I suggest for guild dungeons to make it more fun and worthwhile to pvp:
PK gain/loss on kill/death.
If you are 99 and you die to someone under 99, you lose exp to the other person.
In result you lose 99 status and need to gain exp back (1-5%?).
This will prevent everyone from abusing their 99s to PK with no risk.
Hell, even enable this in Bios 3.
Thoughts?
Scared?
Just bring it!
Edited by sanoobie, 26 March 2018 - 11:14 PM.