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Patch Notes v.339


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#176 Phish

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Posted 19 May 2011 - 04:09 PM

Well here it is, the first uw since the patch:


Posted Image


Yep, everyone on one side. Still the same problems as before.
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#177 Bllackberry

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Posted 19 May 2011 - 04:12 PM

adam, you mean all kyoudai on one side!
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#178 LadyPsyber

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Posted 19 May 2011 - 04:14 PM

You guys are doing it wrong.

If you think theres a surplus of UWpts/Items, you shouldn't have cut down on the UWs.
You should've just lowered the union war pts people get from the war.
There was just no point in making it only 4 times a day.

LOL....there's no surplus...ubins and tals are almost 2 million zulie each now and hardly anyone has more than 100 to sell in crune stores. they need MORE uw...not less.
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#179 NamirBarades

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Posted 19 May 2011 - 04:15 PM

Oh hey..thats my champ laying dead there amongst the kyoudai XD Didn't knwo they were down there until it was too late! Damn lag..lol.


Anyways...I dont know if anyone else is having a problem, but I cant target players with the party list now..It targets them for a split second then moves my character! Having the same problem in two clients...my main is a cleric..and thats how I buff and heal people T_T--Am I going to have to suffer a week+ of this..
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#180 Sathanas

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Posted 19 May 2011 - 04:19 PM

Wow...the amount of fail in this patch is MIND-BOGGLING....

Zep just be honest with us...do you want us to quit? Just say so we will cash out our accounts and move elsewhere...
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#181 cathu

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Posted 19 May 2011 - 04:23 PM

Bug Fixes

  • Players will no longer move when clicking a selected player or double clicking another player.

I don't really know what that means.. but ..

.. Now when you try to click someone via the party window they don't get selected.
say you want to heal someone, or buff them - and you click their name using the party window - you end up moving to the part of the map you clicked. and don't heal/buff.
you now have to keep your click held down if you want to heal said person. which is very annoying ...
(sorry I'm not good at explaining stuff)
don't know if you guys did that on purpose, but its irritating to the max, mainly for clerics.

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#182 NamirBarades

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Posted 19 May 2011 - 04:28 PM

I don't really know what that means.. but ..

.. Now when you try to click someone via the party window they don't get selected.
say you want to heal someone, or buff them - and you click their name using the party window - you end up moving to the part of the map you clicked. and don't heal/buff.
you now have to keep your click held down if you want to heal said person. which is very annoying ...
(sorry I'm not good at explaining stuff)
don't know if you guys did that on purpose, but its irritating to the max, mainly for clerics.



Yeah..:mellow: that. How the hell am I supposed to do my job as a cleric ><_<. Which means people wont get healed..if there's a mass amount of people or creatures. So..why dont we just remove the cleric class while we're at it! You know...people have buff pots anyways.
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#183 Santa1K

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Posted 19 May 2011 - 04:29 PM

I'd like to provide a little feedback or insight behind the Developers intention for changing the Union Wars to every 4 hours. They wanted to address the concerns of imbalanced wars, and wars going off with significantly uneven teams. They looked at our peak hours for User numbers and devised a schedule they believe will be best suited for our game and of course you, the players. They feel that with the Union War being ever 4 hours, this will promote more even teams and less chance of wars being imbalanced, as the desire to compete in the Union War will increase.


Wrong. The number of people who will participate in the war at those hours will stay the same. I can see where they're coming from, less wars, higher concentration of people in the wars. But that's not the case here. Attendance will stay the same. People who always plays in the 5pm war, will play. People who used to not be able to make it to the 5pm wars, still wont make it. Dev team almost make it seem like Union War is so important people will work their schedule around it. But hey, I mean that might work for a handful of people.

Okay, let's say it does work. More people play in those hours cause there are less union wars in a day. That doesn't necessarily mean the teams will be balanced. If you look at it, we're back to square one, except, there are less wars.
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#184 Logi

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Posted 19 May 2011 - 04:35 PM

Everytime I open a new client all my screens get reset. They are all upper left corner, this means my chatscreen and 2 skilltabs. Its no problem dragging them back.
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#185 Xenania

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Posted 19 May 2011 - 04:39 PM

One more thing... Cleric will have very hard time to healing/buffing party member because when u click the name of party member, your char will moving...it happen too when you throw out item from inventory... seriously its annoying the char keep moving around everytime throw out junk item from inventory.

CTRL + V (Paste text) wont work.

Please fix it !

Edited by Xenania, 19 May 2011 - 05:08 PM.

