Awesome! Sure will, I am making a GX quick guide so you don't have to watch 22mins of the instance lol
15.1 and 15.2 Phantasmagorika Quest Guide (WIP)
#51
Posted 26 May 2016 - 09:12 AM
#52
Posted 26 May 2016 - 12:12 PM
Gonna post a few of the enchants i get, mainly for the Supplement set (Axe Mecha). I haven't tried enchanting the 3rd slot cause I don't have enough components yet to get a new one in case it breaks . Its pretty similar to Mora enchants that the 2nd enchant has the possibility to fail - reset and the 3rd has the possibility to fail - reset/break.
Please note this are for +4 and not the +9 option.
Supplement Part Str (Armor)
Attack Delay 1-2
Flee 5-6
Evasion 3
Agi/Luk 1-2
Supplement Part Con (Garment)
EA1
Agi/Luk 1-2
Supplement Part Dex (Accessory)
Vit/Int 1-2
Supplement Part Agi (Shoe)
Str/Dex/Vit 1-2
Spell 1 (Don't ask me its weird, but it really appeared)
Attack Delay 1
-Mado-
Upgrade Part Engine (Armor)
Attack Delay 1
Upgrade Part Engine (Garment)
EA1
Upgrade Part Engine (Shoe)
Attack Delay 1
for the supplement part dex it is possible to get spell 2 or 1 . i have it on my supplement dex. so it might be a possibility that there are allot more enchants , just at a lower percent of getting it
Edited by samm21, 26 May 2016 - 12:16 PM.
#53
Posted 28 May 2016 - 04:38 AM
dude, i cited your guide to my speed leveling guide
#54
Posted 28 May 2016 - 12:27 PM
#55
Posted 29 May 2016 - 01:39 AM
for the supplement part dex it is possible to get spell 2 or 1 . i have it on my supplement dex. so it might be a possibility that there are allot more enchants , just at a lower percent of getting it
Spell 1 or 2 on the accesorry? Thats awesome. Will add that to the list. There's definitely more enchants, thanks for sharing. Will update the post
Edited by yamasakai90, 29 May 2016 - 01:40 AM.
#56
Posted 04 June 2016 - 06:16 PM
atk delay 2, flee 12, agi 1
btw i really hope we can get charleston components other than completing the instance.
the instance is boring, you only have guaranteed 4 components per run. there should be a daily quest like mora that will give you components, or just make the robot killing daily quest also give a component.
also, collecting broken engine is really tedious job
#57
Posted 06 June 2016 - 09:44 PM
enchanting supplementary str for first time and i got:
atk delay 2, flee 12, agi 1
What did you enchant, +0 or +9?
Is it possible to get Flee12 Flee12 Flee12?
I agree with you that there should be more quests that reward Charleston Component. I can only get 1 Charleston component per run becoz i cannot kill MVP
#58
Posted 06 June 2016 - 10:32 PM
+4
also, if you cant kill the MVP. do it with your friends. all members will get 3 components during completion.
Edited by fuyukikun, 06 June 2016 - 10:34 PM.
#59
Posted 15 June 2016 - 09:22 PM
+9 Supplement Armor, it seems similar to Mora enchant option where the first enchant option is the same one you get from +0-+8
Armor (Def enchant)
Neutral Resist 2%
Def 6/9
MHP 1%
Garment (Overupgraded enchant)
Str/Vit +3
EA2
Haven't try the shoes yet, i kinda like my speed enchant there >.<
Updated on the armor, had 20 to spare so...
Edited by yamasakai90, 19 June 2016 - 05:55 PM.
#60
Posted 15 June 2016 - 10:20 PM
Thanks for the updates yamasakai90.
As for the armor is Def 6 literally just an additional 6 Def?
#61
Posted 16 June 2016 - 12:25 AM
Yup its those dark purple one. Just Def 6
#62
Posted 16 June 2016 - 12:35 AM
btw i really hope we can get charleston components other than completing the instance.
the instance is boring, you only have guaranteed 4 components per run. there should be a daily quest like mora that will give you components, or just make the robot killing daily quest also give a component.
also, collecting broken engine is really tedious job
Totally agree on this.. 3 components + 1 from step quest and 1 with 50% drop rate from the boss...
