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[kRO] Class Specialized Shadow Gear (Feb 3rd, 2016)


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#126 Alaska

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Posted 03 March 2016 - 01:52 PM

............please say no more...........

 

Untitled111_zpsunpjmggc.png

 

....? I don't even


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#127 Usurper

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Posted 09 May 2016 - 03:02 PM

[Shadow Chaser Shadow Shield + Shadow Chaser Shadow Weapon]
Increase damage of Triangle Shot by 20%. Atk + 2%, Matk + 2%, Increase long-ranged physical damage by 2%.
 
 
Rogue Shadow Armor
Increase damage of Sightless Mind by 20%.
Further increase damage of Sightless Mind by 5% per refine rate.
When equipped with Rogue Shadow Shoes,
When equipped by Rogue classes, increase damage against all size monsters by 3%.
Reduce SP consumption of Sightless Mind by 20%.
 
These are great! I'll be expecting these in 2057!

Can a SC still wear the Rouge Shadow Set?

 


Edited by Usurper, 09 May 2016 - 03:04 PM.

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#128 HeresNatan

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Posted 10 May 2016 - 10:06 AM

What's the episode name and number. Why do dancers classes worst set than another's classes And old shadow gear ?
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#129 PervySageMarty

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Posted 10 May 2016 - 10:48 AM

What's the episode name and number. Why do dancers classes worst set than another's classes And old shadow gear ?


Starting in episode 15.2 to 16.1 Memory Record we will get them.

Unlike on iRO, performers are very powerful on kRO
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#130 Ashuckel

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Posted 10 May 2016 - 11:01 AM

They are not episode related, we could receive next week if kRO send the data.

And performer gear sucks coz performer.


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#131 cory

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Posted 10 May 2016 - 11:17 AM

 

 

  • Warlock Shadow Weapon
Drain Life Damage 20%
5% per refinement level

 

MmmmHmmm time to re-spec in to Drain life 5.


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#132 Kusanagisama

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Posted 10 May 2016 - 11:25 AM

I was expecting Hell Inferno for Warlocks, since nobody uses it, and it seemed that they wanted to buff non-standard skills with these items... Not really disappointed, though. Drain Life is already useful, if we get this, I'll instasell my Vitata Card. XD


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#133 HeresNatan

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Posted 10 May 2016 - 11:44 AM

Starting in episode 15.2 to 16.1 Memory Record we will get them.

Unlike on iRO, performers are very powerful on kRO




powerful
Can tell me more about differences?


So... we are near of kro... 15-16
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#134 PervySageMarty

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Posted 10 May 2016 - 11:47 AM

Ask Ashuckel, he knows more than me. I just play it randomly when i feel like jumping on it, i know nothing.
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#135 HeresNatan

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Posted 10 May 2016 - 11:49 AM

thank you


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#136 mrricebox

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Posted 10 May 2016 - 12:13 PM

The performer gears are a slap in the face and a kick to the shins. "Let's buff all the classes with sick boosts and reduced cooldowns. Hmmm? Oh yeah, performers exist. What are they good for again? Meh I forget, whatever lets give them DEF or something."


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#137 Sewasan

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Posted 10 May 2016 - 12:27 PM

I was expecting Hell Inferno for Warlocks, since nobody uses it, and it seemed that they wanted to buff non-standard skills with these items... Not really disappointed, though. Drain Life is already useful, if we get this, I'll instasell my Vitata Card. XD


Im really waiting for this, maybe we could get to The point of no cooldown drain life wich will recover full hp, right now i found it very useful even with the one second cooldown

Also, i thought these shadow gears were only pvm, or they work on woe too?
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#138 Ashuckel

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Posted 10 May 2016 - 03:05 PM

Ask Ashuckel, he knows more than me. I just play it randomly when i feel like jumping on it, i know nothing.


Marty dont
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#139 g0su

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Posted 12 May 2016 - 02:30 PM

Excellent thanks for sharing


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#140 Kadelia

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Posted 12 May 2016 - 02:58 PM

The performer gears are a slap in the face and a kick to the shins. "Let's buff all the classes with sick boosts and reduced cooldowns. Hmmm? Oh yeah, performers exist. What are they good for again? Meh I forget, whatever lets give them DEF or something."


Thank you my one last compatriot
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#141 sv003

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Posted 12 May 2016 - 03:02 PM

Good upgrade for us battle abs...


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#142 aentunei

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Posted 12 May 2016 - 05:07 PM

mostly to balance the damage formulas of some not very popular skills?


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#143 Sigma1

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Posted 07 September 2016 - 03:20 AM

I have a new info about new shadow set from KRO that you guys should like them but I thought it might be a bad idea for creating new thread. So posting in old related thread may be better. :)

 

24326.png

Sigrun Shadow Armor
Luk + 1.
Hit + 1 for every refine rate.
If equipped by Swordsman classes, Thief classes, Taewon Kid and Star Gladiator, Atk + 15.
If equipped by Merchant classes, Archer classes and Gunslinger classes, long-ranged physical damage + 3%.
If equipped by Mage classes, Acolyte classes, Ninja classes and Soul Linker, Matk + 15.
If equipped by Novice classes and Dorams, increase attack speed (reduce delay after attack by 5%), MaxHP + 1000.

24327.png

Sigrun Shadow Shield
Vit + 1.
Def + 5 and Mdef + 1 for every refine rate.
If equipped by Swordsman classes, Thief classes, Taewon Kid and Star Gladiator, ASPD + 1.
If equipped by Merchant classes, Archer classes and Gunslinger classes, Flee + 15.
If equipped by Mage classes, Acolyte classes, Ninja classes and Soul Linker, MaxSP + 2%, heal effectiveness + 3%.
If equipped by Novice classes and Dorams, reduce variable casting time by 5%, MaxHP + 300.


Sigrun Shadow Set (Armor + Shield)
If the sum of refine rate is 17 or higher, increase amount of classes-specific attributes gained by 100%.

 

Source : http://ro.gnjoy.com/...ind=A&curpage=1


Edited by Sigma1, 07 September 2016 - 03:21 AM.

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#144 ParkWonJae

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Posted 07 September 2016 - 03:39 AM

I like the Shield for the AB <3


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#145 mildcontempt

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Posted 07 September 2016 - 05:38 AM

So that + blitz set + costume garment = 6 aspd from shadow gear alone?

 

or pair it with physical set and get like 80 attack. 

 

I eagerly await kRO to implement a third armor tab for actual costumes that have no effects.... yet.


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#146 ShinobiEX3

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Posted 07 September 2016 - 07:58 AM

if that the case ill just get the blitz set and be done with this set lmao


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#147 zx56vb

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Posted 08 September 2016 - 11:21 AM

i dont know if that ranger bomb skilk really make sense?
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#148 Mathspy

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Posted 08 September 2016 - 01:49 PM

i dont know if that ranger bomb skilk really make sense?

They simply try to buff underused skills in case someone wants to make a niche build with that skill instead of buffing the already OP as shiz skills to break the game more

 

You don't need more AS damage as a Ranger. (And I play Ranger too)


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