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#51 Kadelia

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Posted 20 November 2014 - 04:14 PM

Isn't special agi just 4 agi, -7% fixed cast time, and +1% atk?

+1 aspd is a lot better.
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#52 spikexp

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Posted 20 November 2014 - 05:26 PM

Isn't special agi just 4 agi, -7% fixed cast time, and +1% atk?

+1 aspd is a lot better.


+1 aspd, -7% fixed cast if refined to +12
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#53 Kadelia

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Posted 20 November 2014 - 05:40 PM

if it does that, then it is better, but not really in a too relevant way


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#54 iDaehyun

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Posted 20 November 2014 - 05:44 PM

+1 aspd, -7% fixed cast if refined to +12

The price gap between +9 and +10 Faws is about 550m, and will be even greater when it comes to +12, I don't think 4 Agi, 7% fixed cast time ( not really needed for a SN, especially ASPD based SN) worth that much zeny, when you all you need is 1 ASPD which you can get at +9 for 1m if you are lucky. 


Edited by iDaehyun, 20 November 2014 - 05:48 PM.

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#55 spikexp

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Posted 20 November 2014 - 05:52 PM

Totally not worth it vs the cost but it's better anyways so :P
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#56 Kadelia

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Posted 22 November 2014 - 08:07 PM

Tried out a +9 ascendant crown today.

 

I was able to get 193 aspd with it, using a Faceworm Queen's Leg [2] (this is a dagger, not a mace or axe). I had to use +20 agi food and enrich celermine juice though.

 

Edit: Here's a replay file: http://s000.tinyuplo...416376867134519


Edited by Jaye, 22 November 2014 - 08:49 PM.

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#57 teitoklien

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Posted 23 November 2014 - 05:53 PM

Tried out a +9 ascendant crown today.

 

I was able to get 193 aspd with it, using a Faceworm Queen's Leg [2] (this is a dagger, not a mace or axe). I had to use +20 agi food and enrich celermine juice though.

 

Edit: Here's a replay file: http://s000.tinyuplo...416376867134519

 

Can i get a screen of the other equips used to reach 193 aspd? i was thinking of investing into Faceworm queen's leg, but i'm struggling to get to 193 aspd can make 188 but im lacking agi tattoos and a ASPD rudra any tips?

 

The ASPD Rudra i can see myself getting soon, but i need a substitute for the Agi tattoo's seeing as i don't think those are in my immediate future.


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#58 Kadelia

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Posted 23 November 2014 - 05:56 PM

buy my +12 double titan faceworm queen's leg. :P

 

My gears are visible in the replay.

 

Bakonawa tats aren't that hard to get. Like 600m I guess if you find a good selller? The Aspd+1 Rudra is like 1.3b. 2 Tats is a better investment. Unless you're spending kp? in which case unless you're lucky, that kp could be turned into zeny and get you the tats for less cost. For example, it cost me some ~$200 or so to make a +1 aspd rudra =/. $200 worth of WPE to a player is, what 1.65b? ayyeehshh ayeyehshshshh...


Edited by Jaye, 23 November 2014 - 06:02 PM.

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#59 iDaehyun

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Posted 23 November 2014 - 06:19 PM

Why minorous cards on such an expensive weapon, and heh, I remember buying like 3 ASPD stones for 99m right on the enchant spot and failed all of them, then got 2 more from boxes and failed again, totally would recommend people to just buy the enchanted wings instead of making them themselves.
And I saw you in mid TIs last night, hacking away at those Vanberks and Aunoes.


Edited by iDaehyun, 23 November 2014 - 06:23 PM.

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#60 Kadelia

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Posted 23 November 2014 - 06:55 PM

I was going to do one queen leg with medium cards, one with large, and maybe one with abyss knights, then there'd be one for all ocassions. But I ended up obsoleteing the anti-large one by getting a drake card. Recovering the 50% size penalty vs large is way better than 2 mino cards.


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#61 teitoklien

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Posted 24 November 2014 - 09:05 PM

Whelp just hit the big One Five Zero today, pretty pleased with myself.

 

SuperPocky_zps9ffb55ea.jpg

 

Gotta get my job level maxed before the 160 update and a complete overhaul on my gears ;D


Edited by teitoklien, 24 November 2014 - 09:05 PM.