Oh Fuyuki, I have some extra broken engines if you want. I already crafted my PB
#63
Posted 19 June 2016 - 11:01 PM
+9 Supplement Armor, it seems similar to Mora enchant option where the first enchant option is the same one you get from +0-+8
Armor (Def enchant)
Neutral Resist 2%
Def 6/9
MHP 1%
Garment (Overupgraded enchant)
Str/Vit +3
EA2
Haven't try the shoes yet, i kinda like my speed enchant there >.<
Updated on the armor, had 20 to spare s
Thanks for the updates again yamasakai90.
Quick question, were you enchanting those +9's all the way up to the third enchant? Wish we could get confirmation on break chances on that third enchant for +9's
#64
Posted 20 June 2016 - 01:06 AM
Edited by yamasakai90, 20 June 2016 - 01:07 AM.
#65
Posted 20 June 2016 - 10:55 PM
Yup, i got mhp1% on first slot, def 6 on 2nd and def 9 on third slot. Just fooling around cause i rather use my +6 armor that has 2x attack delay 2.
Is that a Supplement Armor as well ?
Was checking out Ragial and saw that +9 Supplement Mhp1% Def 6 Def 9 one haha =)
On a related note, are your Supplement/ Upgrade Boots at +9 as well? Would you be able to update us on what options we can get for those?
Edited by kiddo313, 20 June 2016 - 10:58 PM.
#66
Posted 20 June 2016 - 11:11 PM
i crafted 2 already. one from farming, one buying the engines and dented plate from playersTotally agree on this.. 3 components + 1 from step quest and 1 with 50% drop rate from the boss...
Oh Fuyuki, I have some extra broken engines if you want. I already crafted my PB
#67
Posted 22 June 2016 - 07:24 AM
Was finally able to finish this instance. Dual Mado Mechanic with Zeo was hilarious, Charleston was getting knuckle boosted left and right haha.
Anyhow finally got some components and would like to report my findings.
For the +9 Upgrade Armor, you get 2 choices when enchanting, Speed or Attack. I picked Attack twice and got Fighting Spirit 1 and Str +2
For the +9 Upgrade Garment, the 2 choices you get are Upgrade Garment or Upgrade Superior Garment. I picked the superior option and got... Agi +2....... ( SUPERIOR REALLY???)
Upgraded the Gun Barrels as well, got Vit +2 and Str +1
#68
Posted 24 June 2016 - 01:44 AM
Yay report! My garment has agi 8 on it now. I think i might just keep that for now.
Yeah that was mine, was just putting it for reference purposed. Re-enchant them and gotten Neutral Resist 1 & 2 and Vit 1. Wonder how much they are worth, i actually have 2 supplement armor, another one with ad 2 x2
For the +9 Supplement boots its the same, upgrade or superior upgrade. I'm getting ad 2 on the superior upgrade so im guessing both are speed enchants as well.
I guess we can assume that for both garment and shoes, the +9 options give it superior enchant (same enchant type but better)
Edited by yamasakai90, 24 June 2016 - 02:47 AM.
#69
Posted 24 June 2016 - 05:11 AM
Yay report! My garment has agi 8 on it now. I think i might just keep that for now.
Yeah that was mine, was just putting it for reference purposed. Re-enchant them and gotten Neutral Resist 1 & 2 and Vit 1. Wonder how much they are worth, i actually have 2 supplement armor, another one with ad 2 x2
For the +9 Supplement boots its the same, upgrade or superior upgrade. I'm getting ad 2 on the superior upgrade so im guessing both are speed enchants as well.
I guess we can assume that for both garment and shoes, the +9 options give it superior enchant (same enchant type but better)
Thanks for confirming the Enchants you got for the +9 boots man.
So for both boots and garments, we get better enchants through the "superior" option.
For Supplement Armor at +9, the choices are Speed or Defense.
As for Upgrade Armor at +9, the choices are Speed or Attack.
