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RO1 Kachua Key Feedback Thread.


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#26 Violentohulk

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Posted 21 August 2020 - 12:23 PM

what are those unknown apples in Kachua keys, im afraid to double click it


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#27 kurah00

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Posted 21 August 2020 - 03:13 PM

When I opened 13 or so, I got about 4 "hits", an armor upgrade 7 certificate, 2 shadow gear boxes, and a general helm. The common drops included boxes that contained stat reset potions (got 5 of those), Yggberry, Defense scrolls, and Poison bottle boxes, and a single BSB. I know I've complained before about predatory boxes when the rates were bad, but I REALLY, REALLY, REALLY - don't like these.

 

1. I desperately want OCPs/Yggs back now. I went from VIPing 3 accounts every month, then spending the 1500kp x 3 on a new box to MAYBE buying a premium box if I felt like leveling. Every monetary system change has been a terrible, terrible backward step. You'd think they want us to spend LESS money instead of MORE.

 

2. Buying the boxes FOR keys is a terrible investment, a failure is almost throwing money away. The items that currently offer keys are uninspired, I ended up buying Infinity potions, but as nice as the stats are, I didn't really want them. I can't quite honestly say I'd want a lot of items in the shop even if everything came with a key. There's practically no value in the low end failures, whereas at least with OCPs, even a stack of BMx3 or uncommon junk gear still had plenty of value.

 

3. The massively compounded rng rates of the new Shadow gear boxes make me pretty angry, if you want a specific one, you basically just gotta hope someone's selling it because it'd take thousands of dollars to get the one you want. Just sell them direct in the shop or something.

 

4. I know we've had balance issues, but the fact that we aren't getting anymore jRO items is extremely depressing, I would take controlling, nerfing, and skipping the unbalanced ones any day over not ever getting them again. I could always count on jRO items to unlock new and interesting builds. No fun allowed, I guess. I was always willing to overlook the lack of contents if I got a fun toy, but when we stopped getting content AND new items, now my enthusiasm is just super low, I've only leveled 2 characters in the past year, and that took high exp rates to make me interested.

 

I thought about saying a few things, but this guy has said it all.
This event made me think that I was playing ragnarok mobile.
 


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#28 mightyj03

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Posted 21 August 2020 - 04:44 PM

I know right? Remember the last spotlight, they said Expansion Project Maps.. like not all players know what they mean, and what they are thinking. And like they have threads everywhere and no dedicated place. Added to that, if the server goes down, everything will go down including the website, the forum, etc.

 

+1 to this comment, like right on target.

 

 

So you guys decided to release a new paid gacha system - called a weird nonsensical name with 0 explanation apart from a line in the patch note? Not even a list of what rewards you can get from the Kachua keys save for other players providing the info via 3rd party website?? What is this a new low for Warpportal?? Please, take time to inform the mass who might not be familiar with Kachua system what this is about.

 

At the very least with OCP you are able to provide a list of the contents via the main website page (which I don't know if you guys care anymore) since the bulk of these updates and the myriad of footnotes are done here in forum - again, not the best method of info delivery because the threads are like... all over the place.

Can we at least have the basic decency to at least provide explanation on these things especially when real money is involved? I get it that you are working hard to provide content for this game and that there are probably crapton of other things to deal with right now but PLEASE communicate better when it comes to paid content. Players of this game should be able to discern what they are getting from these "lottery" without navigating to Divine Pride or whatever. They all should be provided HERE, in this game's website or a thread somewhere - at the very least.

Thank you for listening.

 


 


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#29 Essmikayl

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Posted 21 August 2020 - 05:34 PM

what are those unknown apples in Kachua keys, im afraid to double click it

in EQ section: shadow costumes
in item section: colored butterfly wings
other item has been ID'ed iirc

Suggestion:
This kachua system, i've been expecting this on iRO since its has been implemented on idRO sooner. 

But the problem is, the kachua system compared to the previous system.
in idRO kachua was an upgrade
in iRO, i think its kinda a bit of downgrade.

alright, i know the price is like 200/key or 2000/11key with the bonus are item inside the box (yes, i believe ppl buy for the key, not the actual item of the box!)
its like 2/3 of previous system. but it will be good if the reward from previous system are also available but the amount is projectioned parallel to the price;
YA has a chance of giving: 6 bsb, 5 BB, 6 bmx3, 6 HEgum, and 30 enrich ore in some edition
maybe in kachua can give: 3 bsb, 2 BB, 3 bmx3, 3 HEgum, 15 ore, etc. etc. you name it

cuz the prize of giving 1 bsb is pretty whack compared to previous system with 2/3 price of it, should be like 3 or 4 bsb


Edited by Essmikayl, 21 August 2020 - 05:43 PM.