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#186 NamirBarades

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Posted 19 May 2011 - 04:48 PM

I'm at least glad I'm maxed..gonna feel bad for clerics in the prison, because as soon as they let go of clicking someone XD of they run into a mob to die themselves. And they wont be able to heal themselves because when they go to click on themselves on the party list..they will just move further.
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#187 Zeppelin

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Posted 19 May 2011 - 05:02 PM

We have heard the complaints of the community loud and clear, and will be reverting the Union War times back to their original 2 hours a day. On behalf of the Development Team and Gravity Interactive, I'd like to apologize for any inconvenience this may have caused.

To correct this issue will we need to restart the servers, which we will be doing in a few minutes. Once the servers are back online the Union War times will have been changed to their original every 2 hours.
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#188 PigGoesQuack

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Posted 19 May 2011 - 05:05 PM

Adam, you never fail us.
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#189 Rukario

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Posted 19 May 2011 - 05:06 PM

Item Mall

  • New convenience item, the Soul Crystal.
Ever find yourself face down in the dirt wishing you didn't have to run all the way back to finish off the monster that just ate your face? Now you don't have to! If you have one of these beautiful crystals on hand, you will have the option of being able to resurrect yourself right on the spot with full HP and MP to avenge your own death! However, this item does not provide exp recovery from death, but there is something for that as well.

It's my idea. ovo Just changed for the better. o3o

http://forums.warppo...roll-item-mall/

We have heard the complaints of the community loud and clear, and will be reverting the Union War times back to their original 2 hours a day. On behalf of the Development Team and Gravity Interactive, I'd like to apologize for any inconvenience this may have caused.

To correct this issue will we need to restart the servers, which we will be doing in a few minutes. Once the servers are back online the Union War times will have been changed to their original every 2 hours.

Take time to consult the problem with clicking characters, please. x_x

Edited by Rukario, 19 May 2011 - 05:08 PM.

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#190 Phish

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Posted 19 May 2011 - 05:19 PM

Looks like history really does repeat itself.
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#191 NamirBarades

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Posted 19 May 2011 - 05:19 PM

We have heard the complaints of the community loud and clear, and will be reverting the Union War times back to their original 2 hours a day. On behalf of the Development Team and Gravity Interactive, I'd like to apologize for any inconvenience this may have caused.

To correct this issue will we need to restart the servers, which we will be doing in a few minutes. Once the servers are back online the Union War times will have been changed to their original every 2 hours.

T_T will they fix the party member targeting problem for clerics too.
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#192 raindeth

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Posted 19 May 2011 - 05:20 PM

Good thing my cleric has party buffs. hooray for IM!!
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#193 RagingHormones

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Posted 19 May 2011 - 05:23 PM

the party targeting thing only works when you set the options to double click to attack, but regardless of that you still move to the part of the screen that you clicked on. its hella annoying

Edited by RagingHormones, 19 May 2011 - 05:25 PM.

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#194 slinger

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Posted 19 May 2011 - 05:23 PM

THANK GOD ITS BACK TO 2 HOURS
Ty dev team.
AANDD ZEP <_<
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#195 bambam010

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Posted 19 May 2011 - 05:25 PM

;p lol srry..srrry zep
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#196 PoopsMcgee

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Posted 19 May 2011 - 05:28 PM

Read the uw fail info and stopped there.. Glad it's back to two hours though. I wonder what made you guys even think that was a viable change? People are very sensitive to UW changes and you know that when you lowered the amount of UW's last time, and reverted back to every two hours. :/
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#197 Graziano

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Posted 19 May 2011 - 05:30 PM

Looks like history really does repeat itself.

this LOL
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#198 yeoldknight

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Posted 19 May 2011 - 05:33 PM

Thank you Zeppelin. Seriously, Thank you. I'm extremely proud of all of you guys for fixing this mistake. We are all human right?
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#199 maldini

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Posted 19 May 2011 - 05:39 PM

seriously, changing the timing will not help...

my suggestion... based on total number of 100 participant...
divide them randomly to 4 unions.. become 25 eachs....
of cos there are some formula needed as well... like 4 cleric/champ/raider/bour/etc..... 1 will be divided random into each side...
with all these logic.. it will make the union war more interesting
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#200 Zeppelin

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Posted 19 May 2011 - 05:47 PM

I don't really know what that means.. but ..

.. Now when you try to click someone via the party window they don't get selected.
say you want to heal someone, or buff them - and you click their name using the party window - you end up moving to the part of the map you clicked. and don't heal/buff.
you now have to keep your click held down if you want to heal said person. which is very annoying ...
(sorry I'm not good at explaining stuff)
don't know if you guys did that on purpose, but its irritating to the max, mainly for clerics.


This issue has been corrected. Please log out of the game and re-launch your client and the update will automatically be downloaded.
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