Raider - Proposals & Suggestions - WarpPortal Community Forums

Jump to content


Photo
* * * - - 2 votes

Raider


  • Please log in to reply
16 replies to this topic

#1 xHydra

xHydra

    Amateur Blogger

  • Members
  • 223 posts

Posted 05 August 2010 - 11:56 AM

Mystic knife cooldown increased by 4s, duration to 7s

Triple slash stun success to 70% cooldown time increased by 7s

Accuracy passive to 35% at max, mspd 25%

Really iffy on some of these, just give me comments please.

Edited by xHydra, 05 August 2010 - 09:30 PM.

  • 0

#2 PigGoesQuack

PigGoesQuack

    Awarded #1 Troll

  • Members
  • 749 posts

Posted 05 August 2010 - 12:23 PM

i like the triple stun, but i don' think cooldown should be increased by 6 seconds. a little lower in my opinion.
Burn should stay the same i think and reduce poison.
Everything else i agree
  • 0

#3 PigGoesQuack

PigGoesQuack

    Awarded #1 Troll

  • Members
  • 749 posts

Posted 05 August 2010 - 12:24 PM

Forgout about sleep.... 5 second dura.5 more sec cool down. 9 is kinda iffy x.x
  • 0

#4 xHydra

xHydra

    Amateur Blogger

  • Members
  • 223 posts

Posted 05 August 2010 - 12:27 PM

i like the triple stun, but i don' think cooldown should be increased by 6 seconds. a little lower in my opinion.
Burn should stay the same i think and reduce poison.
Everything else i agree


-----------


Forgout about sleep.... 5 second dura.5 more sec cool down. 9 is kinda iffy x.x


Burn already does a ton of damage, with this and the better stuns I think it would be unbalanced with the triple stun such a low cooldown and burn doing like 500 dmg/s.


And yeah I noticed the sleep, that was a bit too much, 4s increase seems ok since its just sleep and it wont be abused with such a long cooldown and low duration.

Edited by xHydra, 05 August 2010 - 12:30 PM.

  • 0

#5 ChickenBucket

ChickenBucket

    Bourgeois Representative

  • Members
  • 1175 posts
  • LocationPuerto Rico
  • Playing:ROSE Online
  • Server:Poo'onis

Posted 05 August 2010 - 01:44 PM

Sucker punch 90% success rate cooldown time reduced by 2s

and


Combo slash-defense down 25%



tris are you on crack?
  • 0

#6 PickUp

PickUp

    Too Legit To Quit

  • Members
  • 1774 posts
  • LocationNowhereland
  • Playing:ROSE Online
  • Server:Forums

Posted 05 August 2010 - 01:46 PM

Why don't just add a I.W.I.N. button to all class which one shots everyone within 30m. That should fix all problems!
  • 0

#7 Phish

Phish

    Bourgeois & Champion Representative

  • Members
  • 3564 posts
  • LocationU.S.A. New York
  • Playing:Nothing

Posted 05 August 2010 - 02:57 PM

Again with sleep I think the durations are fine only the cooldwon needs to be increased.


I definately have to disagree and increasing the stuns success.... Aren't we trying to stray away from the stun fests? By inreasing the success (and lowering cooldown of sucker punch) combined with sleep you can still leave a person unable to move for a long period of time just like now.

If anything I would leave sucker punch as it is: 70% with 11 second cooldown

And remove the stun status from triple slash, instead replace it with something else. 20% Dodge down maybe.


Burn and poison should be two different status effects, thus being able to stack. However, the damage over time should be lowered to compensate.
  • 0

#8 yamz

yamz

    Awarded #1 Troll

  • Members
  • 953 posts
  • Playing:ROSE Online
  • Server:Draconis

Posted 05 August 2010 - 07:43 PM

Sucker punch 90% success rate cooldown time reduced by 2s

and


Combo slash-defense down 25%



tris are you on crack?




-1, It would make them overpower.
  • 0

#9 tENLAVUU

tENLAVUU

    Too Legit To Quit

  • Members
  • 1757 posts
  • Playing:Nothing

Posted 05 August 2010 - 07:59 PM

im with adam on this one, just increase cooldowns. and unless like he said with stacking status effects but lowering total damage to compensate, i think its fine the way it is. i dont agree with just lowering burn tho.. that's andpoison is the only dmg dealers raiders can really do.
  • 0

#10 paLDube

paLDube

    Awarded #1 Troll

  • Members
  • 696 posts
  • Locationheaven
  • Playing:ROSE Online
  • Server:leonis

Posted 05 August 2010 - 08:43 PM

Why don't just add a I.W.I.N. button to all class which one shots everyone within 30m. That should fix all problems!


