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Sakray Update 5-13-2019 Illusion of Frozen Update


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#51 ajak00

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Posted 15 May 2019 - 05:34 PM

when this illusion of frozen start
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#52 deforte

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Posted 15 May 2019 - 05:41 PM

when this illusion of frozen start

 

live on sakray. maybe next maintenance it will up in official server :)
 


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#53 VModCinnamon

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Posted 15 May 2019 - 06:05 PM

1. Illusion Survivor's Manteau is missing.
2. Set bonus of Illusion Combo Battle Glove with Illusion Muffler is missing.
3. Set bonus of Illusion Huuma Fluttering Snow with Illusion Apple O'Archer is missing.

 

Thank you!

The staff will go through the set bonus. But as of now I can say it may be a description issue.


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#54 YongkySH

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Posted 15 May 2019 - 06:25 PM

https://www.divine-p...sion-of-frozen/

Furious Ice Titan Card

Base +5 def is missing on the description, only the +5 def per upgrade level is there

Awaken Ktullanux Card

Autocast rate is different? 5% from Sigma vs 0.5% on OP?

Edited by YongkySH, 15 May 2019 - 06:27 PM.

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#55 VModCinnamon

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Posted 15 May 2019 - 06:33 PM

https://www.divine-p...sion-of-frozen/

Furious Ice Titan Card

Base +5 def is missing on the description, only the +5 def per upgrade level is there

Awaken Ktullanux Card

Autocast rate is different? 5% from Sigma vs 0.5% on OP?

 

The description is probably not finalized, thanks for the report, the rates will be checked.


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#56 Sigma1

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Posted 15 May 2019 - 06:35 PM

https://www.divine-p...sion-of-frozen/

Furious Ice Titan Card

Base +5 def is missing on the description, only the +5 def per upgrade level is there

Awaken Ktullanux Card

Autocast rate is different? 5% from Sigma vs 0.5% on OP?


When this illusion was implemented in KRO Sakray. There was a mention about 5% chance in the card description. But this 5% has been removed from description sometime later and I don't change the translation yet.

수속성 마법의 공격력 20% 상승. 1제련당 3%씩 추가 상승.
[사피엔]의 바다의 울부짖음과 함께 장착 시, 물리공격 받을 시 일정(5%)확률로 오토스펠 워터볼 5Lv 발동.

Edited by Sigma1, 15 May 2019 - 06:40 PM.

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#57 Fuuton

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Posted 15 May 2019 - 06:45 PM

i'll ask the obvious question here, but you need to be in a pool of water to use the autocast waterball right


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#58 Ashuckel

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Posted 15 May 2019 - 06:54 PM

ye


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#59 Tiny7Tim

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Posted 15 May 2019 - 07:34 PM

Im curious what the translation for the soul-contained gemstones will be. we have illusion gemstones that have dropped from the other two illusion mobs, but without these Soul-Contained gemstones, making the illusion sacred Mission isnt possible?

Illusion Sacred Mission [1] Frozen (+9) Sacred Mission [1] + Illusion Stone 100 ea + Soul-contained Gemstone 300 ea Class : Shield      

 


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#60 SilverJ

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Posted 15 May 2019 - 09:53 PM

The skill modifier for Tiger Cannon is not working correctly for the Illusion Combo Battle Glove as I have tested with refine increments of 3 each time to test +0 ->3 ->6->etc without the cards prior to this screenshot and garment off and on from the combo.

Spoiler

 

Missing Effects: Illusion Battle Glove: Increase Tiger Cannon damage by 5% per 3 refine rate. 

Illusion Muffler + Glove Combo: If refine rate of both Illusion Muffler and Illusion Battle Glove are 7 or higher, add an additional damage of Tiger Cannon by 20%. If the sum of refine rate is 22 or higher, add an additional damage of Tiger Cannon by 15%.

 

I can confirm that the +40 atk bonus and Sky blow/Dragon combo %bonus works correctly though. (Very powerful apple  :ok: )

Edit: Flash combo cooldown reduction also works.


Edited by SilverJ, 17 May 2019 - 12:20 PM.

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#61 Hikari

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Posted 15 May 2019 - 10:43 PM

Are the odds of better Illusion enchants supposed to be so low? I've heard it's supposed to be possible for most types of enchants that exist for other parts of the game (like "Rune of" from Honor Token, Bio5 headgear types, and the usual Sharp, Expert Archer, Spell, etc), but after a long string of testing, I only ever saw Fighting Spirit 2 or 3 twice. 95% of the time it rolls either flat stats or %/flat HP.


