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Additional effect upon enchanting armor with an element.


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#1 unyoyo

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Posted 27 August 2017 - 11:18 PM

For example for each part of sorcery enchanted on gear that can be elementaly enchanted, gives 10% chance to blink 10 meters backward upon being hited, or a random direction blink.

 

For fire reflect a 6% of damage back to enemy atacker.

 

For water, adds 10% of damage dealt as health.

 

Something like that, if u want more examples (not so original) Post your coments! Or make your own ideas about this.

 

I see de cons of this are the countering, poeple will be countered to easilly, for that reason, the effect MUST counter that "counter".

 

For example (i dont rememb weakness for this game but i will asume that fire is weak to water) if i enchant all fire, i will be weak agaist a full water character that drains me life, for that the efect of fire can be reduce de healing be 4% for the attacker, or for each enemy u attack, for each part u enchant with it, so the water element get mitigated...

 

What do u think?


Edited by unyoyo, 27 August 2017 - 11:19 PM.

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#2 Feuer

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Posted 28 August 2017 - 12:40 AM

Messy. 


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#3 unyoyo

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Posted 28 August 2017 - 02:00 PM

Ok the effects must be effects that we dont get somewhere else, like teleport, drain, reduced healing, inmortallity, health % regen per second, mana % regen per second, % to trigger a Chain effects for projectiles, % to trigger a bind to the target for melee attacks.

 

In a fixed rate that i dont know atm lol. But i can tell you that they must be not a SKILL they must be a trigger skill or a passive.

Each element enchant on weapon or armor will give diferent effect. I wont say wich one gives one cose idk actually all the balance of the game, i will need some help with that.


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#4 Feuer

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Posted 28 August 2017 - 03:56 PM

What exactly is wrong with them as they are now out of curiosity? 


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#5 unyoyo

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Posted 28 August 2017 - 05:45 PM

The core factor i posted this is cose we need a implement on the movment skills on battle and this game got a very unique crafting system, why not add better things to it?

And im sorry if is just an idea, and not a work,and i need good arguments about why is bad or good or messy.


Edited by unyoyo, 28 August 2017 - 05:47 PM.

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