some people will spamm it ;) :D . . ..
player1:hi can we pvp?
player2:sure.. . *player2 didnt know the I.W.I.N. button spamm*:(
player1:say go if your ready
player2:ok ..let me buff first. . .*doing a super buff that take ages*
player1:kk ..just say go
player2:. . . . .
player1: . . . . . . .. .
player2:. . . . .*still buffing*
player1:-.-'' . .your ready now?
player2:wait a sec almost done . .buff* buff* buff*
player1: -.-"
player2:ok. . im ready . .
player1:good >:]
player2:GO!!!!!
player1:*one hit spam*
BOOM~~~~~~
player1:GG!
player2:wtf what was that? . .what did you do?
player1:skill
player2:what the heck was that skill?
player1:*didnt answer pretending afk* LOL
player2:*talking to himself* ima report it . .unfair! T_T
player1:*pretending afk* and rofling xD
THE END~
  • 0

#11 xHydra

xHydra

    Amateur Blogger

  • Members
  • 223 posts

Posted 05 August 2010 - 08:50 PM

That seem a bit better?
  • 0

#12 xHydra

xHydra

    Amateur Blogger

  • Members
  • 223 posts

Posted 05 August 2010 - 09:03 PM

im with adam on this one, just increase cooldowns. and unless like he said with stacking status effects but lowering total damage to compensate, i think its fine the way it is. i dont agree with just lowering burn tho.. that's andpoison is the only dmg dealers raiders can really do.

You can keep burn on the target the whole pvp, which does a lot more damage then poison.

And yeah I only added a few extra skills because they already do low damage other then burn, which I think does a bit too much atm. I really don't know what to say with raider, since the biggest problem is sleep lock.
  • 0

#13 tENLAVUU

tENLAVUU

    Too Legit To Quit

  • Members
  • 1757 posts
  • Playing:Nothing

Posted 05 August 2010 - 09:44 PM

truthfully, raiders are fine, they just need to increase cooldowns so the sleep can not be abuse.
  • 0

#14 BrownBear

BrownBear

    Awarded #1 Troll

  • Members
  • 712 posts
  • Playing:ROSE Online

Posted 07 August 2010 - 03:59 AM

The sleep change sounds good.

I don't think triple slash should be improved. The passive change doesn't need to happen either.

I think their stuns should be reduced to 1 second duration too.
  • 0

#15 Soda

Soda

    Cleric Representative

  • Members
  • 1188 posts
  • Location-Pee-lippines
  • Playing:ROSE Online
  • Server:Leo-Tards

Posted 07 August 2010 - 09:30 AM

Like Adam said just change the cw on stun and maybe reduce the seconds of being poisoned that comes with it (or better remove it since burn is op as it is)
  • 0

#16 Blitzkrieg

Blitzkrieg

    Awarded #1 Troll

  • Members
  • 515 posts
  • LocationIndia-Mumbai

Posted 10 August 2010 - 12:28 AM

i think dual raider require real remakes( i haven't seen many duals recently they all seem to change to katars at 215)
MY SUGGESTIONS
1)make cloaking,stealth,circle break and spiral kick-common for melee(helps katars in PVM and gives dual some time to debuff )
2)remove hawker and velocity accordance all together (cleric aspd buffs are way better) or just make them a bit better
3)advanced dual weapon mastery has too low AP passive gain -increase it if possible or remove it as a prerequisite
4)precision assault/slash requires to have increased passive accuracy gain +1% per lvl just doesnt make any sense(some thing like 2% per lvl and 10% up per lvl is better)
5) give sprint passive movespeed up (20% up at lvl 5 will be good) and keep rapid twitch as it is)(champs running faster than raider makes my blood boil)
6)make casting animation for circle bloody assault a bit less time consuming
7)increase mystic knife cooldown
8)stuns are good already no need for any remakes in them
9)i know this shouldnt be here but-sleep remakes should be followed for mages/champs stuns/debuffs/sleep too

OF COURSE I DON'T ASK FOR ALL OF THEM BUT SOME OF COULD BE GOOD
  • 0

#17 Blitzkrieg

Blitzkrieg

    Awarded #1 Troll

  • Members
  • 515 posts
  • LocationIndia-Mumbai

Posted 12 August 2010 - 01:10 AM

or just replace freezing assault by some charge like attack with 800-1000 damage but 80% accuracy down for 3 secs mental storm being a prereqiusite for it and both having AOE effects
its will healp duals to approach and enuf time to debuff without having big advatages like STUN or SLEEP do
HOWZ THE IDEA
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users