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#26 Endbringer

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Posted 03 December 2010 - 11:46 AM

That seems about right, actually.


Right for a level 65, maybe.
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#27 Ventae

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Posted 03 December 2010 - 12:58 PM

Ah, so THAT'S why I kept ending up below level for the next Hero quest. I was levelling a thief from 15 to 22 and every time I would expect the next part of a quest and run up to the NPC, I'd find I'm like 40-50% short from the level I need to be. I was thinking to myself "Huh. I don't remember being below level on my Hunter. Ever." and this certainly explains it.

C'mon, Gravity, fix this please! (Personally, I'm only disconnecting once every few hours, so it's not too big an issue for me)
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#28 Adept7

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Posted 03 December 2010 - 01:47 PM

That seems about right, actually.


I have to side with Yurai on this one. I was on B11 of Van Cliff getting 100-1200 a kill and then, miraculously, the EXP rates doubled. I was getting about 3-4k EXP a kill. I have screen shots to prove this too. I think the mods were paying attention after all.
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#29 ApeKing

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Posted 03 December 2010 - 01:50 PM

Think of all the exp you could be grinding right now if you weren't on the forums. I honestly think talks of EXP rates should wait until after the atrocious connectivity issues are fully addressed and repaired. One thing at a time guys... well 2, the Gateway issue is urgent as well, however Gateway isn't on trial in this thread.

Yeah we all waited for otehr issues to get fixed on THQ when the exp borked. It was never fixed.

I have to side with Yurai on this one. I was on B11 of Van Cliff getting 100-1200 a kill and then, miraculously, the EXP rates doubled. I was getting about 3-4k EXP a kill. I have screen shots to prove this too. I think the mods were paying attention after all.

I know what my rates were before the exp event, and last night. I'm gonna check this out.

EDIT:

Edited by ApeKing, 03 December 2010 - 01:56 PM.

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#30 Adept7

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Posted 03 December 2010 - 02:05 PM

Yeah we all waited for otehr issues to get fixed on THQ when the exp borked. It was never fixed.


I know what my rates were before the exp event, and last night. I'm gonna check this out.

EDIT:


Vargons on B11 of Van Cliff are still giving me 6-8000 points per kill. I am going to the 2x floors to see if I still get 11000 a kill, as that is what I was getting the week before thanks giving. I will let you know how that goes, but so far it would appear that between 4:30 and 5:00am PDT someone upped the base EXP value from what it was, because the Vargons gave me 900-1200 exp a kill for for about a week now.

**edit**
From what I can tell things seem to be back in order. My Dragoon and my Assassin are both getting the correct EXP. If things are not back at base value 100 then they are close to it. Maybe someone is trying to make the change gradual, but EXP literally doubled over night.

Edited by Adept7, 03 December 2010 - 02:09 PM.

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#31 ApeKing

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Posted 03 December 2010 - 02:06 PM

Vargons on B11 of Van Cliff are still giving me 6-8000 points per kill. I am going to the 2x floors to see if I still get 11000 a kill, as that is what I was getting the week before thanks giving. I will let you know how that goes, but so far it would appear that between 4:30 and 5:00am PDT someone upped the base EXP value from what it was, because the Vargons gave me 900-1200 exp a kill for for about a week now.

Then I guess its not effecting everyone. Because I still get the same exp from mobs on Hero mode as I did last night.
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#32 Adept7

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Posted 03 December 2010 - 02:17 PM

Then I guess its not effecting everyone. Because I still get the same exp from mobs on Hero mode as I did last night.


How much are you getting? I had half my guild test this and they are all back to normal numbers. If you want I can show you my data. EXP rates are stored in the server so it isn't like they could pick and choose who to work for. How much EXP do the Vargons give you. I've been using them as my control, on Hero mode of course.
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#33 ApeKing

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Posted 03 December 2010 - 02:25 PM

How much are you getting? I had half my guild test this and they are all back to normal numbers. If you want I can show you my data. EXP rates are stored in the server so it isn't like they could pick and choose who to work for. How much EXP do the Vargons give you. I've been using them as my control, on Hero mode of course.

