RWC Ring can be enchanted with ATK 3%/3%, with its base 1%, it gets the same 7% as Bako, plus the DEX3 enchant and card slot.
In terms of pure damage RWC Rings were always superior to Bako, while this is more oriented to dps, either skill spam or ctrl+click
Rebel's gears / build
#51
Posted 16 December 2015 - 01:43 AM
#52
Posted 16 December 2015 - 06:18 AM
RWC Ring can be enchanted with ATK 3%/3%, with its base 1%, it gets the same 7% as Bako, plus the DEX3 enchant and card slot.
In terms of pure damage RWC Rings were always superior to Bako, while this is more oriented to dps, either skill spam or ctrl+click
Oh, I know. I have same thing except its agi for my ring. I was comparing 9 dex vs bako if that makes sense(assuming her pendant is 3/3 sp)? I'd still miss out on 4% from set effect tho.
Edited by CharAznable, 16 December 2015 - 06:19 AM.
#53
Posted 16 December 2015 - 06:59 AM
2x rings > ring+pendant
#54
Posted 16 December 2015 - 07:04 AM
I'm not comparing the obvious. I've drawn the conclusion that Dex gives more damage buff towards RT than atk%.
#55
Posted 16 December 2015 - 07:45 AM
I like kbc and spell cast time more than the like ~2% damage variation from using 7% atk of a bako tattoo in lieu of the 3 dex the pendant is giving.
I'm not comparing the obvious. I've drawn the conclusion that Dex gives more damage buff towards RT than atk%.
This.
2 dex is +1% atk, and +2% round trip dmg. So 2 dex is worth more tham +3% atk. Id take at least 4 dex over 7% atk in any situation. Since the aspd isn't neeced, even a 'nimble glove' should add more damage than a bako tat.
Edited by Jaye, 16 December 2015 - 07:50 AM.
#56
Posted 16 December 2015 - 12:45 PM
King Poring Hat does more dmg than emh
#57
Posted 16 December 2015 - 03:37 PM
If King Poring hat does more damage to emh,
i got a bad news because Faceworm dex+12 [ shooter ] deals higher than FAW EA10 shooter then
Edited by Silvianna, 16 December 2015 - 03:49 PM.
#58
Posted 16 December 2015 - 03:41 PM
If King Poring hat does more damage to emh,
i got a bad news because Faceworm dex+12 [ shooter ] deals higher than FAW EA10 shooter
doesn't seem like this would be the case;
EMH is 5% ranged and 2% atk, which is ~6% more damage
While a +12 king poring is 8 DEX, which is +4% atk and +8% skill damage, so ~10% more damage. So its better.
While EA10 FAW is 25% ranged from 20% enchants 5% from 100 dex (~25% more damage) and 12 DEX faceworm is ~12% more damage. So not better.
Edited by Jaye, 16 December 2015 - 03:42 PM.
#59
Posted 16 December 2015 - 03:49 PM
doesn't seem like this would be the case;
EMH is 5% ranged and 2% atk, which is ~6% more damage
While a +12 king poring is 8 DEX, which is +4% atk and +8% skill damage, so ~10% more damage. So its better.
While EA10 FAW is 25% ranged from 20% enchants 5% from 100 dex (~25% more damage) and 12 DEX faceworm is ~12% more damage. So not better.
thanks for explanation but pls test it just to make sure
FAW EA10 probably better for overall damage ?, but for Round Trip
i feel like it's higher than 20%, for +20 Dex food adds pretty high damage, like from 25k to 35k, 50k to 66k,
what's the highest total dex enchant for faceworm skin ?
because i met someone with faceworm skin, he compared it to his faw and said that thing to me,
also in some videos , i saw rebel use faceworm skin instead of faw
Edited by Silvianna, 16 December 2015 - 03:59 PM.
