http://irowiki.org/~...001323510000000
No Golgon, most skills at their most basic, and just barely trying to squeeze out all the SP I can get without additions, with the dash of being overly-dependent on Galaxia skill cards/skill accessories. I know that it isn't competitively viable, but I'm just really curious as how powerful the other non-Helix Shot skills the Summoner has. I know for one that Rolling Stone and Air Smash are the go-to skills for ranking in F1, but RS just doesn't reach that far vertically IMO. This is mostly a CC-type Shaman with Support DPS on the side. Still wondering if I should go for 1/3 Blesser to favor a 3/5 Nature Fury (nope no not calling it nation fury). I plan to make the most out of Energy Circulation, and I can only summon a Golgon, a Doonamik/Mist, and a Blesser with a Golgon-implied build, not to mention I have to give up on a few skill levels. I think I have only one skill reset, so I have no chance to re-do outside IM, thus, I need opinions.
As for the equipment builds, I'll go for a 3/3 Chaotic set for Critical Damage, with the usual Attack Speed IM set builds (Unity/[B] Unity/Devil's Agi). Since Summies have a lower CDMG cap compared with other non-x-spammer classes I can focus on giving it other cards, like Critical Rate or Attack Speed, whichever is missing from the build.
Thoughts?