI/Const\lua.dll'

                no file 'C:\Gravity\Ragnarok Online\\/AI/Const\lua.dll'

                no file 'C:\Gravity\Ragnarok Online\loadall.dll'

                no file '.\.dll'

                no file 'C:\Gravity\Ragnarok Online\.dll'

                no file 'C:\Gravity\Ragnarok Online\loadall.dll'

 

 

 

 

And this is what happened!!! /Popout…

 

It says something about “AI.lua error”

 

 

 

Guys I’m Sorry if this is not the topic but please help!!!  

 Kudos to all help I can get thank you…..

 

for that ranger quest, im just use to download the new Ai and replace. After that, no problem and can complete the quest. Try it!

Download DefaultAI+AzzyAI1.551


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