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#1 Gojio

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Posted 30 January 2011 - 04:45 PM

What's with those concussion explosives? It's totally messed up!

They never miss, they stun 100% of times, they have a very short cooldown, they won't even let you use a pot!

This is TOTALLY UNFAIR for every class that can't use them (which means all but dealer).

It's about time for a counterpart for other classes or for nerfing them.

Give raiders consumable shurikens that stun 100% and never miss and block you from using any kind of pot.
Give scouts consumable darts that sleep 100% never miss and blocak you from using any kind of pot.

Same with muses and soldiers. This is something that needs to be done.

As far as I remember explosives were originally meant to be used by Artisans only, why has this changed? They are actually the only ones who really need them, because they lack stuns and can compensate with those, but why now can bourgs use them too? it gives them a very unfair advantage against everyone.

So, either nerf them and make them able to miss, not to stun 100% of the time and not block the use of pots, or give every other class a comparable counterpart, or just set the Artisan requirement back on them. Artisans need them, not bourgs.
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#2 jagz

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Posted 30 January 2011 - 04:49 PM

LMAO

Bourgs are the worst PVP class in game.

Also, You're thought that 1 clan with 7 or 8 people should win a war against 30 is proposterous. Now enough of the scapegoating for an item that is crafted 1 at a time and does as much damage as a single melee hit.

The stun is effective, So is being able to cloak the moment after you are decloaked immediately, and time and time again.
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#3 jagz

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Posted 30 January 2011 - 04:54 PM

Way to try to Nerf a clan.

Oh no, do not tell me a class... As everyone that i've seen minus a few individuals that are supplied of grenades are from BourgSquad.

Yea, Artisans are the class that need them. And Explosives are Artisan only. Artisan's have the ability to use Grenades and Explosives. While a bourg can only use a grenade.
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#4 Gojio

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Posted 30 January 2011 - 04:59 PM

Way to try to Nerf a clan.

Oh no, do not tell me a class... As everyone that i've seen minus a few individuals that are supplied of grenades are from BourgSquad.

Yea, Artisans are the class that need them. And Explosives are Artisan only. Artisan's have the ability to use Grenades and Explosives. While a bourg can only use a grenade.


Oh come Jagz you know it's not againts your clan or anyone. Would you be okay if a damn grenade would make you totally stop and unable to do anything? Everytime I get stunned with one of those I can already think about rebuffing cause I can't move and I can't heal myself. Is that fair? Explosives or grenades doesn't matter, my point is that they should be Artisans only.

Bourgs can keep them, as long as their power gets a little nerfed (no 100% stun, no 100% hit, no pot lock) just make them a little more balanced. And I have a bourg in your clan too and sooner or later I'll gear him and fight with him. Still I think those grenades are just overpowered.

And no, bourgs aint the worst PvP class. I've fought some and with Reflect + stun + aoes they do fairly well. Maybe they need some debuff skills, but not a 100% stun for sure.
And again no, I never said I lost the war because of them, I'm just stating my opinion about them. Sure thing is that if someone runs over middle and gets hit by one of those nades, you're 99.99% dead. How is anyone supposed to fight someone, regardless if its 8 vs 30 or 30 vs 30, if he doesn't even get the chance to?

Edited by Gojio, 30 January 2011 - 05:05 PM.

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#5 iBryan

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Posted 30 January 2011 - 05:01 PM

Way to try to Nerf a clan.

Oh no, do not tell me a class... As everyone that i've seen minus a few individuals that are supplied of grenades are from BourgSquad.

Yea, Artisans are the class that need them. And Explosives are Artisan only. Artisan's have the ability to use Grenades and Explosives. While a bourg can only use a grenade.