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#30 VanishingPoint

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Posted 21 August 2020 - 06:38 PM

What are Kachua keys good for if the items given have no use in game? Fix that 1st.Bring more contents not more useless items.
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#31 tlc9711LOgo

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Posted 21 August 2020 - 07:27 PM

When I opened 13 or so, I got about 4 "hits", an armor upgrade 7 certificate, 2 shadow gear boxes, and a general helm. The common drops included boxes that contained stat reset potions (got 5 of those), Yggberry, Defense scrolls, and Poison bottle boxes, and a single BSB. I know I've complained before about predatory boxes when the rates were bad, but I REALLY, REALLY, REALLY - don't like these.

 

1. I desperately want OCPs/Yggs back now. I went from VIPing 3 accounts every month, then spending the 1500kp x 3 on a new box to MAYBE buying a premium box if I felt like leveling. Every monetary system change has been a terrible, terrible backward step. You'd think they want us to spend LESS money instead of MORE.

 

2. Buying the boxes FOR keys is a terrible investment, a failure is almost throwing money away. The items that currently offer keys are uninspired, I ended up buying Infinity potions, but as nice as the stats are, I didn't really want them. I can't quite honestly say I'd want a lot of items in the shop even if everything came with a key. There's practically no value in the low end failures, whereas at least with OCPs, even a stack of BMx3 or uncommon junk gear still had plenty of value.

 

3. The massively compounded rng rates of the new Shadow gear boxes make me pretty angry, if you want a specific one, you basically just gotta hope someone's selling it because it'd take thousands of dollars to get the one you want. Just sell them direct in the shop or something.

 

4. I know we've had balance issues, but the fact that we aren't getting anymore jRO items is extremely depressing, I would take controlling, nerfing, and skipping the unbalanced ones any day over not ever getting them again. I could always count on jRO items to unlock new and interesting builds. No fun allowed, I guess. I was always willing to overlook the lack of contents if I got a fun toy, but when we stopped getting content AND new items, now my enthusiasm is just super low, I've only leveled 2 characters in the past year, and that took high exp rates to make me interested.

 

Hello darkness, hello my old friend...

 

Well, not worth spending cause its a gatcha system inside a gatcha system and another gatcha system...


Edited by tlc9711LOgo, 21 August 2020 - 07:29 PM.

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#32 magiccircle

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Posted 21 August 2020 - 07:50 PM

where do I even find what's in the keys. there's no info on the main page about it.


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#33 knightwindx

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Posted 22 August 2020 - 03:25 AM

When I open Alchemist Box, I received only 50 Acid Bottles.

 

The description says "When opened gives:

50 fire bottles

50 acid bottles

50 man eater bottles

50 coating bottles

50 mini bottles"

 

Isit get 1 random bottle out of these 5 options or it is supposed to gives me all of the items?? 


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#34 fenrir99

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Posted 22 August 2020 - 03:44 AM

Is not worthy. We complained about OCP and then we got YA tickets and now we are back to a much worse system than OCP.
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#35 KianS

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Posted 22 August 2020 - 06:35 AM

I think I take that one line disclosure in the maintenance as the sign that WP is actually standing by us to less promote the new unsatisfying Kachua system.

Together with our comments above (at least remove most of the unwanted items from the list and increase the quantities of BSB and rearrange some drop rate for better item?), we hope to see we have a better Kachua in September or at least you will have more time in September when new Kachua is not crashing with implementing new update.

Thanks!
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#36 crystalerLM

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Posted 22 August 2020 - 09:22 AM

As far as I am concerned, the Kachua Key, especially the contents this month, doesn't suit our environments. The original OCP box works better.

 

The first, the Kachua Key rates seem too bad. Although the price is 2000kp=11keys, people get a lot of useless consumables, which prevent players from participation.

The second, some daily consumables, like BSB, BM3, HE Gum, Bloody Branch, are missing from the Kachua Keys. It would be important to include these items in, which already become necessities in the game.

The third, the class shadow gears are too hard to get. It is already hard to get the class shadow box, and it can be even harder to get desired shadow gears.

 

Some changes I would like to see is:

Directly sell "Class shadow box" on cash shop, which produces a random class shadow equipment, at a given price like 300kp or so.