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#62 WolfTri

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Posted 15 May 2019 - 11:15 PM

Are the odds of better Illusion enchants supposed to be so low? I've heard it's supposed to be possible for most types of enchants that exist for other parts of the game (like "Rune of" from Honor Token, Bio5 headgear types, and the usual Sharp, Expert Archer, Spell, etc), but after a long string of testing, I only ever saw Fighting Spirit 2 or 3 twice. 95% of the time it rolls either flat stats or %/flat HP.

At a guess, the "good" enchants (Rune of ____, Mettle/Magic Essence/etc) are around 0.1-0.3% each
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#63 VModCinnamon

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Posted 16 May 2019 - 04:39 PM

Awaken Ktullanux Card

Autocast rate is different? 5% from Sigma vs 0.5% on OP?

 
Further to your question, the official rate is 5%.
 
Awakened Ktullanux Card

Spoiler


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#64 YongkySH

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Posted 17 May 2019 - 06:23 AM

 
Further to your question, the official rate is 5%.
 
Awakened Ktullanux Card

Spoiler

 

thanks for checking!

 

btw, you dont need to include the unslotted saphien armor...
 


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#65 MrLekkz

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Posted 17 May 2019 - 06:41 AM

That's a new meta combo


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#66 Campitor

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Posted 17 May 2019 - 11:21 AM

Sakray is updated and the items are available from the testing npc.


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#67 SilverJ

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Posted 17 May 2019 - 12:09 PM

Illusion Huuma Fluttering Snow

Spoiler

 

Missing effects: Illusion Huuma Fluttering Snow + Illusion Apple of Archer: If refine rate of both are 7 or higher, increase damage of Swirling Petal by 15%. If the sum of refine rate is 18 or higher, add an additional damage of Swirling Petal by 15%.

 

The  skill modifier combo for swirling petals is not applying to the set. Everything else works ie,1 sec skill cooldown reduction, cast reduction and the Huuma itself is confirmed working with its +30 atk and 3% range mod per upgrade.


Edited by SilverJ, 17 May 2019 - 12:21 PM.

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#68 VModCinnamon

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Posted 17 May 2019 - 12:21 PM

thanks for checking!

 

btw, you dont need to include the unslotted saphien armor...
 

 

Fixed.


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#69 ninJedi

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Posted 17 May 2019 - 06:23 PM

Can we also get a list of all available enchants?

I'm curious to know if the HP/SP Absorption enchants are also included in this patch


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#70 KriticalAssassin

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Posted 17 May 2019 - 06:38 PM

Can we also get a list of all available enchants?

I'm curious to know if the HP/SP Absorption enchants are also included in this patch

I had hp absorption 3 on an illusion muffler on sakray.


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#71 WolfTri

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Posted 21 May 2019 - 05:06 AM

Can we expect bugfixes to the Combo Battle Glove? Or is this going to ship as is, and addressed half a decade later at kRO's leisure?


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#72 IgnotusCarl

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Posted 21 May 2019 - 05:23 AM

Is there a way to freely align the Partymate shortcuts? Right now it can only aligned on specific stiff grids.


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#73 SilverJ

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Posted 22 May 2019 - 02:12 AM

Can we expect bugfixes to the Combo Battle Glove? Or is this going to ship as is, and addressed half a decade later at kRO's leisure?

 

Bump for this as well as the Illusion Huuma, hoping for the items to at least work properly and not thrown under a rug.


Edited by SilverJ, 22 May 2019 - 02:13 AM.

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#74 Hikari

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Posted 23 May 2019 - 07:19 PM

Also regarding Illusion Huuma, parts to make include Ktullanx's Eye x20, is this really only dropped by Ktullanux himself or is there another monster that drops this? I spent a good while in the dungeon and didn't get a single one, would really make extremely hard to craft on live servers.


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#75 ninJedi

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Posted 29 May 2019 - 03:52 AM

Illusion of Vampire had boss-only drops that were needed for illusion gear crafting too (Well-Dried Clover & Torn Paper), so it would also be likely that the same can happen for Illusion of Frozen. But I think illusion of vampire's item collection is harder because of that crazy requirement to summon the bosses.
The only reason I managed to gather enough of those dried clovers was because they added the illusion bosses to that Lutie event C.Lab haha

I have a question about the enchants though, are the enchant levels fixed when you recieve them? or can they be upgraded?


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