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Loot Priority on MVPs


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#1 MalakGalthana

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Posted 31 October 2017 - 05:35 PM

So am I tardy to the party on why MVP awards are also not automatically awarded loot priority as well?

 

Take AmonRa for instance.  A hunter can freeze trap underneath it, snag first hit, lose the mvp, but take the only thing of value every time just because they have priority on that freeze trap.  I guess I just dont understand why we have an MVP reward system if part of that reward system doesnt involve getting the loot from the kill.

 

 

It really takes the wind out of MVPing to an extent.


Edited by MalakGalthana, 31 October 2017 - 05:41 PM.

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#2 EwoI

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Posted 01 November 2017 - 06:24 AM

I don't really MvP, but even I have to admit it's really silly how it works right now.

 

If you get MvP I think you should get the loot. 


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#3 RealGarion

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Posted 02 November 2017 - 05:19 AM

Agreed actually . I rarely participate in mvp competition, however the times i did get loot priority ... wel i gave the elu that dropped to the mvp player after the lootin anyway but even i have to admit that i might not have done that if it was something ridicolous valueable like a card, i might have ended up sharing that... but even about that ... i am not truely trust myself here... so i for myself would like the take away of that temptation tbh.

 

At the end of the day it is somewhat a really personal preference how you go about it and what you are favouring more.... sooo... delicate topic i guess.


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#4 evotec

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Posted 02 November 2017 - 02:22 PM

Sadly it's the way it is on this server. And it provokes alot of desperate douchebag tactics from people. In theory you could put a lowbie char on every MVP map and just tag it first so you can token and get the loot. No honor. Its very frustrating tbh. The respect is gone. Having multiple ppl spam greed scrolls on "your" loot is sad. 

Id prefer a change to this, that the one who MVPs gets the loot. Which makes most sence imo. 

The reason I came back to this game was mvping pretty much. And what I am seeing daily from random ppl is just bad behaviour. If the GM's cared about griefing that would be another thing.

Then agian, send in a ticket and wait 10-14 WORK days for a ticket response? -_- that.

 

Also some mvp drops seems way off, take the headgears for example. Feels more like 0.1% then 1%

Some small sample testing has been done on for example Doppleganger. Since the test started I have killed 57 Doppel's w/o a Spiky. Could always be bad RNG and its a small sample.

 


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#5 ElenaGilbert

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Posted 02 November 2017 - 05:54 PM

if u cant get the first hit and do enough dmg for loot priority, then dnt complain. you kill the mvp for the loot, that means the competition ends when the loot is alrdy looted.

 

you dont mvp for the mvp tag


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#6 evotec

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Posted 03 November 2017 - 12:11 AM

MVP tag should mean you get the loot, else why even use the system of a "MVP Tag" for extra exp? Nah. Makes no sence.

Also Erick, we both know your full of -_- and pRO players might have accepted that. But why should we? I will show no respect to ppl looting me, even you as my guildy.


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#7 VModCinnamon

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Posted 03 November 2017 - 01:06 AM

Things like that are hard-coded and WP may not be able to tweak it in house. I agree that the looting system is odd specifically speaking during engaged MvP scenarios, it is no wonder kRO is shifting slowly towards instanced bosses.

 

Side note, please keep the discussion within topic, if things started to get personal moderating the topic then will be required. Thank you :)


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#8 ElenaGilbert

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Posted 03 November 2017 - 04:13 AM

MVP tag should mean you get the loot, else why even use the system of a "MVP Tag" for extra exp? Nah. Makes no sence.

Also Erick, we both know your full of -_- and pRO players might have accepted that. But why should we? I will show no respect to ppl looting me, even you as my guildy.

 

 

is not about pRO players or not. is about how the mvp system works. i myself dnt like the way it is right now, cuz many times ill get the mvp and get no loot cuz i didnt get first hit, but sometimes u gotta have to play the way the game is design and coded for. you really cant expect people to deal you the loot because you get the MVP tag when they pick up the loot. trust me is not a pinoy thing lol. its been the way how the game is played for a very long time now. so you either accept that thats how the game works.

 

i guess you can make it work with the other mvpers that are neutral to you. but you cant expect everyone in this game to do that. alot of people play to have fun and win. im pretty sure they dont really care that people calling them a d bag.


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#9 Hrishi

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Posted 03 November 2017 - 04:59 AM

This is unfortunately a consequence of how loot works in the game and is probably not changeable. It would be good if it could be, but MvPs just seem to follow the looting rules of regular monsters. Regular monsters have a bigger preference for first hit damage as a means to avoid people KSing you and taking your loot, presumably. Obviously this doesn't apply to MvPing but the same system applies when it comes to loot priority.


