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Invoker set build


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#1 Renan003

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Posted 10 February 2017 - 01:46 PM

What's up guys? 

I decided to have a lvl 85 Invoker, I found some pretty good skill build guides but no updated set guides, can someone help me out here?

I want both PVE (farm) and PVP (Emporia and BSQ) build, so I need a good regular and IM set build. He is still on lvl 49, so I only have the dragon fellowship ring, I like! ring and heartbreaker staff.

Thanks for the attention!


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#2 Agitodesu

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Posted 10 February 2017 - 04:56 PM

Literally in this game if you build pvp, you can pve because you'd have op gear. If you really want to increase or maximize pve the only option you'd have to choose from is the socket cards of Atk speed or Critical damage. An invoker in pvp does 30+ damage with 0 elements applied with solars and a +20 weapon so it's logical to either run Attack speed or health. However in pve monsters do not have an insane amount of defense so critical damage works. If your that dedicated you can build 2 sets of 3 equipments to switch off from CD/Atk speed.

 

1 Star lava neck

 

Heirloom Bone dragon

Helmet

Top

Glove 

Bottom

 

Dark giant wings (good luck getting that)

 

Hero POS

Shoulder

 

Rare Elga Shoe

 

15* solar ring

15* stella ring

 

Rare bone dragon Belt+earring

 

Hero spirit bracelet

 

POS weapon for pve, Elemental elga for pvp (if you max out elemental attacks)

=========================

IM set

=========================

2016 Husky Nose+collar

Best unity

Hat

Shoulder

Top

Glove

Bottom

Shoe

 

Purple wizard wings

 

2 rings you are using

 

Spark rock earring for pvp and pve (spark rock can give scores in F1 maps)

 

New origin belt

W.e different Bracelet

 

And any balloon that gives 5% movement speed with some nice stats.

 

heartbreaker staff im weapon

 

 


Edited by Agitodesu, 10 February 2017 - 04:59 PM.

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#3 Renan003

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Posted 10 February 2017 - 07:21 PM

Hmmm it will take some work, but I think that's possibly. Got most of the Best set (just need the hood), on another char, just need to buy some soulbound remover and done! Thanks for the info!


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#4 Precrush

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Posted 10 February 2017 - 08:49 PM

Rip me with my useless pos :P
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#5 Agitodesu

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Posted 10 February 2017 - 09:21 PM

It isn't bad to use pos in pve though :)


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#6 Precrush

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Posted 10 February 2017 - 09:35 PM

Well ye it's alright, secma is just probably better for the cdmg and much cheaper too.
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#7 easykill1215

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Posted 11 February 2017 - 12:05 AM

Won't the full ms build leads you to the result of having low def and the potential of dying in one catch? Just wondering. I saw involker that using pos build, very tanky and they have the advantage of surviving and run to heal after.

I think never fight against involker using this build yet, but have fought against some sentinel using the same ms build that had around 19k def and I could kill them quickly in 3s

BTW shouldn't this post be in class section?

Edit: forgot a question mark xD

Edited by easykill1215, 11 February 2017 - 12:09 AM.

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#8 Precrush

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Posted 11 February 2017 - 12:16 AM

Well essentially with the ms build you are sacrificing dying quicker for getting caught less and on the flip side catching people easier.
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#9 Agitodesu

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Posted 11 February 2017 - 12:50 AM

No joke name a tanky invoker that outlives in 81 bsq where POS is equipable. As precrush said, MS invokers are very good. I can kill a 300k HP tank with 1 rolling stone+x spam on my summoner. To be honest in 81 BSQ the MSPD built mages usually carry flags and are always top on the scoreboard.

 

You don't see tanky invokers carrying because they lack the movement speed to catch the other flagger, don't have the movement speed to run from other players, don't have the movement speed to support properly, and so on as well as a movement speed built invoker.

 

From what I've seen someone like Cornhub/Vex/Ero/Flourine/shorthair is literally always top on the scoreboard as a mage depending on whose carrying the flags. I know 0 players that actually run the pos set and can carry properly without being caught from other players with 400-600 movement speed.