For the other new gears, make a lucky box, with likely pricing 300kp or even increased to 400kp, including the gears as well as the daily consumables like BSB, BM3, GUM, BB. And don't include the Refine Ticket, that is not useful on iRO environment since our refinement relies on BSB and HD Carn/Brad.

Make the second costume ticket in the cash shop, like 300kp, rather than give it for free, to keep a constant income from this.

 

Overall, the idea of "higher price of box, but with a more stable output rates" works better in iRO environment. Also don't forget the daily consumables.


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#37 PininBlanc

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Posted 22 August 2020 - 03:33 PM

What are Kachua keys good for if the items given have no use in game? Fix that 1st.Bring more contents not more useless items.

Could you elaborate? I don't understand if you're talking about the Consumables that has Kachua Keys, or about the items that you get via Kachua Keys, or both.

Is not worthy. We complained about OCP and then we got YA tickets and now we are back to a much worse system than OCP.

I would like to read the reasoning behind why this a much worse system than OCP, trying to understand those negatives opiniong about Kachua

 

Positive Feedback:

I like this system more, It gets closer to what the updates and game is meant to be, OCP are from jRo and i'm pretty sure we are not getting mobs hp instance events jRo gets.

Kachua Being introduced +17.1 is a Bless, now you dont rely on full OCP Gears anymore, you can combine dropped items + Some Kachua Equipment without breaking the game.

 

Negative Feedback:

1.-We need more options of consumables to buy, Infinity Drink and Life Potions are the best in my opinion to buy, but still bad in a way, we need more options that are good,
 
kRo has multiple Bundles, like one Bundle of 50 Enriched Elunium and 50 Enriched Oridecon + 11 Kachua Keys, 300 Defense Scroll+ Mana Potion(Pretty much alike Life Potions) and 11 Kachua Keys, 100 Almighty AKA Oda's Elixir + 11 Kachua Keys, it even has one Bundle That includes Battle Manuals+Life Potions+Defense Scrolls+Mental Potion, i would like to see more items like that being introduced, right now buying items for Kachua Keys feels underwhelming, because usually the good thing about kachua is that you buy the consumables and you get the keys.
 
2.-Lower Rank on Kachua items are a bit disappointing* it would be good to Include World Travel Ticket into the server, Beelzebub Wing,Kafra Cards
 
3.-Implement Ancient Hero Weapons, they wont disrupt the balance between classes, i saw ancient hero boots are already implemented, but only the boots without the Weapons seems a bit off
 
4.-Implement Temporal Armors+Temporal Manteau in Kachua+ the key for their enchanment
 
Enchant Table
image.png.f5d089bf666002be353ff6a2022bc9
 
5.-Implement Kafra Uniform, Angel Poring Boots, Sea Otter Mini Fan, Candy Bag(there are 3 types), Kitten Headress, Magical Booster, and also their enchanment items, these items give you experience Boost Pre-level 100
 
6.- Implement Nyan Fruit for trading them to Enchanment items for items above+ Nyan Fruit Costume Exchange with Costume Stones for classes and fixed cast ones 
 
As how Kachua Keys work in kRo, They do have more SSS-S-A Items than C rank items in comparison Here is the newest table (Activate google translate or copy and paste into translate) of Kachua and as you can see C rank items are less than SSS-S Items because of the nature of how you get Kachua Key.

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#38 Sewasan

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Posted 22 August 2020 - 04:50 PM

 

Positive Feedback:

I like this system more, It gets closer to what the updates and game is meant to be, OCP are from jRo and i'm pretty sure we are not getting mobs hp instance events jRo gets.

Kachua Being introduced +17.1 is a Bless, now you dont rely on full OCP Gears anymore, you can combine dropped items + Some Kachua Equipment without breaking the game.

 

 

Why people wont use both and break the game further? lol


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#39 PininBlanc

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Posted 22 August 2020 - 05:02 PM

Why people wont use both and break the game further? lol

Kachua usually dont work like OCPS, the items presented on kachua(with the exception temporal str/int manteau) Are not as strong as endgame drops, JDR, biolab enchanted hats, so no if you "want to break the game further" you will use old ocp+endgame gear for that purpose, you can easily look at the links i posted regards ancient hero weapons/ temporal armors and manteau and compare it to end game gear or their OCP Counterpart.

 

Also, on later patch notes, you get Kachua items dropped by instances(Glast Heim EDDA, Edda Biolab, Horror Toy Factory)

 

You use Kachua as a tool to get to end game, you dont use kachua as endgame.