I didnt try the basement. Maybe they boosted mobs there. I'll check later. But on the first floor on Hero Mode, I get about 4500 from the Maids with no boost at level 60. I remember getting getting nearly twice that before the event (and then absurd amounts during it, until it borked and went down)
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#34 Adept7

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Posted 03 December 2010 - 02:32 PM

I didnt try the basement. Maybe they boosted mobs there. I'll check later. But on the first floor on Hero Mode, I get about 4500 from the Maids with no boost at level 60. I remember getting getting nearly twice that before the event (and then absurd amounts during it, until it borked and went down)


It couldn't be just in the basement. I also tested the values with my ;evel 41 Assassin at Vella F4 and Elluman F4. I am getting, With resting and 5% channel bonus, 3-6000 EXP per kill. This is more than twice what I was getting prior to the time I noted the EXP value change.
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#35 ApeKing

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Posted 03 December 2010 - 02:40 PM

It couldn't be just in the basement. I also tested the values with my ;evel 41 Assassin at Vella F4 and Elluman F4. I am getting, With resting and 5% channel bonus, 3-6000 EXP per kill. This is more than twice what I was getting prior to the time I noted the EXP value change.

It could be the mobs themselves. That happened on THQ more than once. I remember the exp was less in Artis and Rocker after the VoD patch, yet the exp was the same at lower levels. Like I said Ill look later and hold my tongue until then.
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#36 Adept7

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Posted 03 December 2010 - 02:49 PM

Okay, either way I feel that we should all take record of our EXP rates. It is imperative that we record this data so we can give proof positive of any unfavorable drops from the current base value.
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#37 ApeKing

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Posted 03 December 2010 - 02:52 PM

Okay, either way I feel that we should all take record of our EXP rates. It is imperative that we record this data so we can give proof positive of any unfavorable drops from the current base value.

I honestly wish I had. But I felt that was being TOO paranoid and wanted to just take it easy this time. So much for that :\
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#38 Adept7

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Posted 03 December 2010 - 03:33 PM

I honestly wish I had. But I felt that was being TOO paranoid and wanted to just take it easy this time. So much for that :\


Then it is best we start now. Like I said, I have been using B11 as a control group. If I notice any changes I will post them here.
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#39 Prometheus

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Posted 03 December 2010 - 03:39 PM

Well if exp is back to the old values, then I am a happy camper...but..it is still mysterious why no acknowledgment of this issue was forthcoming from the staff at Gravity.

Maybe they think us so simple-minded that we think things just arbitrarily 'happen' in a programming world?

Like one day we drive our cars and the gas mileage drops by over half and then the next day the mileage is normal and we have hot coffee and fresh warm donuts on the console when we climb in to go to work, and we are expected to just shrug and think things are 'situation-normal' eh?

Is that it?
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#40 Adept7

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Posted 03 December 2010 - 03:48 PM

Well if exp is back to the old values, then I am a happy camper...but..it is still mysterious why no acknowledgment of this issue was forthcoming from the staff at Gravity.

Maybe they think us so simple-minded that we think things just arbitrarily 'happen' in a programming world?

Like one day we drive our cars and the gas mileage drops by over half and then the next day the mileage is normal and we have hot coffee and fresh warm donuts on the console when we climb in to go to work, and we are expected to just shrug and think things are 'situation-normal' eh?

Is that it?


Maybe whoever is responsible for this...mishap, doesn't want to say anything because they don't want the hammer to fall on them. I did bring this matter directly to the powers at be shortly after starting this thread, which was coincidently about 30-45 minutes before the rates went up. I never did receive a reply, and no mods have said anything here. Maybe they do want to keep it hush hush. Either way, no one can deny the evidence, and I have proof of the rates prior to the change and after.
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#41 ApeKing

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Posted 03 December 2010 - 04:13 PM

Maybe whoever is responsible for this...mishap, doesn't want to say anything because they don't want the hammer to fall on them. I did bring this matter directly to the powers at be shortly after starting this thread, which was coincidently about 30-45 minutes before the rates went up. I never did receive a reply, and no mods have said anything here. Maybe they do want to keep it hush hush. Either way, no one can deny the evidence, and I have proof of the rates prior to the change and after.