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#62 Kadelia

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Posted 25 November 2014 - 06:28 AM

grats!


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#63 Viri

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Posted 25 November 2014 - 09:01 AM

Does the 160 level patch increase the level cap for super novice? For some reason I thought it didn't.


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#64 Viri

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Posted 25 November 2014 - 09:05 AM

Nope I lied the patch is for 175.

 

Base Level Expansion

  • Maximum base level increased from 160 to 175.
  • This update only applies to 3rd job classes. Super Novice and Kagerou/Oboro classes are limited to base level 160.

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#65 teitoklien

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Posted 25 November 2014 - 10:33 AM

Yeah we get super jibbed, on the 175 patch xD


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#66 Viri

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Posted 25 November 2014 - 10:44 AM

Bug them to increase the limit along with the main classes. I asked in the tiki tuesday thread this week and they said they can alter the max level of all classes. I think we should push to have something implemented to allow all classes to hit whatever the current level cap at the time happens to be.


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#67 DigitalMayhem

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Posted 25 November 2014 - 01:05 PM

Bug them to increase the limit along with the main classes. I asked in the tiki tuesday thread this week and they said they can alter the max level of all classes. I think we should push to have something implemented to allow all classes to hit whatever the current level cap at the time happens to be.

I'am in where do we start?


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#68 teitoklien

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Posted 25 November 2014 - 01:09 PM

I'am in where do we start?

 

Oops logged in with the wrong account, but yeah this ^


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#69 Kadelia

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Posted 25 November 2014 - 01:55 PM

if I had to field a guess, I'd say that novice/kagerou/etc aren't getting job 60 because gravity didn't want to design new skills for expandeds. And that 175 isn't open to them because missing 10 jobs already puts them at enough disadvantage; allowing them to go 175 will put them into end game dungeons they aren't qualified for, and people would lobby/complain to have the skills added. To avoid that can of worms they just say 160 is the end of the road, to make it clear expanded jobs arent for the end game envisioned with the latest updates.
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#70 Facekiller

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Posted 25 November 2014 - 02:06 PM

they could just give Kagerou/Oboro more job levels without needing to add new skills... same with supernovice...


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#71 Kadelia

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Posted 25 November 2014 - 02:49 PM

Could see that working if iro wants to customize it as such
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#72 Keisar

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Posted 26 November 2014 - 03:27 PM

It's very sad to hear about Super Novices not getting a 175 cap increase. Does anyone know if the 175 cap increase comes with a base stat cap increase(Above 120?) otherwise I think everyone stats will be above 80 across the board.
 

Also, does anyone still max out Frost Diver? I mean, does anyone use it if you have Frost Nova?


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#73 iDaehyun

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Posted 26 November 2014 - 03:40 PM

It's very sad to hear about Super Novices not getting a 175 cap increase. Does anyone know if the 175 cap increase comes with a base stat cap increase(Above 120?) otherwise I think everyone stats will be above 80 across the board.
 

Also, does anyone still max out Frost Diver? I mean, does anyone use it if you have Frost Nova?

Well imo once you get Frost Nova, Frost Diver becomes obsolete, so no.


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#74 teitoklien

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Posted 26 November 2014 - 06:49 PM

I was on Sakray and it looks like the 175 skills are given at 160, so that leads me to believe SN are not going to get even 160 with the new update, they don't have E-SN on sakray though so i can't test it.

 

Actually i just realized even though they don't have an "Instant e-sn" npc on sakray doesn't mean i can't do the actual quest and than get the valkyrie to level me to 160 and test it out. Will give it a shot and let you guys know.


Edited by teitoklien, 26 November 2014 - 06:51 PM.

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#75 MrKisuke

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Posted 08 December 2014 - 12:38 AM

Well. I'm back.

 

Yes I took 9 weeks off.... Just got back recently. Completely forgot about 'WarpPortal'. SORRY GUYS!

 

~Seems like you guys have been busy, I have nothing to say as I have no idea about the changes in Game.... expect... About

 

193 ASPD, I believe I have mentioned how to achieve it in my other thread about SNs.


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