^
Masq skills should have Casting limes even .05 Casting time would be fine, so many Cheating Happening on Chasers
Casting time won't change much when it comes to cheating, it's the delay that matters. I'd say put both cast time and delay on it lol, given how stupidly strong shadow chasers are.
Someone mentioned suras being a problem, I think the best way to address that to fix the fact that most of their damage is not affected by reductions.
If you want to make suras balanced, just make sure that all their damage is properly reduced by equipment as it's supposed to be. The current outliers are:
1) Gates of Hell's missing hp portion.
2) Tiger Cannon's splash damage. Reduction of splash targets is not taken into consideration, the damage the targeted opponent takes is spread onto everyone else in the splash AoE.
This damage is only reduced by a GR card, nothing else. Make it reducable, and the oppressive damage of a sura, both single-target and AoE, vanishes. They still have supreme mobility (Snap) and supreme disable (Cursed Circle). I'd say gfist is balanced in itself due to having to swap to specialized gear if you really want to drop someone with it, and 10sec cooldown period during which the Sura is fully vulnerable.
Edited by WolfTri, 06 May 2016 - 11:24 AM.