And this is why I get a bad feeling in my gut. If someone made a mistake its fine. We all do. But I would like someone to TELL us, because all this hush-hush sneaky secretive crap makes me VERY wary. THQ pulled that **** on us long ago and denied any change was made. We all know there was, and even Barunson denied to it. Lying to your customers (especially when they have proof of the mistake) is NOT a good thing.

Personally I want to know if this new rate is the new base. If it is, I'm out.
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#42 Tangelo

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Posted 03 December 2010 - 04:48 PM

And this is why I get a bad feeling in my gut. If someone made a mistake its fine. We all do. But I would like someone to TELL us, because all this hush-hush sneaky secretive crap makes me VERY wary. THQ pulled that **** on us long ago and denied any change was made. We all know there was, and even Barunson denied to it. Lying to your customers (especially when they have proof of the mistake) is NOT a good thing.

Personally I want to know if this new rate is the new base. If it is, I'm out.

I'm with you on this one
"new rate" is lame
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#43 Adept7

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Posted 03 December 2010 - 04:52 PM

I would also like someone to come forward and say what happened. Dragon saga is a service and as customers we are entitled to know what is going on. If a mistake was made then it seems only prudent to admit it. I won't be mad, and I don't think anyone will be. We are all humans and we all make mistakes from time to time. When Mattel had led in all their toys they apologized and recalled everything. If they can admit to something that huge, then I don't see any reason that we cannot get a explanation.
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#44 Prometheus

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Posted 03 December 2010 - 04:53 PM

True. I for one am just happy we have our old exp rates back. It's unfortunate that the staff feels so paranoid, that they can't admit a mistake. I'd rather admit a mistake than keep a secret myself...but that's just me. (especially a secret that really ISN'T a secret)
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#45 Severfang

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Posted 03 December 2010 - 08:41 PM

any word that there was an issue in the first place would be great. we all know it happened, theres no beating around the bush with that, so just come clean and let us know if it was a mistake or you guys did something you didnt think anybody would notice. mods and cms have been fairly active with censoring anything that bypasses their systems, and they havent said anything about the problems that have actually been occurring IN game such as the exp. fix your priorities warpportal. inactivity would be preferred over corruption. dont mess things up now.
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#46 ApeKing

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Posted 03 December 2010 - 08:43 PM

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Yeah no go. I was getting nearly twice this before Thanksgiving.
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#47 Severfang

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Posted 03 December 2010 - 08:47 PM

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Yeah no go. I was getting nearly twice this before Thanksgiving.


exactly. i was getting more on my 61 myrm too. resting exp + combo exp gives us our normal exp rate from before thanksgiving. dont make us be gone for days just to level once warpportal.

i'm just upset that i had to format my computer thursday so my ss evidence is long gone =.=

Edited by Severfang, 03 December 2010 - 08:48 PM.

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#48 Adept7

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Posted 04 December 2010 - 12:27 AM

Hmm....then that would mean that the base value was dropped to ~25% and is not at roughly 50%
I, too, can attest to this matter because the top floors of Van Cliff, i.e. B22-25, used to give me about 10k a kill and now give a little more than 5k. This rate change is a step in the right direction, but still is not what the base EXP value was at two weeks ago, when no event was taking place.
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#49 willhighwind

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Posted 04 December 2010 - 12:45 AM

I haven't seen exp rates so low since Maple Story... Oh god I hate maple.
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#50 Severfang

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Posted 04 December 2010 - 01:19 AM

Hmm....then that would mean that the base value was dropped to ~25% and is not at roughly 50%
I, too, can attest to this matter because the top floors of Van Cliff, i.e. B22-25, used to give me about 10k a kill and now give a little more than 5k. This rate change is a step in the right direction, but still is not what the base EXP value was at two weeks ago, when no event was taking place.


yeah... they seem to be either giving us slight increases to try to satisfy us while avoiding saying anything openly to the community. we know you're there. we know you're listening. we know our rates. give them back.
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