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#1 RaveNebulE

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Posted 21 August 2010 - 04:56 PM

*brutal scud = 30m range, 7s stun, only available on stealth = ok
*home thrust = 4m range, 3s stun --> fix = 4m range, 5s stun
*Infection = 4m range, poison dmg, aoe --> fix = 4m range, poison dmg, aoe, 3s stun
*spinning edge = 4m+x range, poison dmg, aoe --> fix = 4m+x range, poison dmg, aoe, 3s stun

what do you think guys? that way assassins would become the kings of stuns, real assassins ^^
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#2 Loyalty1

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Posted 21 August 2010 - 04:57 PM

You forgot that Brutal Scud should 1 shot anyone.
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#3 MakoXD

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Posted 21 August 2010 - 05:01 PM

You forgot that Brutal Scud should 1 shot anyone.

1 shot 60 meter aoe , of course on 16 targets

Edited by MakoXD, 21 August 2010 - 05:02 PM.

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#4 Thorny

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Posted 21 August 2010 - 05:02 PM

Boo

Add also Passive skill so each hit they regain HP.
Also add AdMind.

^^

T
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#5 kmprins

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Posted 21 August 2010 - 05:11 PM

very bad ideah b/c if u chain stuns... chances are that the stuns will cancel each other out... like if u HT somebody too fast after scuding them... they can run away form u
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#6 Salubri

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Posted 21 August 2010 - 05:15 PM

OP are you stupid?
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#7 RaveNebulE

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Posted 21 August 2010 - 07:37 PM

I think is nice idea, was kind of a joke..but now thinking it properly, as someone said already..instead of nerfing cool classes, should improve the ;) up ones
so since assassins rely too much on stealth and this skill is properly :P up, more stuns out of stealth would be fair
plus, what else could possibly be added on sins that really helps them? sins can't only rely on stealth+scud, apart from a stealth bug fix nothing else would help actually, just more stuns.
Players using assassins would stop complaining about stealth bug, since they would have more skills to defend theirselves after being attacked in stealth, ruining any chance for them to use brutal scud(the only good skill on sins), and lets speak the truth...only 3secs from "home thrust" is pretty useless most of the times, unless you're attacking a lower level :p_devil:
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#8 Loyalty1

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Posted 21 August 2010 - 07:38 PM

Yes you're right, I agree. 10s stun is pretty bad.
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#9 Chakuza

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Posted 21 August 2010 - 07:41 PM

1 shot 60 meter aoe , of course on 16 targets


dude i wish
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#10 RaveNebulE

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Posted 21 August 2010 - 07:45 PM

yeah, only 10s stun sucks, 18s stun is the way :p_devil:
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#11 Loyalty1

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Posted 21 August 2010 - 07:47 PM

yeah, only 10s stun sucks, 18s stun is the way :p_devil:


I'm with you on that one. And I think sins should have 4 arms too; so they can use a crossbow and duals at the same time for maximum efficiency!
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#12 Chakuza

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Posted 21 August 2010 - 07:48 PM

I'm with you on that one. And I think sins should have 4 arms too; so they can use a crossbow and duals at the same time for maximum efficiency!


duals + claws ;O
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#13 MakoXD

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Posted 21 August 2010 - 07:50 PM

2 bows and 2 duals , one each hand. and you dont need stuns if you 1 hit aoe everyone , remove useless stuns then please
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#14 RaveNebulE

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Posted 21 August 2010 - 07:50 PM

that would look awful :p_devil:
still nice idea too though :P
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#15 MakoXD

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Posted 21 August 2010 - 07:56 PM

that would look awful :p_devil:
still nice idea too though :P

nope , looks awesome. got a screenshot from korean servers
Posted Image
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#16 Loyalty1

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Posted 21 August 2010 - 07:56 PM

Wish Mako would make me a pretty avy too. :p_devil:
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#17 MakoXD

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Posted 21 August 2010 - 07:59 PM

befor they stolen the other thread a while ago, about you like my old ava more ,i was about to write , i liked your 2 old avas in swimsuits more. aww GM thiefs http://forums.warppo...tyle_emoticons/default/014.gif
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#18 Loyalty1

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Posted 21 August 2010 - 08:02 PM

Nothing wrong with my avatar you think? =o


i'm questioning it, with the ROSE and Dragonica kids here, also considering the number of posts of your around the forum, I may have to ask you to choose something else. The previous one was better I think.


:/
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#19 MakoXD

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Posted 21 August 2010 - 08:05 PM

Posted Image :p_devil: ya im gifted :/

Edited by MakoXD, 21 August 2010 - 08:06 PM.

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#20 Loyalty1

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Posted 21 August 2010 - 08:07 PM

lol :p_devil:
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#21 MakoXD

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Posted 21 August 2010 - 08:11 PM

ah laughing is nice... i love her laughing http://forums.warppo...tyle_emoticons/default/icon_puppyeye.gif http://forums.warppo...tyle_emoticons/default/014.gif
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#22 Chakuza

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Posted 21 August 2010 - 08:12 PM

O.o
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#23 Arktur

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Posted 22 August 2010 - 01:20 AM

lol i want also a 90sec Stun on my Zerk and come back just nearly when stun fin and kill the target. Seriously that way Sin would be "King of Stuns"
but would be da' hell unbalanced and i guess 80% of the non sin players would QQ loads. By now sins have there all together 11sec stun.

4 Sec - Home Thrust
7 Sec - Brutal Scud


Compare those currently value to other melee classes or a WL who has kinda no stun


And compared to other classes u have at LvL 16 + 1.0sec Attack Speed
Also u have the ability to attk from close and short range.
its OP enough i guess

Edited by Arktur, 22 August 2010 - 01:23 AM.

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#24 Mortuus

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Posted 22 August 2010 - 02:41 AM

I'd actually prefer if they'd reduce the stun time of brutal scud. Nothing is more annoying than being scudded by some lower lvl sin with ~100 avg damage, standing around not being able to do anything and then getting raped by his teammates 2secs before the stun would have ended.
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#25 Nadesh

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Posted 22 August 2010 - 05:45 AM

Uh, i dont have anything against fix or improve skills, even if are for classes that are alredy OPed, but more stuns for sins? lol

If it wasnt because of the stalth bug (which, btw, should be fixed as soon as posible) they would be the most op pvp class in the game, maybe after rangers and avengers. Sins can move faster than other classes when they are stealthed, and have almost spamable free dashes, and stun lock that can kill most classes before the stun time end.

I dont said that they should be nerfed, but if you want to improve something, focus more in the normal attacks or attacks with effects (that arnt stuns), and buffs.
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