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CR Ranger Suggestions 9/30/15


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#26 HouYi

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Posted 13 November 2015 - 01:55 PM

thanks to Potato organizing and revising those suggestions~

Assassin Stealth Skill description is hide under the cover of darkness and be immune to Halt, Sleep, Fear and Stun.

I'm thinking Ranger should be immune to "Brutal Scud" since Ranger can see them right?

I agree with this suggestion.
Stealthed rogue/assassin/sr could be stunned by ranger/elementalist when initial version of stealth is working. It was then bugged for period of time and those kr "new" deves fixed it by making it to be immune to Halt, Sleep, Fear and Stun.

 

Head Shot Skill
10m 50% damage on HP
20m 40% damage on HP
30m 30% damage on HP
40m 20% damage on HP
50m 10% damage on HP

% damage, does it mean reduction on hp?

 

Yeah I'm also thinking about the PBF, from the word it self it "Poison" it should be a attack skill NOT a buff skill. (It's like you poison your self lol )
Maybe continues HP damage on target and lower it's defense.
Or just gave Spreading Chill to Ranger skill tree. Someone already mention this, it's really good suggestion.

If spreading chill is gave to ranger , I would have some ideas about PBF and head shot

PBF should be renamed as Poison Injection and It will boost up accuracy and eavsion with decreasing defense.

Head Shot will increase dmg in amount or % and decrease eavsion for a set duration.


 

I've asked few good rangers why they didn't apply for ranger representative....wanna know the answer? "Class is already strong, we don't need any changes".

no joking lol, I don't know whom you have asked. Plenty of suggestions were made in the past and this class is pretty easy to make changes among other classes. I didn't apply it because I feel contribution is meaningless to vitural thingy.
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#27 kenkayo

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Posted 14 November 2015 - 10:29 PM

thanks to Potato organizing and revising those suggestions~
I agree with this suggestion.
Stealthed rogue/assassin/sr could be stunned by ranger/elementalist when initial version of stealth is working. It was then bugged for period of time and those kr "new" deves fixed it by making it to be immune to Halt, Sleep, Fear and Stun.

 

 

- Yup I remember that before I can stun Sin or SR while they using stealth.

 
% damage, does it mean reduction on hp?

 

 

Yup on HP. But actually there are alot of things you can think for Head Shot Skill like decrease on the CAD,SCAD,PCC,SCC, Bleeding, Defense, Evasion and Accuracy..

 

If they only fixed the current success chance of headshot I'm fine with it. The success chance REALLY SUCKS!

 
If spreading chill is gave to ranger , I would have some ideas about PBF and head shot

PBF should be renamed as Poison Injection and It will boost up accuracy and eavsion with decreasing defense.

Head Shot will increase dmg in amount or % and decrease eavsion for a set duration.

 

 

Well we don't know yet what will happen, I already put so many suggestion on Trello and I don't know yet which one will get approved. Actually they haven't started discussing about Rangers.

 
no joking lol, I don't know whom you have asked. Plenty of suggestions were made in the past and this class is pretty easy to make changes among other classes. I didn't apply it because I feel contribution is meaningless to vitural thingy.

 

Well we all don't know WHO are those Rangers. Ohh! I remember now he gave me a name but that person called him LIAR saying he never spoke to Kaza

 

 


Edited by kenkayo, 14 November 2015 - 10:29 PM.

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#28 BioElesis

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Posted 16 November 2015 - 10:51 PM

New Skill

Skill Name: Ranger Last Hope

 

Description: Use Own Vital Power (HP) as final hope to overcome fear in battle increasing Attack Power by % sacrificing his own Life.

 

Pro: +2% Dmg per shot

Con: -1% Max Hp  per shot

 

Activation Deactivation.


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#29 HouYi

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Posted 17 November 2015 - 08:18 AM

Yup on HP. But actually there are alot of things you can think for Head Shot Skill like decrease on the CAD,SCAD,PCC,SCC, Bleeding, Defense, Evasion and Accuracy..

If they only fixed the current success chance of headshot I'm fine with it. The success chance REALLY SUCKS!

I don't think it will be useful even the success chance is improved based..... most of other lv 80 skills have set of a set duration. personally, I would pefer it as a self-buff like Hyper Mode rather than a debuff.

 

Well we don't know yet what will happen, I already put so many suggestion on Trello and I don't know yet which one will get approved. Actually they haven't started discussing about Rangers.

I guess they should know what will happen about accuracy and evasion..it seem the progress is slow and I would like to see their opinion to our suggestions :p_err:

 

New Skill
Skill Name: Ranger Last Hope

Description: Use Own Vital Power (HP) as final hope to overcome fear in battle increasing Attack Power by % sacrificing his own Life.

Pro: +2% Dmg per shot
Con: -1% Max Hp per shot

Activation Deactivation.

mate, sacrificing hp isn't a good idea..... :p_err:


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#30 kenkayo

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Posted 17 November 2015 - 05:11 PM

New Skill

Skill Name: Ranger Last Hope

 

Description: Use Own Vital Power (HP) as final hope to overcome fear in battle increasing Attack Power by % sacrificing his own Life.

 

Pro: +2% Dmg per shot

Con: -1% Max Hp  per shot

 

Activation Deactivation.

 

Thank you for your suggestion, but for me sacrificing HP is not a good option because Ranger's dont have that much HP. I can sacrifice my MP instead xD

 

Actually I have another Skill Suggestion put on Trello.

 

Awakening Soul (Still thinking for another name for this because it sounds like not Ranger Skill)

 

Ranger's Possession Beast Soul was awaken by using all his MP. Physical Attack Power and Evasion increased in % for set duration of time, but his Physical Defense will be lower by % and MP will not regenerate while the skill is active. The skill duration is depend on the remaining MP before it was used.

 

10K MP = 20 secs
20K MP = 30 secs
40K MP = 40 secs
50k MP = 50 secs

 

I don't think it will be useful even the success chance is improved based..... most of other lv 80 skills have set of a set duration. personally, I would pefer it as a self-buff like Hyper Mode rather than a debuff.

- For me it's fine,  I base my opinion on skill name "Headshoot" we can think of a new skill that gave self-buff to Ranger.

 

I guess they should know what will happen about accuracy and evasion..it seem the progress is slow and I would like to see their opinion to our suggestions :p_err:

- You only need  about 10k Accuracy to hit someone with 30k-40k Evasion it should not be like that. It's really slow but Helium said Skill Update will happen this year, so that's 6 weeks from now. I don't know how he can do it, but  that's what he said to us.
 

 

 


Edited by kenkayo, 18 November 2015 - 12:49 AM.

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#31 kenkayo

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Posted 27 April 2017 - 05:53 AM

POSTED October 2015 and what is the date now?

 

The only good thing happen to Ranger's skill was the Uppercut CD was changed to 20 secs but was put back to 40 secs CD. I don't see the logic why it was reverted back.

 

Range of Extension, I think it's time to put this skill like it used to be. NO more penalty on attack speed. All class got the max defense now.

 

Just fixing this 2 Skill will be a bit good for Rangers.


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#32 DRAGONMANdavid1

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Posted 21 May 2017 - 10:43 AM

POSTED October 2015 and what is the date now?

one more reason why use staff avanger or elementalist than ranger


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#33 SandySandman

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Posted 02 June 2017 - 12:57 PM

/removed 


Edited by SandySandman, 30 June 2017 - 07:39 AM.

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