Jagz you're taking it too hard. Its true the grenades are way out of hand. They are 100% stuns, short cooldown. You won't go against it cause you're a bourg yourself. Bourg never needed more stuns, it needed more debuffs etc. That stun lock is like the katar's old sleep/poison. Its ridicolous having someone lock you with a grenade that hits you 24/7 and it avoids all types of actions. You can also throw them while muted, i thought muted was suppose to keep a player under skill. And also the dmg on it is retarded, you can hit high as hell with it on a raider with high dodge. Stop going against it, its true the grenades are out of hand. It's not about PVP, if this game was going to be balanced and become good again, we need to state the obvious. I mean sure bourg may be underpowered compared to all classes, but adding a 100% stun isn't gonna fix anything. Itll just make things worst.

Edited by iBryan, 30 January 2011 - 05:06 PM.

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#6 iBryan

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Posted 30 January 2011 - 05:04 PM

Sorry for the double post, Since when was artisan suppose to be offensive? its a crafting class from what i know. They need to implement artisan's things to bourg.
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#7 victor

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Posted 30 January 2011 - 05:06 PM

If you think that the nades are 100% stun, I will suggest you try it out. You will notice it is not 100%.
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#8 DoubleRose

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Posted 30 January 2011 - 05:06 PM

LMAO

Bourgs are the worst PVP class in game.

Also, You're thought that 1 clan with 7 or 8 people should win a war against 30 is proposterous. Now enough of the scapegoating for an item that is crafted 1 at a time and does as much damage as a single melee hit.

The stun is effective, So is being able to cloak the moment after you are decloaked immediately, and time and time again.


1. bourg is one of the best pvp classes
2. decloaks have massive range and don't have 30 second cool downs.
3. artisans should get the grenades, not bourgs
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#9 iBryan

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Posted 30 January 2011 - 05:08 PM

1. bourg is one of the best pvp classes
2. decloaks have massive range and don't have 30 second cool downs.
3. artisans should get the grenades, not bourgs



Artisan's shouldn't get the grenades, their made to craft not to attack/ and be offensive. All they need to do is remove the success rate on the grenades.

Edited by iBryan, 30 January 2011 - 05:08 PM.

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#10 jagz

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Posted 30 January 2011 - 05:08 PM

Every class has a few stuns.
You cannot pot while stunned.
Everytime you are stunned, you are unable to do anything for a moment.

So why change that all now? cause like 6 units attacking you at one time, managed to kill you?

I see the scenario's that you and many of your clan members are upset about. However they should die as you are surrounded, you should absolutely be killed and not be able to run when being attacked not just by bourgs but an entire faction.

Quit the scapegoating.

Now, go load up and see how good you do in a pvp against any other class. Loss.
Ok then, go in UW without a group around you on that bourg, oh, you're dead. Despite your grenades. Why? Cause you are even at even numbers, a weak class.
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#11 Gojio

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Posted 30 January 2011 - 05:09 PM

If you think that the nades are 100% stun, I will suggest you try it out. You will notice it is not 100%.


100% or not, I get stunned everytime one of those hits me. Maybe it's not 100%, but 9 times out of 10 I die just because of those.

Every class has a few stuns.
You cannot pot while stunned.
Everytime you are stunned, you are unable to do anything for a moment.

So why change that all now? cause like 6 units attacking you at one time, managed to kill you?

I see the scenario's that you and many of your clan members are upset about. However they should die as you are surrounded, you should absolutely be killed and not be able to run when being attacked not just by bourgs but an entire faction.

Quit the scapegoating.

Now, go load up and see how good you do in a pvp against any other class. Loss.
Ok then, go in UW without a group around you on that bourg, oh, you're dead. Despite your grenades. Why? Cause you are even at even numbers, a weak class.


Yes, every class does, but I don't know any class but bourgs having a "consumable" one. Ask for one in the skill tree if you really need one. One that can miss instead of hitting 2k+ on a 4+ dodge raider.

Raiders have one stun only, and it's 45% success rate (not considering Plasma cause no one gets that skill) bourgs have an aoe stun skill, zulie stun and now grenades too. Is that what you call a weak class? I see you hitting me and everyone else for a good amount and with a good aspd. So no, bourgs aren't weak at all.