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#10 MalakGalthana

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Posted 03 November 2017 - 05:34 AM

if u cant get the first hit and do enough dmg for loot priority, then dnt complain. you kill the mvp for the loot, that means the competition ends when the loot is alrdy looted.

you dont mvp for the mvp tag


Go home Erick you're drunk.

I could care less what the game has had to work with in the past. In my entire RO life I have never until restart had to log a character in for the SOLE purpose of casting a spell that taps first hit before a freeze trap, JUST SO I could have a fair 1v1 on ANOTHER acct against a hunter I would destroy without him griefing in the first place.
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#11 EwoI

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Posted 03 November 2017 - 06:10 AM

Well, if it can't be done 'in house'. Camp should bring it up with the korean overlords to get it changed. Because it's really not acceptable for this server.


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#12 senpa1

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Posted 03 November 2017 - 06:16 AM

The game has been like this forever, I don't think it's going to change. Although I think most people would prefer MvP = loot priority.


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#13 bigbanks

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Posted 03 November 2017 - 06:49 AM

finders keepers losers weepers
everyone will complain about being looted at mvps by people who didnt get mvp, but then they'll boast and brag about how they loot something from someone else when they don't get mvp.


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#14 MalakGalthana

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Posted 03 November 2017 - 07:59 AM

finders keepers losers weepers
everyone will complain about being looted at mvps by people who didnt get mvp, but then they'll boast and brag about how they loot something from someone else when they don't get mvp.


You're missing the point random alt acct guy. No one is bragging about anything in this thread, the point of the suggested change would stop all the accused boasting all together. And Aaron I've been mvping a long ass time, this is way worse than it ever was.

Now if there's nothing that can be done to change priority, do we know if there's a way to change the MVP rewards? Having things like gear/OCA/opb/obb/card be represented as the MVP award and the lower end stuff like berries/Elu/ori/and maybe even muscovite/biotite drop on the ground would seem
Like a cool alternative.

I don't know if there is a right or wrong answer here, I just think it deserves even a slight rework at some juncture. Mvps should promote competitive play for the entirety of the MVP, and that competition shouldn't end when one player finds out the other one punched the MVP first for 2 dmg and therefore already won.
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#15 RealGarion

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Posted 03 November 2017 - 12:59 PM

I somewhat like the idea of changing the mvp reward table since some mvp Just give complete nonsence . Just something reasonable AS reward for every mvp Like 40% ygg Seed ,30% ori/elu ,20% OVB ,5% lv4 weapon ore 0,5% oca ... OK hands down that got specific ... Well Just something mvps can be Happy about even without loot prio
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#16 Lilp

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Posted 04 November 2017 - 04:59 PM

Any word from Camp yet?  This mvp drop system needs to change.


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#17 MalakGalthana

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Posted 04 November 2017 - 07:53 PM

Cinnamon said that he was notified.  Not sure if that means he will actually show up with anything we want to hear but he was notified.


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#18 Philione

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Posted 05 November 2017 - 04:16 AM

if you change the loot priority on mvps there will be no other viable classes than monks


Edited by Philione, 05 November 2017 - 04:19 AM.

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#19 MalakGalthana

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Posted 05 November 2017 - 07:25 PM

if you change the loot priority on mvps there will be no other viable classes than monks

 

Thats not anywhere near true.


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#20 bigbanks

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Posted 07 November 2017 - 06:23 AM

Thats not anywhere near true.

oh you want to make trap hunters viable again? ok

just make all MVPs instanced so ppl stop complaining about it


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#21 MalakGalthana

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Posted 07 November 2017 - 06:46 AM

Do you currently mvp anything banks?  I'm not sure you understand just how "viable" trappers already are.  The idea of making them viable "again" would imply they stopped being the best on the scene when monks came out, which they certainly did not lol.


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#22 Philione

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Posted 07 November 2017 - 09:01 AM

how many times are you the "mvp" against monks?

 

i guess most of the times you are able to loot because you have first hit on the mvp, right?


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#23 MalakGalthana

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Posted 07 November 2017 - 09:40 AM

Trap hunters handily out damage monks because of the 10sec delay between fists.  We have an MVP monk in guild who does between 140-160k dmg per unlexed fist.  Keep in mind there is a 10 sec delay between gfist casts as well.

 

My traps do nearly 40k per trap unlexed.  in the 10 sec delay alone I can do 400k dmg.  Add in the time it takes to cast spheres etc, monks lose.

 

No one is saying monks are bad, but trap built hunters are still the best for most mvps.  If you don't believe me test if yourself or ask anyone else.


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#24 MalakGalthana

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Posted 07 November 2017 - 09:41 AM

and to answer your question, I can count on one hand how many times I have lost to a monk when we find the mvp at the same time.  And at an mvp like amon ra a monk has never won against any trapper period.


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#25 MalakGalthana

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Posted 19 November 2017 - 07:21 AM

In light of a recent topic and lack of response from camp...

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