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Nightmare Toy Factory Testing


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#1 Campitor

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Posted 26 October 2016 - 01:25 PM

Hi Folks!

 

We are happy to announce that the Open Player testing for Nightmare Toy Factory is ready on Sakray!

 

We have run through this instance several times and it seems to be working. The companion npc at 83 109 in prontera on Sakray will take you to Lutie where you can start the instance. We are currently working on cleaning up the dialog for release tomorrow.

 

Please post any issues you find here.


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#2 nheil02

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Posted 26 October 2016 - 01:46 PM

why is this named Nightmare Toy Factory? It is instance place right?


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#3 Boyeteers

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Posted 26 October 2016 - 01:48 PM

The Sealed Mind Box dropped by Celine Kimi doesn't give any as stated by Zayaan. Is this already fixed Camp?
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#4 Campitor

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Posted 26 October 2016 - 01:50 PM

The Sealed Mind Box dropped by Celine Kimi doesn't give any as stated by Zayaan. Is this already fixed Camp?

trying to figure that out.

 

Edit: I have the drop list now.. but its in korean. I will have HQ translate tonight.


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#5 meli

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Posted 26 October 2016 - 02:02 PM

All the new items show up as unknown apples.

 

Also, kinda weird that we're missing an mvp battle feature like the firewall spam (assume it's instanced script). The fight loses on a lot of challenge without it.


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#6 Hissis

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Posted 26 October 2016 - 02:02 PM

Remove Fiberlock effect from Kimi's Glove inside PVP/WoE areas.

 

The WoE/PvP is already dead enough.

 

Please.

 

 


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#7 Campitor

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Posted 26 October 2016 - 02:03 PM

All the new items show up as unknown apples.

 

Also, kinda weird that we're missing an mvp battle feature like the firewall spam (assume it's instanced script). The fight loses on a lot of challenge without it.

Odd I released the description patch today. You may have missed it.

 

 

Usually things like that are instanced into the script.. and I can't find anything about it in what we received. 


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#8 mildcontempt

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Posted 26 October 2016 - 05:41 PM

So does _each_ of the treasure boxes at the end have a chance to drop an MCA?

 

 


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#9 HikariNoIsaac

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Posted 26 October 2016 - 07:31 PM

Plix fix the BGMs they doesn't have a loop and some of them doesn't belong to instance itself


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#10 Sewasan

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Posted 26 October 2016 - 08:02 PM

Odd I released the description patch today. You may have missed it.

 

 

Usually things like that are instanced into the script.. and I can't find anything about it in what we received. 

 

Hi, i was testing the instance yesterday with my friend, so far we found this:

 

1.- Some items had an apple as sprite and no description. (i think those are the bloody coins but no sure)

2.- Quest doesnt give you quest logs of any kind even if at the begining pop up one on your screen, but when you alt+u there are none (this happen again when you finish the instance, no quest log)

3.- on the factory no 2 part, when you talk to the npcs (the one like green cookies) even when you talk and they dissapear you keep hearing the noise but none npc is there.

 

So far the instance is interesting, you have 4 stages (being the final one Kimi, ive been waiting a lot for this particular one hahahaha)

 

We are getting ready another round, so far the instance has a one hour to finish it, not sure of the cooldown because no quest log (so we are going to see if we can enter with the same characters today),there are 3 npcs at the entrance who exchange coins for the headgears and stuff, Celine Kimi hits like a tank lul...
 


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#11 mildcontempt

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Posted 26 October 2016 - 08:06 PM

Hi, i was testing the instance yesterday with my friend, so far we found this:

 

1.- Some items had an apple as sprite and no description. (i think those are the bloody coins but no sure)

2.- Quest doesnt give you quest logs of any kind even if at the begining pop up one on your screen, but when you alt+u there are none (this happen again when you finish the instance, no quest log)

3.- on the factory no 2 part, when you talk to the npcs (the one like green cookies) even when you talk and they dissapear you keep hearing the noise but none npc is there.

 

So far the instance is interesting, you have 4 stages (being the final one Kimi, ive been waiting a lot for this particular one hahahaha)

 

We are getting ready another round, so far the instance has a one hour to finish it, not sure of the cooldown because no quest log (so we are going to see if we can enter with the same characters today),there are 3 npcs at the entrance who exchange coins for the headgears and stuff, Celine Kimi hits like a tank lul...
 

 

Number 1 and 2 didn't happen for me nor my friend when we ran the instance 2 hours ago today; we saw the bloody coins (and all items sprites) and it had quest logs including timer for cooldown.

 

I played with sound off so not sure about number 3 (tho this happens with the orc zombies in Bios Island, too.) 

 

Cooldown is 24 hours, btw. 


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#12 Sewasan

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Posted 26 October 2016 - 08:07 PM

Number 1 and 2 didn't happen for me nor my friend when we ran the instance 2 hours ago today; we saw the bloody coins (and all items sprites) and it had quest logs including timer for cooldown.