#70
Posted 24 June 2016 - 05:36 AM
#71
Posted 24 June 2016 - 11:57 AM
-Updated-
Armor gets a second option at +9 while garment and shoes get a superior upgrade at +9 (Same enchants but better) Lets keep it coming guys!
Supplement Part Str (Armor)
Speed Enchant +0-+8
Attack Delay 1-2
Flee 3,6,12
Evasion 3
Agi/Luk 1-2
+9 Defence Enchant
Def 3-6
Flee 6-12
MHP 1%
Neutral Resist 1-2
Vit 1
Supplement Part Con (Garment)
+0-+8
EA1-2
Agi/Luk 1-2
+9
EA1-3
Str/Vit/Agi/Luk 2-3
Supplement Part Dex (Accessory)
Vit/Int 1-2
Spell 1-2
Supplement Part Agi (Shoe)
+0-+8
Str/Dex/Vit 1-2
Spell 1 (Don't ask me its weird, but it really appeared)
Attack Delay 1
+9
Str/Dex/Vit 1-2
Attack Delay 2
Upgrade Part Plate (Armor)
+0-+8 Speed
Attack Delay 1-2
Evasion 3
Luk 1-2
+9 Attack
FS1
Str 2
Upgrade Part Engine (Garment)
+0-+8
EA1
+9 Superior Upgrade
EA2
Str/Agi/Dex +2
Upgrade Part Engine (Shoe)
Attack Delay 1
Upgrade Part Barrel (Accessory)
Vit/Str/Dex/Agi 1-2
Edited by yamasakai90, 24 June 2016 - 12:02 PM.
#72
Posted 24 June 2016 - 11:52 PM
Just a suggestion, for the Upgrade and Supplement Armor. Maybe it's better to have 3 categories for it. One for 0-8, which could get enchants from either atk def or speed. Then one for each of the +9 options.
#73
Posted 25 June 2016 - 01:25 AM
Awesome work yamasakai, compiling for easier reference.
Just a suggestion, for the Upgrade and Supplement Armor. Maybe it's better to have 3 categories for it. One for 0-8, which could get enchants from either atk def or speed. Then one for each of the +9 options.
Thanks.
3 Categories? I thought at +9 the second option is granted and the first options is still the +0-8 enchants. So correct me if I'm wrong.
For my supplement armor, i get flee/speed/stats from +0/+8, at +9 i can get def/neutral resist/mhp/stats.
I mean for Upgrade armor its stats/speed for +0/+8 and FS/Stats for +9 right?
Sorry I'm a bit confuse on the 3 separate categories.
Sorry I'm a bit confuse on the 3 separate categories.
#74
Posted 25 June 2016 - 04:45 AM
Thanks.
3 Categories? I thought at +9 the second option is granted and the first options is still the +0-8 enchants. So correct me if I'm wrong.
For my supplement armor, i get flee/speed/stats from +0/+8, at +9 i can get def/neutral resist/mhp/stats.
I mean for Upgrade armor its stats/speed for +0/+8 and FS/Stats for +9 right?
Sorry I'm a bit confuse on the 3 separate categories.
Sorry I'm a bit confuse on the 3 separate categories.
Yes, that works for the Garment and the Boots where you are then given the "superior" option.
For the Upgrade and Supplement Armor however, I believe it works a little differently. When you get to enchant it at +0-+8, you are given a whole slew of possible enchants ( Spd/Atk and Spd/Def ) Upon enchanting a +9 armor, you have the option to either go for Speed or Attack for the Upgrade Armor. Likewise, the +9 Supplement Armor gives you the option to go for either Speed or Defense. In both cases, I believe that the +9 options get you better enchantments from the chosen set.
Hope that clears it up.
#75
Posted 25 June 2016 - 06:45 AM
Just a couple of updates on enchanting the +9 Upgrade Plate, and choosing Attack.
I got the following:
Str 1 ( thought this was not possible for a +9 ), reset it immediately lol
Fighting Spirit 1 again
and finally EA3. I can confirm that EA3 is possible on the +9 Upgrade Plate
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