Edited by MyLoveDavid, 22 August 2020 - 05:09 PM.

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#40 Ashuckel

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Posted 22 August 2020 - 05:06 PM

Kachua usually dont work like OCPS, the items presented on kachua(with the exception temporal str/int manteau) Are not as strong as endgame drops, JDR, biolab enchanted hats, so no if you "want to break the game further" you will use old ocp+endgame gear for that purpose, you can easily look at the links i posted regards ancient hero weapons/ temporal armors and manteau and compare it to end game gear or their OCP Counterpart.

you don't need an entire new system to add items from kRO :v This entire thread is about the new method of obtaining the items, doesn't matter where they come from, as WP can freely put past(or future) jRO gears in any of them.

you could go back to exactly how it was being handled in the Ygg Ascension tickets with the new items being added in it and no one would bat an eye.






If you want(or must and kRO is pushing for it) use the new system, you need to add keys to anything in the cash shop and not just a few selected things, specially those that are mostly useless and are bought simply to satisfy the key requirement. Pretty much anything that comes in a box form has to offer keys in it with the 200kp>1key ratio, and bundle options if you see fit.

The lower tier prizes need to be brought in line with what we had previously, at a reduced rate as the keys cost 2/3 the price of the old box. And the safety net rewards reintroduced (Semi rare at the 5th opening and rare at the 10th opening)


Needless to say, don't use kRO's f*'ed up gacha rates that are designed only to milk your money away, and do it fairly as you were doing previously.


Edited by Ashuckel, 22 August 2020 - 05:10 PM.

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#41 MoonJoo

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Posted 22 August 2020 - 05:29 PM

It’s basically a key with a chance to get another random shadow box that has a chance to get random shadow gear. Great and pretty op shadow set attributes and not everybody has a chance to complete class sets until you spend $$$ to get your own or buy from other players which some will probably keep theirs as well or sell shadow parts at a higher price. I would recommend to put some vip boxes and consumables like oda elixirs, bmx3,gums, token which can help players grind in game and not just buy cash shop box just for the key.
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#42 Ahrounwarrior

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Posted 22 August 2020 - 05:30 PM

Please, introduce the Sealed MVP Cards in the Kachua Key Items.


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#43 Shinjin6

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Posted 22 August 2020 - 07:03 PM

you don't need an entire new system to add items from kRO :v This entire thread is about the new method of obtaining the items, doesn't matter where they come from, as WP can freely put past(or future) jRO gears in any of them.

you could go back to exactly how it was being handled in the Ygg Ascension tickets with the new items being added in it and no one would bat an eye.






If you want(or must and kRO is pushing for it) use the new system, you need to add keys to anything in the cash shop and not just a few selected things, specially those that are mostly useless and are bought simply to satisfy the key requirement. Pretty much anything that comes in a box form has to offer keys in it with the 200kp>1key ratio, and bundle options if you see fit.

The lower tier prizes need to be brought in line with what we had previously, at a reduced rate as the keys cost 2/3 the price of the old box. And the safety net rewards reintroduced (Semi rare at the 5th opening and rare at the 10th opening)


Needless to say, don't use kRO's f*'ed up gacha rates that are designed only to milk your money away, and do it fairly as you were doing previously.

 

Agreed with this. The Yggdrasil Ascension system was a good system.

 

I know that kRO is pushing this Kachua system, but it's not suited for iRO. I think the big problems are the following (as has been previously stated by others):

 

1. There's no need to hide (insane) gacha behind gacha. Opening a box shouldn't result in opening another box. This is hard to deal with with the introduction of all the class-specific shadow gears, but maybe the solution is making class-specific shadow boxes a separate, individual cash shop item. 

 

2. If you don't get exactly what you want from your Kachua key, you get trash. One Blacksmith Blessing? 30 EDPs? This is a much more punishing loot box than before. I know there's been a flurry of people buying Kachua keys to get access to the new gear, but that well of money's going to dry up once it's clear there's no profit to be had if you're 9 out of 10 people.

 

3. The items you buy to get Kachua keys aren't useful. You don't need a ton of infinity potions or life potions, and players (including new ones) looking to advance through game content can benefit more from manuals or upgrades. Why not make it so that you get one for every 200 KP you spend on ANY item in the shop, with an additional key for every 2000 KP you spend in one go?

 

Overall, though, Yggdrasil Ascension was solid. I know kRO wants this but this is a different server with different players and different needs. iRO can't function too well with this.


