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Patch Notes v.339


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#201 paiten

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Posted 19 May 2011 - 06:56 PM

the refine events makes refining really harder..ZzZZZzz.. <_<
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#202 Bendersmom

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Posted 19 May 2011 - 06:59 PM

Oh hey..thats my champ laying dead there amongst the kyoudai XD Didn't knwo they were down there until it was too late! Damn lag..lol.


Anyways...I dont know if anyone else is having a problem, but I cant target players with the party list now..It targets them for a split second then moves my character! Having the same problem in two clients...my main is a cleric..and thats how I buff and heal people T_T--Am I going to have to suffer a week+ of this..


Same problem a lot of us are having. I relogged and it was better but happened again later in TG. When you click on someone's name it says invalid target and moved me the opposite way from the person. Couldn't even heal myself. Something is screwed up. Happened to other clerics too.

Sorry Zep saw you said it was fixed but it happened again just about 15 min ago in Tg too.

Edited by Bendersmom, 19 May 2011 - 07:02 PM.

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#203 GreylaVu

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Posted 19 May 2011 - 07:27 PM

why cant you guys listen? UW needs all items available in all unions.make it no Reason to switch sides,
make each side have to defend as well as attack.get rid of middle crystal,make it so the team the kills other sides crystal the most in the time allowed wins.this patch is disappointing thought Bug fixes were going to be worked on.
still to many people that use glitches in game to get an advantage, then act like they are Gods.
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#204 CaNehDa

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Posted 19 May 2011 - 11:31 PM

the refine events makes refining really harder..ZzZZZzz.. :)

really? I just made a pink quitar from 0 - +13 without failing once :)
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#205 maztate

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Posted 19 May 2011 - 11:59 PM

R.I.P :) rose union wars
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#206 kwayan19

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Posted 20 May 2011 - 01:35 AM

4hours for wars??????? weeeeeew less rose time then
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#207 newpurplee

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Posted 20 May 2011 - 01:54 AM

All I saw throughout this whole thread was "WAAH WAAAH, DON'T CHANGE. I DON'T LIKE CHANGE"
I'd be perfectly fine with 4 hour wait between wars as long as the rewards also doubled.
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#208 Zurn

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Posted 20 May 2011 - 02:18 AM

4hours for wars??????? weeeeeew less rose time then

If you look one page back zeppelin says it's back to every 2 hours.
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#209 FeedisArti

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Posted 20 May 2011 - 03:39 AM

Not so many changes... too bad :)

Edited by FeedisArti, 20 May 2011 - 03:39 AM.

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#210 Niluje

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Posted 20 May 2011 - 02:40 PM

One of the new bugs:

You can't click anymore through the chatbox to move your character to a position located behind the chatbox
(Now when you click on the chatbox, your character stays where s/he is)

Very annoying, especially in 800x600 where this big ass chatbox covers 1/4 of the play screen
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#211 gEddeh

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Posted 20 May 2011 - 04:24 PM

One of the new bugs:

You can't click anymore through the chatbox to move your character to a position located behind the chatbox
(Now when you click on the chatbox, your character stays where s/he is)

Very annoying, especially in 800x600 where this big ass chatbox covers 1/4 of the play screen

Wow really? This is exactly what I've been waiting for! I hate when misclicking my character moves if I don't want to.

I don't see this as a bug. Although I can understand it might be difficult for those who play in 800x600 but you can always ajust the size of the chatbox :)

Edited by gEddeh, 20 May 2011 - 04:25 PM.

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#212 IHasTEEF

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Posted 21 May 2011 - 03:03 AM

I am too lazy to read all the replies at the moment, and I bet that this has already been posted, but just in case it hasn't...
DEAR GOD, WHY DID YOU CHANGE THE WAY CLICKING/MOVING WORKS?! D:
Every time you want to drop something from your inventory or hotbars, you'll move to the point you release your button at. Seriously, it was perfect as it was... I can't see ANY benefit to having the clickerthingymajig take effect when you release the button rather than when you press it down, it just results in a delayed response. If you, for example, are trying to click a moving target or whatever, this will get pretty annoying pretty quickly, unless you sit there and keep your button pressed down at all times, which is stupid...
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#213 Rukario

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Posted 21 May 2011 - 03:16 AM

I am too lazy to read all the replies at the moment, and I bet that this has already been posted, but just in case it hasn't...


DEAR GOD, WHY DID YOU CHANGE THE WAY CLICKING/MOVING WORKS?! D:


Every time you want to drop something from your inventory or hotbars, you'll move to the point you release your button at. Seriously, it was perfect as it was... I can't see ANY benefit to having the clickerthingymajig take effect when you release the button rather than when you press it down, it just results in a delayed response. If you, for example, are trying to click a moving target or whatever, this will get pretty annoying pretty quickly, unless you sit there and keep your button pressed down at all times, which is stupid...