 

I personally can get around 450-500k hp in bsq with max dual resists with a pos set and die from 1-2 summoners within 5 seconds. I dont see why I would think moving like a rock getting hit by everything and trying to follow up/run away from everybody moving at 400-600 movement speed. Dashing is around 3-400 ms so that wont help, that is also very predictable to CC as a summoner/twin/invoker/sentinel/archer/savage/ninja/overlord/dragoon.

 

The pos set does not protect you from the full blow from elements. It's highly likely players on each side is running all different types of elements.

 

However, you are right to a certain extent. If that tanky invoker sits in a  corner and lets everyone else defend him it would be almost as effective as long as your team doesn't all die protecting you. Once your caught, just like the mspd invoker you have a high chance of dying anyways.


Edited by Agitodesu, 11 February 2017 - 01:00 AM.

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#10 Vossel

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Posted 11 February 2017 - 05:55 AM

Won't the full ms build leads you to the result of having low def and the potential of dying in one catch? Just wondering. I saw involker that using pos build, very tanky and they have the advantage of surviving and run to heal after.

I think never fight against involker using this build yet, but have fought against some sentinel using the same ms build that had around 19k def and I could kill them quickly in 3s

BTW shouldn't this post be in class section?

Edit: forgot a question mark xD

with the movementspeed equipment and everything +20 you still gain ~19k-20k defense, which is pretty okay against every class except for the summoner/destryoer(snipe). I as Overlord can't kill those full geared ms character in one combo(not lock). so they are not as weak as you may thing, but they still die faster than those who have PoS

 

(but tbh, i am a defense focused overlord, but still have PoS weap+20 + bloody roar + ~450%crit dmg so far.)


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#11 Renan003

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Posted 11 February 2017 - 12:49 PM

Won't the full ms build leads you to the result of having low def and the potential of dying in one catch? Just wondering. I saw involker that using pos build, very tanky and they have the advantage of surviving and run to heal after.

I think never fight against involker using this build yet, but have fought against some sentinel using the same ms build that had around 19k def and I could kill them quickly in 3s

BTW shouldn't this post be in class section?

Edit: forgot a question mark xD

It should, but every time I posted something outside of the Community Chat I got ignored, so well, I posted here xD


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#12 easykill1215

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Posted 16 February 2017 - 04:11 AM

True. I didn't notice that they run ms build because the def/hp buff upon deaths in bsq + slowheal made them so tanky

Edited by easykill1215, 16 February 2017 - 04:12 AM.

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#13 9643170719082605760

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Posted 11 December 2017 - 11:38 PM

Hi guys! 

If my main aim is to build a PVP invoker, i believe i should go for a black dragon lord weapon right? 

Currently ive my element set on the following: 
Dark & Nature - 100 Each 
Fire & Ice - 20 Each 

Would just wanna seek some advice from you all, if i were to build element (black dragon lord weapon). 
- i Should go for Dark or Nature since i have 100 each on them right? 
- Also, can someone be so kind enough to explain what does each element does? 
(i know that fire burns your opponents, what does dark, nature, ice does?) 

Cheers & Thanks in advance! 

My toon is Grandgx

 


Edited by 9643170719082605760, 11 December 2017 - 11:57 PM.

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#14 Vossel

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Posted 12 December 2017 - 09:21 AM

Hi guys! 

If my main aim is to build a PVP invoker, i believe i should go for a black dragon lord weapon right? 

Currently ive my element set on the following: 
Dark & Nature - 100 Each 
Fire & Ice - 20 Each 

Would just wanna seek some advice from you all, if i were to build element (black dragon lord weapon). 
- i Should go for Dark or Nature since i have 100 each on them right? 
- Also, can someone be so kind enough to explain what does each element does? 
(i know that fire burns your opponents, what does dark, nature, ice does?) 

Cheers & Thanks in advance! 

My toon is Grandgx

 

Elements do nothing but dmg to your enemies. but yes you should get a Dark or Nature weapon and also Nature/Dark element attack cards (the dual attack)


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#15 9643170719082605760

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Posted 17 December 2017 - 06:00 PM

Elements do nothing but dmg to your enemies. but yes you should get a Dark or Nature weapon and also Nature/Dark element attack cards (the dual attack)

Thank you!! 


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