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#44 aTID2

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Posted 22 August 2020 - 11:31 PM

If WP(Gravity Interactive) want to use this system

 

1.Make sure iRO will get update on Key every months, if can't then just go back to OCP. iRO can't update that often, Just achievement that give us 2nd costume still have to wait Studio to fix. 

Spoiler

 

2.You can't put old OCP items to this system, It'll be shame that iRO can't effort new things but suffer from studio to making server Market worse.

Spoiler

 

3.Remove that SSS rank or SS rank. Its stupid system that doesn't make player want to buy more, that obvious that even Ygg ascension have more motivate to buy when you got guarantee after 10-15 tickets. Now mostly will buy to that points. 

 

Last, Isn't Camp said that you want to stabilize the market in game, why put Yggdrasil Box in Kachu system? why there are instant refine in the game when you have Mad bunny event?

Do you want to impress by studio or player?  Player want jRO OCP not kRO gacha items

https://forums.warpp...-shop-requests/

 


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#45 Valtios

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Posted 23 August 2020 - 02:00 AM

What it's really necessary is to have more boxes variety(ores, consumables, scrolls, etc) so it can be appealing to spend in the cash shop. Even though it looks 'money grabbing' to have to deal with multiple boxes on the kachua system a.k.a shadow boxes, it's way better than the easy p2w that OCPs provided before. If people really want to p2w, they will need to invest a lot in the game. A lot of players have quit in the last couple of years because the p2w aspect of the game became too easy. This is why it's essential for the new boxes to be good. I saw that the def scroll got nerfed on iRO, this needs to be avoided because of what I just explained. The boxes should entice the player to spend in the cash shop not only for p2w in terms of equipments but, for the good use of the consumables. The whole focus shouldn't be only on the kachua items itself but on the consumables as well.


This are the consumable boxes available on kRO with kachua:

  • A bundle box with 2 battle manuals, 2 gums, 2 oda's, 2 mental potions , 6 mysterious water(HP potions) and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys
  • A HP potion box with 20 small life potion, 20 medium life potion and 20 mysterious water and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys
  • A consumable box with 10 oda's, 1 mystic powder, 1 blessing of tyr, 1 resilience enhancement potion (it's basically a potion that gives you 20% more recovery with potions for 30 mins) and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys.
  • An enriched ore box with 5 enriched oridecons, 5 enriched eluniums and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys
  • A big box only with 13 HD oridecons and 11 kachua keys. This oridecons are special, they have the same success chance as an enriched one and has the HD mechanic that if fails it downgrades the refine. It can only be used from +7 to +9.
  • A big box only with 13 HD eluniums and 11 kachua keys. This eluniums are special, they have the same success chance as an enriched one and has the HD mechanic that if fails it downgrades the refine. It can only be used from +7 to +9.
  • A consumable box containing 10 power boosters, Sealed Bergev Scroll II and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys:
    • Power booster description:

      ATK, MATK + 30, ATK, MATK + 1% for 30 minutes,
      HIT, FLEE + 30, ASPD + 1, SP consumption 5% reduction,
      30% reduction in fixed casting.
    • Sealeld Bergev Scroll II:


      You can get one of several rare items such as Sealed Verzeb card, weapon 11 refinement guarantee, armor 11 refinement guarantee, weapon 9 refinement guarantee, armor 9 refinement guarantee,
      Blitz Shoes Shadow, Blitz Shield Shadow, Infinite Fly Wing 5 Day Box, Blacksmith's Blessing, and more.
  • A consumable box containing 10 infinity drinks and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys.
  • A consumable box containing 30 defense scrolls ( 500 def and 200 mdef for 10 minutes ), 5 mana potions (5% Max SP every 5 seconds for 10 minutes) and 1 kachua key. There's also a variation of this box with x10 the quantity with 11 kachua keys.
  • A consumable box containing 5 ASPD Intensifying Potion ( an ASPD potion that stacks with concentration/awakening/berserk potion) and 10 red boosters and 1 kachua key. There's also a variaton of this box x10 the quantity with 11 kachua keys:
    • Red booster description


      ATK, MATK + 30 for 10 minutes, increase attack speed (delay reduction after attack by 5%), variable casting decrease by 5%, MHP, MSP-10%.
      Activates 3Lv to improve concentration at a certain rate when attacking physical or magical attacks. (When the learned level is higher than 3 Lv, it is activated at the learned level)

A lot of this consumables can be converted into 1 hour version that gives you the possibility to trade them meaning, sell them to other people. This was added recently on kRO.

