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Patch Notes: August 15, 2016


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#1 Njoror

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Posted 15 August 2016 - 04:04 PM

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Patch Notes August 15, 2016

Please note: Details are subject to change at any time.

Weekly Maintenance Time: 6pm-10pm PDT (~4 hours)

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We're having a big Back to School sale!

Sale Period: August 15 - September 19, 2016

Grab these discounted items at their lower prices while the sale last, and maybe it'll help in keeping your mind off that school is starting soon!

Spoiler

 

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August Happy Hour Boxes are here!

Event Period: August 15 - August 22, 2016

Happy Hour Boxes will be dropping throughout May at the following times:

02:00 - 03:00

08:00 - 09:00

14:00 - 15:00

20:00 - 21:00

 

The following box will drop during this period:

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Summer Dungeon Bash!

Slay Monsters as a Community! Win Prizes!

Event Period: August 8 - September 19, 2016

The heat of summer is wilting to most of us, but the monsters of Rune Midgarts thrive in it! It's time to step up our population control measures. As a thank you for your hard work, King Reinhart has offered a bounty for increasing the number of Ocean-Themed Boss Monsters killed each week. 
 
Details
  
Each defeat of the noted boss monster or monsters will be counted toward the tiers. Everyone who participates in the event will earn the tiers that were unlocked each week! This is a "beat your high score" type of event, and the goal each week is to exceed the number of boss monsters killed the previous week. We will update the score to beat each maintenance, and the prizes earned throughout the week will be distributed during regular maintenance. 

 

Click here for more details!

 

We're celebrating Korean Liberation Day by giving away capes!

In celebration of South Korea's Liberation Day on August 15, we are giving everyone who has been active since May 1, 2016, a free Korean flag cape!

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We're celebrating Indonesian Independence Day by giving away capes!

In celebration of Indonesia's Independence Day on August 17, we are giving everyone who has been active since May 1, 2016, a free Indonesian flag cape!

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- Captain Vadon has been moved off the wrecked ship to the beach.

- Fixed extra page scrolling when entering Character Select.

- Lapparman level 1 and level 2 duration was extended to allow the last heal to complete

- Card Coating Papers obtained from Happy Hour Box are now usable at Card Master for reinforcing cards.

- Dapara's Reward should now be purchasable.

- All Long Distance Flights to East Mt. Mjolnir should now arrive at the same location.

- Fixed mising strings for Jawaii Warp Scroll and March Happy Hour Box.

- Greenseed Cure Rune and Greenseed Shield Rune can now be cancelled.

- Heal Skill will now properly display the amount healed when the amount of life restored is small.

- Wizard Teleport skill used without a valid destination now properly shows an error message instead of teleporting incorrectly.

- Fall damage calculation updated. Distances under 10m are safe. Higher distances scale in percentage maximum health damage up to 100% at 30m.

- Kafra Service Jakiya in Morroc no longer moonlights as a pilot. Dialogue now is appropriate for this NPC.

- Changed name of Large Robberbug Card to Flying Robberbug Card.

- [Quest] "Long time no see." should now be removed.

- [Quest Starter] Rare Jellopy can now be completed repeatedly.

- [Quest Starter] Rare Jellopy can now be taken by Noel characters.

- Russil-Obtained Power of the Randgris name has been changed to Powered Up Russil.

- Increased amount of damage needed to defeat Powered Up Russil. Now is defeated when about 60k hp remains.

- Fixed an issue where players are unable to use skills after exiting a dungeon. Skill cooldowns are now properly running.

- Refining Whetstone V and Magic Oil bonus attack amount increased.

- Fixed an issue preventing certain skills from being used in Episode 2 dungeon.

- Fixed description for +10 Immediate refine stone to say Armors instead of Weapons.

- Kafra Ria on Izlude Hill Flight services are available again.

- Updated Personal Shop UI. Exchanged locations of displayed zeny to match the lablels.

- Red Jewel item description now includes "Offering for the Poring Rock."

 

Unlisted fixes from previous updates

- Damage Reduction over 100% is no longer possible.

- Explorer Purple Potions now heal 20% instead of 80%.

- [Quest] Blooming Goldfish quest markers are now placed on the appropriate fish type.