#60
Posted 16 December 2015 - 04:00 PM
#61
Posted 16 December 2015 - 04:03 PM
thanks for explanation but pls test it just to make sure
FAW EA10 probably better for overall damage ?, but for Round Trip
i feel like it's higher than 20%, for +20 Dex food adds pretty high damage, like from 25k to 35k, 50k to 66k,
what's the highest total dex enchant for faceworm skin ?
because i met someone with faceworm skin, he compared it to his faw and said that thing to me,
also in some videos , i saw rebel use faceworm skin instead of faw
I don't know the skill's formula but it seems something like (skill damage)*(1+DEX/100) in other words every 1 DEX past 100 = +1% damage
Edited by Jaye, 16 December 2015 - 04:04 PM.
#62
Posted 16 December 2015 - 04:14 PM
27800 +9 Shooter FAW(120 dex)
24500 +28 Dex
Thats what I got. Too lazy to get 4 dex off something else lol
is that normal faceworm or shooter ?
did you test it in game or using calc ?
#63
Posted 16 December 2015 - 04:25 PM
it was Dex food + gear vs +9 Shooter FAW. If dex impacted that much. difference shouldn't be too large.
#64
Posted 16 December 2015 - 04:37 PM
it seems about right to me, the shooter faw is like +38% ranged while the other is +28 DEX, about 10%+ more damage is like what you're seeing.
say you have
130 DEX & +38% range = 100 * 1.3 * 1.38 = 179% of normal damage
vs
158 DEX & +0% ranged = 100 * 1.58 = 158% of normal damage
so the FAW setup would do ~13% more damage
which is what you're seeing
#65
Posted 16 December 2015 - 04:50 PM
difference is small , 27k - 24k , so does that mean faceworm shooter >= Faw ?
#66
Posted 16 December 2015 - 05:16 PM
oposite
#67
Posted 16 December 2015 - 05:58 PM
Okay, thanks for clarification
i was gonna swap my faw for fskin hahaha
#68
Posted 18 December 2015 - 08:57 PM
what is better for rebel card/items that increase DEX or ATK?
#69
Posted 19 December 2015 - 02:18 AM
Doesnt matter if dex increases the skill formula greatly if your atk is low, at same time having a super high atk with a lower dmg on skill wont be good.
#70
Posted 19 December 2015 - 06:51 AM
its similar to the old argument of Q: "should my 4 slot weapon have +% race cards or +% element cards?" A: "Both!"
#71
Posted 23 December 2015 - 01:37 PM
it seems like gattling is the way to go for PvM.
i'm really curious about fire dance. it seems like the skill has a .5sec delay which means you can spam it twice as fast as desperado.
the colored scope rifle has high crit rate and has 2 slots. a crit aspd build might be pretty viable with that weapon.
needs more experimentation. so far all i see is the popular gattling gun and trap dragon tail build. that slugshot seem interesting.
slugshot in pvp seem like its good against low agi characters.
Edited by EinZweiDrei, 23 December 2015 - 03:18 PM.
#72
Posted 25 December 2015 - 01:03 AM
it seems like gattling is the way to go for PvM.
i'm really curious about fire dance. it seems like the skill has a .5sec delay which means you can spam it twice as fast as desperado.
the colored scope rifle has high crit rate and has 2 slots. a crit aspd build might be pretty viable with that weapon.
needs more experimentation. so far all i see is the popular gattling gun and trap dragon tail build. that slugshot seem interesting.
slugshot in pvp seem like its good against low agi characters.
My experience with Fire Dance, Desperado > FD.
FD is comparable to GX's Rolling Cutter 5x5 AOE but RC have 0.2 sec delay and only cost 5 sp to cast. Not to mention FD need 1 coin to cast. So dont waste your time with this silly skill.
Gatling-do RT is the way to go.
#73
Posted 25 December 2015 - 06:36 AM
Just curious as to why every posted rebel build i see has so much agi, what is the benefit? Especially for pvm, I'm just curious, how does agi help with an RT levelling build, what is the benefit? My GS is like level 56 now with only 1 agi, and I don't want to gimp myself later on so if someone could outline the reason why every rebel build I see has 40~60 agi I'd greatly appreciate it, thanks.
#74
Posted 25 December 2015 - 06:39 AM
the benefit is fun because you can autoattack as well with those stats and that gun.
#75
Posted 25 December 2015 - 06:41 AM
oh I see, so maybe 40 agi would be ok without taking too much away from dex/int/vit?
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