This is the true potential of kachua keys, it basically rewards you for almost anything that you buy on the cash shop. You are getting things constantly with almost any kafra purchase that you do spend. Of course, it's not as 'good' as OCP but this was the whole problem of OCPs, giving you an easy way to p2w.


Edited by Valtios, 24 August 2020 - 05:22 AM.

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#46 ChakriGuard

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Posted 23 August 2020 - 02:36 AM

This Kachau is so much better than Ygg system. Ygg system was so bad because it guarantee to have rare aka OP item every 10 tickets. As a result, OP items have become a norm for everyone to have, which has made game become so ez. Then when everyone is godly, they can just farm anything at ease which means supply > demand -> price reduced. Thats why its so hard to sell PvM items such as Frags but cash items don't have problems selling as long as they are good.

Current Kachua box however is very bad because good items aint good enough compared to OCPs. So people don't really need these new kRO items.

What I suggest is for future broken items such as Shadow gears, make sure they are very hard to get. You dont want rare/OP items flood the server like OCPs did.

Also,

1. Please remove PvM items from Kachau box.
3. More box varieties. More boxes that also give the keys. I have over 3,600 potions. I dont think I will finish them all before server closes lol
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#47 nazhioozh

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Posted 24 August 2020 - 04:39 AM

@Campitor

What if someone got a Soul Reaper/Star Emperor shadow equipment? Could i understand this you are going to implement the third job soon?
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#48 lujun709

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Posted 24 August 2020 - 04:57 AM

If the boxes can be traded ,or consumables in boxes can be traded, there will be many people who spend a lot opening the boxes


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#49 Valtios

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Posted 24 August 2020 - 05:47 PM

There's a cat NPC at Eden's top floor that lets you make the consumables tradeable on kRO. You exchange the proper amount in order to make them 1 hour long.
consumables3.png


Edited by Valtios, 24 August 2020 - 05:48 PM.

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#50 Ralen

Ralen

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Posted 25 August 2020 - 03:28 AM

I'm a bit sad to see the Yggdrasil Ascension system go away as that was my favorite way to get items from the cash shop. So far to try it out I've used 66 keys and found it very unsatisfying. I was aiming to get a shadow shield for my Arch Bishop and didn't even get a Class Shield Shadow Cube to have a chance to get one which frankly doesn't feel great.

There is a lot of potential with this system though and seeing what Valtios said if the items were better and something I'd want to use on their own (manuals, gum, bloody branches, or oda - to name a few) I would feel way better about the 'bonus' Keys. Currently the items are very underwhelming if not annoying as now I have a lot of account bound items I'm not sure I'll ever actually use. So please revisit the items that give the Keys to begin with so that this system can feel like a nice bonus instead of a junk filled roadblock to the new items we want.

As for the items coming from the Keys I'll do my take on them,

Refine tickets up to +12: With the other ways we have of upgrading this is very underwhelming for being the most rare items. If anything there should be just one ticket to +10 but all the others are not useful based on our upgrade system.

Sentimental/Tension/Enchanting/Elegant Shadows: These items are so-so and I don't think will inspire too many to really strive to get them but even so I was somewhat pleased when I got one. That said awarding new items in this was is how this system should work imo. 

Powerful Essence: Like the idea of these so I'm happy to see them available from here as well.

New gear: I much prefer the JRO items over ones like these. That said the General Helmet is quite nice and I'm happy to cross it off my list of items from other regions that I wanted to use. Ideally when it's time to buy the ores I need to make it +15 those boxes will have Keys attached to them.

Blacksmith Blessing: Getting one at a time when I need 4 to do anything is unhelpful if not straight up frustrating.

Class Shadow Box: Not a fan of the randomness on top of randomness. Please reconsider how this is implemented!

B & C class items: None of these are in any way helpful to a veteran like myself and I doubt for a new player either and each time they came up it feel like a waste of a Key.

 

One last problem I had is the forced waiting was not great as well. With OCP I would buy the boxes then quickly open them all without delay. These delays definitely takes me out of the moment and made using my Keys today not as fun as the old systems were. The last sets I opened I found myself just looking away while it opened then alt-tabbed back to the game when it was done which probably isn't what is intended since should be somewhat exciting on its own.

While I don't love this new system I am happy to see new items in the cash shop and I'm hoping we get more new items cycled through quickly (e.g. changes at the start of the month).


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