- During [Quest] Eternal Pease for the Poor Souls, the Messy Report will no longer lose progress when a player logs out.

- Dragon Tail quest item spelling has been corrected to Dragon Tail's Wing

- Magic Power description in Charater Info UI now says "Magical skill effect" instead of "Physical skill effect"
HornBill Mount Cooldown now displays correctly.

- Pet damage over time skills now end after a duel is canceled.

- Certain event Karnium items have been converted to normal Karnium.

- War of Emperium Orb can no longer be channeled while dead.

 

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#2 Masuzu

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Posted 15 August 2016 - 04:15 PM

Captain Vadon has been moved off the wrecked ship to the beach.

 

 

RIP Water STRAT 

 

LUL


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#3 4910131006002030110

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Posted 15 August 2016 - 04:17 PM

Good bug fixed!, can i ask when rune rate it's gonna be applied?   :p_smile:


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#4 ryzzyk

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Posted 15 August 2016 - 04:17 PM

- Card Coating Papers obtained from Happy Hour Box are not usable at Card Master for reinforcing cards.

 

Can anyone explain this fix? No longer usable? 


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#5 Stratum

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Posted 15 August 2016 - 04:17 PM

Bug fixes!  :p_omg:


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#6 mscocca

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Posted 15 August 2016 - 04:18 PM

- Dapara's Reward should now be purchasable.

- War of Emperium Orb can no longer be channeled while dead.

- Wizard Teleport skill used without a valid destination now properly shows an error message instead of teleporting incorrectly.

- Damage Reduction over 100% is no longer possible.

 

 

 

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  :p_love:  :p_love:  :p_love:  :p_love:  :p_love:


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#7 Draobyek

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Posted 15 August 2016 - 04:19 PM

- Fall damage calculation updated. Distances under 10m are safe. Higher distances scale in percentage maximum health damage up to 100% at 30m.

 

Let's hope my massive suicide mission for data relating to fall damage was worth it (491794 damage)


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#8 Njoror

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Posted 15 August 2016 - 04:24 PM

Let's hope my massive suicide mission for data relating to fall damage was worth it (491794 damage)

 

post-62919-iimgurcom-G7Nb.gif


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#9 freakygin

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Posted 15 August 2016 - 04:25 PM

Let's hope my massive suicide mission for data relating to fall damage was worth it (491794 damage)

 

491794 damage???

Are you sure your character is not having a heart attack at that moment?

Too much cheese maybe?  :heh:


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#10 ryzzyk

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Posted 15 August 2016 - 04:31 PM

i think highest fall damage i received around 1.6m, falling from DWU during skull grinding. like wtf.


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#11 RedKing08

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Posted 15 August 2016 - 04:31 PM

It's nice to see that bugs have been consistently fixed for the past few weeks, good job to the team! Though my question is a few weeks ago, you mentionned that once all those little bugs are fixed, you guys will tackle on class balance and leveling issues. What are the current plans for those, any chance of getting a sneak peek ?


Edited by RedKing08, 15 August 2016 - 04:33 PM.

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#12 MightyMoo

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Posted 15 August 2016 - 04:37 PM

- Card Coating Papers obtained from Happy Hour Box are not usable at Card Master for reinforcing cards.

 

Can anyone explain this fix? No longer usable? 

 

Some of the card coatings from happy hour box, can't remember which one was not usable now I guess they can be.


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#13 freakygin

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Posted 15 August 2016 - 04:45 PM

 

- Damage Reduction over 100% is no longer possible.

 

 

Few days ago, me and my friend tested this.
He told me to attack him with my cresc DoT.
 
First he said "This is 92% damage reduction"
And my cresc DoT's only hurts him for ±400 damage.
Secondly he said "This is 100%+ damage reduction"
And suddenly, my DoT reaching unbelievably insane amount (±65k damage)
He's even weaker than Poring.
I'm a PvE player. So, no CLS atk at all.
 
He said that it was PvP Damage reduction bug.
Upon reaching 100%, it's no longer working.

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#14 akemarufin

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Posted 15 August 2016 - 04:58 PM

 

Bugfixes.png

 

 

Unlisted fixes from previous updates

- Damage Reduction over 100% is no longer possible.

 

 

Dmg inc can above 100%? 


