Posted 21 October 2014 - 12:32 AM
Monsters' regular attacks are not reduced by element, so being ghost doesn't matter. The bio3 high wiz is at a serious disadvantage because it spends most of its time using skills, which are unable to damage other monsters. (Sanctuary, evil land (not sure about this one anymore), and some traps--when set off by a human player--are notable exceptions.)
Something we used to do for fun in pre-renewal was to icewall the sniper MVP (to prevent it from acquiring a target) before stepping on the claymore traps. Sadly the fights usually didn't last long. They would probably be more interesting now that the bosses have 10x the HP.
Another time I saw the high priest successfully silence the sniper MVP with lex divina, but the MVP kept using skills anyway. What a cheater!