Future update of (K)RO
#1
Posted 27 November 2016 - 05:49 PM
1. EP 17.1
2. Fourth classes, new races, new jobs.
3. Expands base level.
4. Update battleground and WoE
5. Third costumes ( similar to second costumes of JRO )
6. Implement Star Emperor and Soul Reaper.
There is a few detail about them. Will update if get more info.
Credit : Ziu
Source : http://ziu-ro.blogsp...-2016.html?m=1#!/
#7
Posted 27 November 2016 - 06:16 PM
2. Fourth classes, new races, new jobs.
3. Expands base level.
How many want to bet they'll just redo the levels of existing monsters to further shrink leveling options?
There is already in Sakray kRO Texas based city I believe, you can read it on irowiki forum notes...
That's the USA culture town.
https://forums.warpp...instorm-thread/
#11
Posted 28 November 2016 - 12:25 AM
But hey, will the elves be part of those new races to come? If so, elven ears and other related gears/costumes will become irrelevant.
Edited by ROCKheir, 28 November 2016 - 12:27 AM.
#16
Posted 28 November 2016 - 04:52 AM
According to 2016 Gravity meeting. There are 6 major contents which will be updated in the future.
1. EP 17.1
2. Fourth classes, new races, new jobs.
3. Expands base level.
4. Update battleground and WoE
5. Third costumes ( similar to second costumes of JRO )
6. Implement Star Emperor and Soul Reaper.
There is a few detail about them. Will update if get more info.
Credit : Ziu
Source : http://ziu-ro.blogsp...-2016.html?m=1#!/
I am looking forward for fourth classes development, well, my opinion is they should consider these few classes for overall class balance:
a. autospell dagger shadow chaser
b. maestro
c. wanderer
d. kagerou/ oboro
e. rebel
f. spear build RK/ sworded RK
g. axe build mechanic
h. trapper ranger
Here is my suggestion on fourth classes should look like:-
a. fourth class SC - should have autocast skill/self buff/ mob debuff when melee atk?
b. fourth class maestro n wanderer - should have aoe kill skill when maestro n wanderer are in the same party? currently, only have debuff skills
c. fourth class of expanded classes, like kage/oborou/rebel - so far cant think of these
d. fourth class spear build RK - probably should have AOE spear skill? currently RK exclusive spear skill is only 1 to 1 kill.
e. fourth class of axe build mechanic - fix the existing bugs and probably can transform into robots (like mado) but still can use axe tornado? Current FAW skills are kinda a waste.. these skills should be seriously improved?
h. fourth class trapper ranger - fuyuki can explain this ...
Well.. It is just my thought and it can be sounded so stupid to some. No offence...
Cheers
#20
Posted 28 November 2016 - 08:15 AM
Looks like that cool but useless "Supernova" 51x51 AoE skill will become reality afterall.
EDIT: I really hope Warlock's 4th class is name "Archmage", to finish screwing bRO's translators once and for all.
Edited by Kusanagisama, 28 November 2016 - 08:16 AM.
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