I'd understand you if you asked for an extra debuff skill. But you have a poison shot if I recall correctly, and one of the aoes has a debuff too if I'm not mistaken.

And you have Reflect which sends a lot of damage back to the attacker.

You totally can't complain about bourgs' skills.

Edited by Gojio, 30 January 2011 - 05:18 PM.

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#12 jagz

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Posted 30 January 2011 - 05:12 PM

100% or not, I get stunned everytime one of those hits me. Maybe it's not 100%, but 9 times out of 10 I die just because of those.

Ah yea cause the 3 bourgs in the mob of 12 people hitting you are clearly why you did not kill them all.
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#13 DoubleRose

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Posted 30 January 2011 - 05:13 PM

face it, when your stunned in a union war with enemies and not a knight/champ or a full dodge raider you probably won't live. I wish the grenade just stated the stun %
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#14 iBryan

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Posted 30 January 2011 - 05:13 PM

Every class has a few stuns.
You cannot pot while stunned.
Everytime you are stunned, you are unable to do anything for a moment.

So why change that all now? cause like 6 units attacking you at one time, managed to kill you?

I see the scenario's that you and many of your clan members are upset about. However they should die as you are surrounded, you should absolutely be killed and not be able to run when being attacked not just by bourgs but an entire faction.

Quit the scapegoating.

Now, go load up and see how good you do in a pvp against any other class. Loss.
Ok then, go in UW without a group around you on that bourg, oh, you're dead. Despite your grenades. Why? Cause you are even at even numbers, a weak class.



So you're saying it was ok to have katar's poison/sleep? 100% stun is ridicolous it doesn't miss.
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#15 DoubleRose

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Posted 30 January 2011 - 05:16 PM

So you're saying it was ok to have katar's poison/sleep? 100% stun is ridicolous it doesn't miss.


+1, and dual swords actually got the poison/sleep combo because it worked for all raiders. none the less, the boss in forest of wandering uses a long flame/sleep combo lol
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#16 jagz

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Posted 30 January 2011 - 05:16 PM

So you're saying it was ok to have katar's poison/sleep? 100% stun is ridicolous it doesn't miss.

Hey, your class out does me in every category. Everyone of them. But lets just nerf bourgs. That'll do.
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#17 iBryan

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Posted 30 January 2011 - 05:18 PM

Hey, your class out does me in every category. Everyone of them. But lets just nerf bourgs. That'll do.


My class? I play champ,katar,scout. You're just afraid that if nades get nerfd you wont be able to do as good in union war. But thats why im saying instead of adding a ridicolous stun.. fix the bourg's personal skills.
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#18 Gojio

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Posted 30 January 2011 - 05:20 PM

Ah yea cause the 3 bourgs in the mob of 12 people hitting you are clearly why you did not kill them all.



I never said I am supposed to kill em all, but at least I'd like to have the chance of using a pot and try to run away.
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#19 iBryan

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Posted 30 January 2011 - 05:22 PM

I never said I am supposed to kill em all, but at least I'd like to have the chance of using a pot and try to run away.



It's not even that, ofcourse sometimes you won't be able to run away since you got like 100 people on you. But i mean 100% stun in the air every 2-3 seconds, wtf is this? a stun fest. Alright since you guys wanna keep your 100% stun "CONSUMABLE" then give us one too and you'll see how fast you guys will report it.
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#20 jagz

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Posted 30 January 2011 - 05:22 PM

My class? I play champ,katar,scout. You're just afraid that if nades get nerfd you wont be able to do as good in union war. But thats why im saying instead of adding a ridicolous stun.. fix the bourg's personal skills.

For the record I'm talking about the Champ.

I'm pretty sure I did damn well in wars for YEARS before I ever used a grenade.

You're Champ would beat me 50% to 0.

