Patch Notes v.339
#176
Posted 19 May 2011 - 04:09 PM
Yep, everyone on one side. Still the same problems as before.
#177
Posted 19 May 2011 - 04:12 PM
#178
Posted 19 May 2011 - 04:14 PM
LOL....there's no surplus...ubins and tals are almost 2 million zulie each now and hardly anyone has more than 100 to sell in crune stores. they need MORE uw...not less.You guys are doing it wrong.
If you think theres a surplus of UWpts/Items, you shouldn't have cut down on the UWs.
You should've just lowered the union war pts people get from the war.
There was just no point in making it only 4 times a day.
#179
Posted 19 May 2011 - 04:15 PM
Anyways...I dont know if anyone else is having a problem, but I cant target players with the party list now..It targets them for a split second then moves my character! Having the same problem in two clients...my main is a cleric..and thats how I buff and heal people T_T--Am I going to have to suffer a week+ of this..
#180
Posted 19 May 2011 - 04:19 PM
Zep just be honest with us...do you want us to quit? Just say so we will cash out our accounts and move elsewhere...
#181
Posted 19 May 2011 - 04:23 PM
I don't really know what that means.. but ..Bug Fixes
- Players will no longer move when clicking a selected player or double clicking another player.
.. Now when you try to click someone via the party window they don't get selected.
say you want to heal someone, or buff them - and you click their name using the party window - you end up moving to the part of the map you clicked. and don't heal/buff.
you now have to keep your click held down if you want to heal said person. which is very annoying ...
(sorry I'm not good at explaining stuff)
don't know if you guys did that on purpose, but its irritating to the max, mainly for clerics.
#182
Posted 19 May 2011 - 04:28 PM
I don't really know what that means.. but ..
.. Now when you try to click someone via the party window they don't get selected.
say you want to heal someone, or buff them - and you click their name using the party window - you end up moving to the part of the map you clicked. and don't heal/buff.
you now have to keep your click held down if you want to heal said person. which is very annoying ...
(sorry I'm not good at explaining stuff)
don't know if you guys did that on purpose, but its irritating to the max, mainly for clerics.
Yeah.. that. How the hell am I supposed to do my job as a cleric >. Which means people wont get healed..if there's a mass amount of people or creatures. So..why dont we just remove the cleric class while we're at it! You know...people have buff pots anyways.
#183
Posted 19 May 2011 - 04:29 PM
I'd like to provide a little feedback or insight behind the Developers intention for changing the Union Wars to every 4 hours. They wanted to address the concerns of imbalanced wars, and wars going off with significantly uneven teams. They looked at our peak hours for User numbers and devised a schedule they believe will be best suited for our game and of course you, the players. They feel that with the Union War being ever 4 hours, this will promote more even teams and less chance of wars being imbalanced, as the desire to compete in the Union War will increase.
Wrong. The number of people who will participate in the war at those hours will stay the same. I can see where they're coming from, less wars, higher concentration of people in the wars. But that's not the case here. Attendance will stay the same. People who always plays in the 5pm war, will play. People who used to not be able to make it to the 5pm wars, still wont make it. Dev team almost make it seem like Union War is so important people will work their schedule around it. But hey, I mean that might work for a handful of people.
Okay, let's say it does work. More people play in those hours cause there are less union wars in a day. That doesn't necessarily mean the teams will be balanced. If you look at it, we're back to square one, except, there are less wars.
#184
Posted 19 May 2011 - 04:35 PM
#185
Posted 19 May 2011 - 04:39 PM
CTRL + V (Paste text) wont work.
Please fix it !
Edited by Xenania, 19 May 2011 - 05:08 PM.
#186
Posted 19 May 2011 - 04:48 PM
#187
Posted 19 May 2011 - 05:02 PM
To correct this issue will we need to restart the servers, which we will be doing in a few minutes. Once the servers are back online the Union War times will have been changed to their original every 2 hours.
#188
Posted 19 May 2011 - 05:05 PM
#189
Posted 19 May 2011 - 05:06 PM
It's my idea. ovo Just changed for the better. o3oItem Mall
Ever find yourself face down in the dirt wishing you didn't have to run all the way back to finish off the monster that just ate your face? Now you don't have to! If you have one of these beautiful crystals on hand, you will have the option of being able to resurrect yourself right on the spot with full HP and MP to avenge your own death! However, this item does not provide exp recovery from death, but there is something for that as well.
- New convenience item, the Soul Crystal.
http://forums.warppo...roll-item-mall/
Take time to consult the problem with clicking characters, please. x_xWe have heard the complaints of the community loud and clear, and will be reverting the Union War times back to their original 2 hours a day. On behalf of the Development Team and Gravity Interactive, I'd like to apologize for any inconvenience this may have caused.
To correct this issue will we need to restart the servers, which we will be doing in a few minutes. Once the servers are back online the Union War times will have been changed to their original every 2 hours.
Edited by Rukario, 19 May 2011 - 05:08 PM.
#190
Posted 19 May 2011 - 05:19 PM
#191
Posted 19 May 2011 - 05:19 PM
T_T will they fix the party member targeting problem for clerics too.We have heard the complaints of the community loud and clear, and will be reverting the Union War times back to their original 2 hours a day. On behalf of the Development Team and Gravity Interactive, I'd like to apologize for any inconvenience this may have caused.
To correct this issue will we need to restart the servers, which we will be doing in a few minutes. Once the servers are back online the Union War times will have been changed to their original every 2 hours.
#192
Posted 19 May 2011 - 05:20 PM
#193
Posted 19 May 2011 - 05:23 PM
Edited by RagingHormones, 19 May 2011 - 05:25 PM.
#194
Posted 19 May 2011 - 05:23 PM
Ty dev team.
AANDD ZEP
#195
Posted 19 May 2011 - 05:25 PM
#196
Posted 19 May 2011 - 05:28 PM
#197
Posted 19 May 2011 - 05:30 PM
this LOLLooks like history really does repeat itself.
#198
Posted 19 May 2011 - 05:33 PM
#199
Posted 19 May 2011 - 05:39 PM
my suggestion... based on total number of 100 participant...
divide them randomly to 4 unions.. become 25 eachs....
of cos there are some formula needed as well... like 4 cleric/champ/raider/bour/etc..... 1 will be divided random into each side...
with all these logic.. it will make the union war more interesting
#200
Posted 19 May 2011 - 05:47 PM
I don't really know what that means.. but ..
.. Now when you try to click someone via the party window they don't get selected.
say you want to heal someone, or buff them - and you click their name using the party window - you end up moving to the part of the map you clicked. and don't heal/buff.
you now have to keep your click held down if you want to heal said person. which is very annoying ...
(sorry I'm not good at explaining stuff)
don't know if you guys did that on purpose, but its irritating to the max, mainly for clerics.
This issue has been corrected. Please log out of the game and re-launch your client and the update will automatically be downloaded.
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