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Which is Better for healing?


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#1 Argetlahm

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Posted 06 December 2020 - 09:59 PM

Seraphim Coronet + Seraphim Feather vs Mob Scarf + Sunglasses when you are at 120 Int and 120 Dex?

 

Seraphim Coronet = 30% Increase for recovery skills at 120int

Seraph Feather = 5% + 30% for recovery skills to others, + additional 30% when healing yourself

 

Mob+ Sunglasses = 30% increase for recovery skills, but it has an additional 360 MATK which is counted for most of the Heal skills except Sanctuary.

 

and another question, what is the difference between "healing effectiveness" and "increase the recovery rate of recovery skills"?


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#2 nazhioozh

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Posted 07 December 2020 - 04:08 AM

i think players who use seraphim coronet is because is a mess investing 120 points in dex for healing purposes 


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#3 ZanRen

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Posted 07 December 2020 - 07:00 AM

i believe,

 

healing effectiveness is the equipped user's heal skill plus, to all you use it to.

 

increase recovery rate of recovery skills equipped is for all recovery skills you receive. can come from other sources and you get the heal plus.


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#4 PervySageMarty

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Posted 14 December 2020 - 10:52 PM

Hello,

The best gear combo to use is seraphim coronet + seraphim feather set.

Even if you put a white lady card in the sunglasses + mob scarf combo set, it will not heal as much as the seraphim set.

Most AB players regardless of build would end up with base 120 INT and DEX.

MATK given by cards or gears do not increase the power of heal at all, only MATk of the weapon itself and any MATK from weapon upgrades will effect heal.
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#5 JoaquinAndres

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Posted 15 December 2020 - 10:34 AM

Listen to her, she knows what she's talking about...


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