 

I played with sound off so not sure about number 3 (tho this happens with the orc zombies in Bios Island, too.) 

 

Cooldown is 24 hours, btw. 

 

Thx i did it yesterday with my friend and companion wasnt even with the lutie warp we happen to have some dungeon teleport scroll and use an AB to teleport to lutie lol xD so probably was fixed by campitor yesterday.


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#13 IWindyI

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Posted 26 October 2016 - 09:52 PM

did anyone sense the boss?


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#14 Sewasan

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Posted 26 October 2016 - 10:17 PM

yeah i have it on replay, i will check it later, i sense pretty much all the mob inside but i have to check out


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#15 WolfTri

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Posted 26 October 2016 - 10:26 PM

Remove Fiberlock effect from Kimi's Glove inside PVP/WoE areas.

 

The WoE/PvP is already dead enough.

 

Please.

+1


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#16 ChakriGuard

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Posted 26 October 2016 - 10:58 PM

Remove Fiberlock effect from Kimi's Glove inside PVP/WoE areas.

 

The WoE/PvP is already dead enough.

 

Please.

 

No -*-


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#17 ChakriGuard

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Posted 26 October 2016 - 11:00 PM

Hi, i was testing the instance yesterday with my friend, so far we found this:

 

1.- Some items had an apple as sprite and no description. (i think those are the bloody coins but no sure)

2.- Quest doesnt give you quest logs of any kind even if at the begining pop up one on your screen, but when you alt+u there are none (this happen again when you finish the instance, no quest log)

3.- on the factory no 2 part, when you talk to the npcs (the one like green cookies) even when you talk and they dissapear you keep hearing the noise but none npc is there.

 

So far the instance is interesting, you have 4 stages (being the final one Kimi, ive been waiting a lot for this particular one hahahaha)

 

We are getting ready another round, so far the instance has a one hour to finish it, not sure of the cooldown because no quest log (so we are going to see if we can enter with the same characters today),there are 3 npcs at the entrance who exchange coins for the headgears and stuff, Celine Kimi hits like a tank lul...
 

 

Let me tag along when the instance is live. I need that spider web glove rolf
 


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#18 aznspikey

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Posted 27 October 2016 - 12:19 AM

Does anyone know what skill Celine uses that does like 18-20k per hit on my GX?  :o

 

Was wearing bathory armor (shud have been undead for stone curse since there's no firewall in this version) and deviant HBP.


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#19 Zayaan

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Posted 27 October 2016 - 12:58 AM

Does anyone know what skill Celine uses that does like 18-20k per hit on my GX?  :o

 

Was wearing bathory armor (shud have been undead for stone curse since there's no firewall in this version) and deviant HBP.

 

Were you dealing 18-20k damage to her? If so, it was Max Pain. It reflects damage dealt to her (in an aoe?).

Also, I'm pretty sure the "Firewalls" are just hidden monsters with high aspd, similar to the hidden monsters at the middle of poison puddles at Faceworm Nest, so you can use undead armor.


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#20 sb120495

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Posted 27 October 2016 - 01:09 AM

Were you dealing 18-20k damage to her? If so, it was Max Pain. It reflects damage dealt to her (in an aoe?).

Also, I'm pretty sure the "Firewalls" are just hidden monsters with high aspd, similar to the hidden monsters at the middle of poison puddles at Faceworm Nest, so you can use undead armor.

Does it reflect physical ranged attacks?


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#21 Zayaan

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Posted 27 October 2016 - 01:14 AM

Does it reflect physical ranged attacks?

 

Yes. As far as I know, it's able to reflect all sources of damage. I don't know whether there's a limit to how far it can reflect.


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#22 aznspikey

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Posted 27 October 2016 - 01:21 AM

Were you dealing 18-20k damage to her? If so, it was Max Pain. It reflects damage dealt to her (in an aoe?).

Also, I'm pretty sure the "Firewalls" are just hidden monsters with high aspd, similar to the hidden monsters at the middle of poison puddles at Faceworm Nest, so you can use undead armor.

 

Ah I see. That would make sense then. I assumed it was some sort of reflect so I didn't attack her for a minute. The other GX I was with kept attacking her and we both got 2-3 shotted. 


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#23 sb120495

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Posted 27 October 2016 - 01:22 AM

It has a 50 second cool down. How long does it last?


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#24 Zayaan

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Posted 27 October 2016 - 01:32 AM

It has a 50 second cool down. How long does it last?

 

Roughly 10 seconds. She gains a yellow aura for the duration of the skill, so it's easy to tell whether it's active or not.


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#25 yamasakai90

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Posted 27 October 2016 - 03:16 AM

Camp, when is the new updated char files copied to Sakray. Mine is still from April o_O.

 

Or is there anywhere where you can reset stats/skills in Sakray?

 

Also: Can anyone confirm that there an after cast delay when transformed into cookie/myst using DB under the effects of 2x Kiel?

 


Edited by yamasakai90, 27 October 2016 - 03:23 AM.

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