I have to say that I agree, it's very annoying.

As for the chat box, I don't really care. :s
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#214 raindeth

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Posted 21 May 2011 - 10:27 AM

For balancing UW, why not put on of each piece of equipment in each union to force people to join different unions to get certain items? You devs split union war pieces before, then put all of one set of union armor in one union each.
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#215 Niluje

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Posted 21 May 2011 - 02:18 PM

Wow really? This is exactly what I've been waiting for! I hate when misclicking my character moves if I don't want to.

I don't see this as a bug. Although I can understand it might be difficult for those who play in 800x600 but you can always ajust the size of the chatbox :)


I suppose if you misclicked on the chatbox it was because you wanted to select the text field to write something in it
But actually now if you click on the chatbox you still don't select the text field, so what they have done will still not help you and it will also annoy anyone who wanted to click through the chatbox to move their character
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#216 Phish

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Posted 21 May 2011 - 04:16 PM

This new release click is actually.... very annoying.
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#217 CaNehDa

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Posted 21 May 2011 - 07:47 PM

This new release click is actually.... very annoying.

lol if you drag/drop a single item you move afterwards...

speaking of annoying, ever tell get someone to remove and put back an item during a trade? rofl... I do this one to noobs all the time if they're being REALLY annoying..... Hey let me see your weapon, hey something didn't work right, try taking it out and putting it back.... weeeeee lol (can you get banned for that?)
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#218 Rukario

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Posted 21 May 2011 - 07:52 PM

I spoke to Zeppelin about the issue with dragging and dropping items, he said the Development Team will be working on that.

As for Canehda's trade talk, I'm pretty sure that's a way to scam someone.
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#219 CaNehDa

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Posted 21 May 2011 - 08:07 PM

I spoke to Zeppelin about the issue with dragging and dropping items, he said the Development Team will be working on that.

As for Canehda's trade talk, I'm pretty sure that's a way to scam someone.

I have been having GREAT luck refining, and I've refined lots of gear for people - always happy costumers.

I am not a scammer don't even try to insinuate that.

I refine noob gear for fun, and I always have refined noob gear for fun, back when the refining system was different and items broke after 5, I would refine bambo spears to +7 i would refine like 10 or 20 of them, and then see how manny i could get to +8, and so on.

and thats before you could buy bindrunes ect. from stores


Oooooh the trade talk- if you put an item in trade, take it out, and put it back in you get dc'ed

I trick annoying noobs into dc'ing themselfs - I asked if I could be banned for that XD

Edited by CaNehDa, 21 May 2011 - 08:48 PM.

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#220 mugo

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Posted 24 May 2011 - 04:12 AM

Do we really think if all unions have the same items, UW will be balanced? Wow, very good idea. When that happens, no matter how hard one fight, no win or lose. It's something new called even.

Time's up. Both side neither win or lose so no points reward. All players will be teleported to Junon City. Thank's for coming.

Edited by Naughty, 24 May 2011 - 05:06 AM.

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#221 Rukario

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Posted 24 May 2011 - 05:08 AM

Oooooh the trade talk- if you put an item in trade, take it out, and put it back in you get dc'ed

I trick annoying noobs into dc'ing themselfs - I asked if I could be banned for that XD

Lol, well I don't know. If you get a lot of reports from people saying you disconnected them, possibly.
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#222 Bendersmom

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Posted 24 May 2011 - 06:18 AM

I am too lazy to read all the replies at the moment, and I bet that this has already been posted, but just in case it hasn't...
DEAR GOD, WHY DID YOU CHANGE THE WAY CLICKING/MOVING WORKS?! D:
Every time you want to drop something from your inventory or hotbars, you'll move to the point you release your button at. Seriously, it was perfect as it was... I can't see ANY benefit to having the clickerthingymajig take effect when you release the button rather than when you press it down, it just results in a delayed response. If you, for example, are trying to click a moving target or whatever, this will get pretty annoying pretty quickly, unless you sit there and keep your button pressed down at all times, which is stupid...


I don't know about anyone else but are you also having a harder time clicking on a target? I have noticed it sometimes takes 5 or 6 clicks to be able to click on someone or a monster. I click on the body of the person and it doesn't select. Found I have to do it a lot to finally target them. Same with some of the smaller monsters. Others have complained about it too.
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#223 Phish

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Posted 24 May 2011 - 01:42 PM

I think there should be an option to change the type of clicking.

On button click
On button release
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#224 Niluje

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Posted 24 May 2011 - 01:49 PM

And an option to be able to click through the chatbox or not!
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