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Disable res tokens in guild dungeons v2


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#26 Xellie

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Posted 25 October 2017 - 08:10 AM

What Bazz said,pretty much.

 

On a sidenote : Res Kill spam is grief play anyway and reportable... 

 

afaik it's not reportable in gd


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#27 RealGarion

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Posted 25 October 2017 - 09:50 AM

afaik it's not reportable in gd

 

i hereby apologize for my miss information ... might be that i mixed up rules from euro ... ...might even be that i mixed up the term of res kill ... ... ,well  nvm me


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#28 nelfhunter

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Posted 26 October 2017 - 06:35 AM

Tokens should cost 5 to rez in MVP and PVP maps. I think based on camp's post, though, it's going to be a big ask for this to get changed in the codebase because there are very few of us that this affects.


Edited by nelfhunter, 26 October 2017 - 06:35 AM.

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#29 Campitor

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Posted 30 October 2017 - 01:34 PM

There's a maptype on classic that is non pvp that disables tokens, check pay_fild10 and compare. 

Spent the last week testing. Nothing on that map type should be blocking the tokens. The only restriction on the map being the summoning of monsters, Hocus Pocus, and setting PVP to false. Other maps share that setting on Classic, Renewal, and RESTART and allow tokens. So my assumption is the token restriction was some hardcoding restriction on the classic exes.


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#30 Bazzz

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Posted 31 October 2017 - 02:44 PM

Spent the last week testing. Nothing on that map type should be blocking the tokens. The only restriction on the map being the summoning of monsters, Hocus Pocus, and setting PVP to false. Other maps share that setting on Classic, Renewal, and RESTART and allow tokens. So my assumption is the token restriction was some hardcoding restriction on the classic exes.

PVP to true?  :rice:


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