You are here complaining because multiple bourgs hit you at once. That's too bad. That's the type of thing that happens when you are outnumbed.
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#21 iBryan

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Posted 30 January 2011 - 05:24 PM

For the record I'm talking about the Champ.

I'm pretty sure I did damn well in wars for YEARS before I ever used a grenade.

You're Champ would beat me 50% to 0.

You are here complaining because multiple bourgs hit you at once. That's too bad. That's the type of thing that happens when you are outnumbed.



Even in a 1v1, i get stunlocked and i can't pot. Im pretty sure if you fight someone with it and know the timing on it (Which most of all of you do) anyone would get dropped. And i know you've done pretty good in UW before the whole crap, thats the thing you should know better than say the 100% stun nades are ok. You said it yourself once, bourg skills are Underpowered they need to fix bourg's skills.What makes you think a 100% stun is gonna make it any better.

Edited by iBryan, 30 January 2011 - 05:25 PM.

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#22 Gojio

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Posted 30 January 2011 - 05:28 PM

For the record I'm talking about the Champ.

I'm pretty sure I did damn well in wars for YEARS before I ever used a grenade.

You're Champ would beat me 50% to 0.

You are here complaining because multiple bourgs hit you at once. That's too bad. That's the type of thing that happens when you are outnumbed.



You keep skipping the point of the thread. Face it, those grenades are as much overpowered as champs. You don't like them having high ap, high def, high aspd, high acc and high mspd? Fine, no one does and everyone thinks they are overpowered. But this thread is not about champs!

I am talking about the grenades. And I'm not saying I shouldn't die if I get hit by multiple hits at a time. I'm fine with that, the world is not gonna end if I die. Once again, I think the grenades have a too high success rate, that combined with the fact that they can't miss, makes them overpowered and causes an advantage others can't have.

Stop defending them just because you're a bourg, instead ask for a new skill for bourgs or to modify some.
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#23 jagz

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Posted 30 January 2011 - 05:28 PM

It's not even that, ofcourse sometimes you won't be able to run away since you got like 100 people on you. But i mean 100% stun in the air every 2-3 seconds, wtf is this? a stun fest. Alright since you guys wanna keep your 100% stun "CONSUMABLE" then give us one too and you'll see how fast you guys will report it.

It's not 100%.

The cooldown is longer than 3 seconds.

The stun is 1 second.

They are crafted 1 at a time.

The damage is that of a single melee hit.

But yes, by all means, continue trying to nerf a clan.

Dont tell me Macro. Yea. That might help you click success.. However you still have to get the mats and making them is very very time consuming. Sometimes work pays off, Thankfully this game is not just what class you are and how many red jellys and item mall buffs you have.
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#24 Gojio

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Posted 30 January 2011 - 05:33 PM

So crafting them 1 at a time allows them to be overpowered? In that case, I think buff pots should be even better than cleric buffs.
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#25 iBryan

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Posted 30 January 2011 - 05:34 PM

It's not 100%.

The cooldown is longer than 3 seconds.

The stun is 1 second.

They are crafted 1 at a time.

The damage is that of a single melee hit.

But yes, by all means, continue trying to nerf a clan.

Dont tell me Macro. Yea. That might help you click success.. However you still have to get the mats and making them is very very time consuming. Sometimes work pays off, Thankfully this game is not just what class you are and how many red jellys and item mall buffs you have.


It doesn't show 100% but it is 100% it doesnt miss, the mats are easy to get you can get them from NPCs which are cheap, the macro makes things a whole lot easier. a raider's dodge doesn't change the effect on the grenade (Hmm pretty balanced (sarcasm)). Nerf a clan? so you're telling me you guys are all about the grenades, without them you suck? that's what you're referring to. How many stuns of your own do you have in your skillbuild? enough to stun a person till the grenades come back around and repeat same process just like you all do. Throwing grenades through a mute is pretty balanced (Sarcasm). You need to think, the grenades need to get nerfd along with all these other things.

Edited by iBryan, 30 January 2011 - 05:34 PM.

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