That's not about the damage of Tiger Cannon and the difference it should have when performed in sequence with Dragon Combo and Falle Empire.
1. I would like to know if there's some use for the ATK boost that skills gives you for just 4 seconds, or something about it.
I mean, because of the delay of Sky Blow at the ending - and sometimes the character remains kinda of "frozen still" - I think that, for what I observed, the bonus only matters during the skill itself. Yes, I think that this is the reason that TC inflicts more damage at Flash Combo than used alone, but not the amount of the whole combo performed manually.
P.S.: That's what I think because the damage of Fallen Empire during Flash Combo ir about 1-2k higher than that dealt by the same skill when performed manually after Dragon Combo
2. I'm trying to level up using this skill - instead of using Monk/Champion combos + Sky Blow for mobs - and I would like to know if is recommended to get Sky Blow at level 5 for it.
I got Fallen Empire and Tiger Cannon at maximum and already think that Dragon Combo should be just at Lv. 3 for pre-requisite, but I have doubts about Sky Blow. I mean, it is a fast skill to use outside Flash Combo and do not consumes spiritual spheres. It's kinda "hard" to rely on Flash Combo whe GT - Energy Gain and Rising Dragon is not possible yet x.x
P.S.: If the damage of TC was double, I would not have this worry, but... I'm do not complain about the damage if it was fixed in some kRO patch and we're not sure yet.
Edited by Fontenelle, 02 January 2015 - 08:37 PM.