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#15 ryzzyk

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Posted 15 August 2016 - 05:11 PM

 

Few days ago, me and my friend tested this.
He told me to attack him with my cresc DoT.
 
First he said "This is 92% damage reduction"
And my cresc DoT's only hurts him for ±400 damage.
Secondly he said "This is 100%+ damage reduction"
And suddenly, my DoT reaching unbelievably insane amount (±65k damage)
He's even weaker than Poring.
I'm a PvE player. So, no CLS atk at all.
 
He said that it was PvP Damage reduction bug.
Upon reaching 100%, it's no longer working.

 

 

it's a well known bug for about half a year now for pvp player. upon reaching 100% reduction, the formula messed up (maybe by giving negative value, but capped by system 16 bit integer). same thing happen that max MP capped at 65k value

 

well instead of fix the damage calculation formula, they just do restriction instead.


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#16 9894131028182715847

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Posted 15 August 2016 - 05:20 PM

why only damage reduce is limited there should be a limit to damage increase as well. rogue and sin too op can 1 shot even tanks


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#17 Angel0Valentine

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Posted 15 August 2016 - 05:30 PM

Thank you for the bug fixes ^.^

Katerkafing.pngI drew this btw ^.^ it's a Katerkafing.


Edited by Angel0Valentine, 15 August 2016 - 05:45 PM.

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#18 faku1810

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Posted 15 August 2016 - 06:43 PM

I just want to clarify a couple details because people seem to be misunderstanding something here (or at least, i think they are. I could be wrong).

 

Patch notes regarding damage reduction don't mention pvp anywhere. In the bugfixes we've been testing for devs recently, nothing mentioned pvp either (except for the pets on duels bug).

The only damage reduction bugs being tested were an old fix to prevent "heals" when you had over 100% reduction (Feral Defense or Ice Block + Armor runes, for example) and the recently reported Serenia / Cazar set issue. I feel the one mentioned in patch notes is the former, since it's listed under "fixes from previous updates".

 

Unless you yourself notice a change in pvp after this patch, i'd suggest to avoid jumping to conclusions.


Edited by faku1810, 15 August 2016 - 06:44 PM.

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#19 Zazyx

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Posted 15 August 2016 - 06:46 PM

Now my Korean cape is no longer unique...  :p_cry:


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#20 Angel0Valentine

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Posted 15 August 2016 - 07:29 PM

You know the capes are probably timed items XD so I wouldn't worry.


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#21 7843140731162112220

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Posted 15 August 2016 - 07:32 PM

You know the capes are probably timed items XD so I wouldn't worry.

 

both are permanent kafra item 0slot


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#22 7843140731162112220

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Posted 15 August 2016 - 07:34 PM

I just want to clarify a couple details because people seem to be misunderstanding something here (or at least, i think they are. I could be wrong).

 

Patch notes regarding damage reduction don't mention pvp anywhere. In the bugfixes we've been testing for devs recently, nothing mentioned pvp either (except for the pets on duels bug).

The only damage reduction bugs being tested were an old fix to prevent "heals" when you had over 100% reduction (Feral Defense or Ice Block + Armor runes, for example) and the recently reported Serenia / Cazar set issue. I feel the one mentioned in patch notes is the former, since it's listed under "fixes from previous updates".

 

Unless you yourself notice a change in pvp after this patch, i'd suggest to avoid jumping to conclusions.

 

If so that's good but still not worth it when 0% pvp increase crecentia can dot u - 100% pvp red -  65k per 2s


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#23 ryzzyk

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Posted 15 August 2016 - 09:47 PM

If so that's good but still not worth it when 0% pvp increase crecentia can dot u - 100% pvp red -  65k per 2s

 

yes, and instead of fixing 100+% reduction damage calculation formula, WP simply limit the pvp reduction to 99.99%

 

maybe changing damage formula now take too much effort 


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#24 Draobyek

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Posted 16 August 2016 - 01:09 AM

491794 damage???

Are you sure your character is not having a heart attack at that moment?

Too much cheese maybe?  :heh:

 

http://images.akamai...FDA1E454B08DBE/

 

There's my proof.


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#25 cerelac

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Posted 16 August 2016 - 01:44 AM

after I clicked start button of RO2 launcher, nothing happens...  :p_sad:


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