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Patch Notes v. 424 - You should have checked.. Twice.


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#1 ShazamO

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Posted 10 July 2012 - 02:02 PM

It's Tuesday, Tuesday, gotta get down on...
---
Halls of Oblivion (Hard Mode) is enabled.
  • Surviving and completing this mode will yield a higher rate of rewarded items, also all monsters in this game mode are stronger than the normal game modes.
  • The Rewards are altered slightly to yield an increased value of reward verses the normal Halls of Oblivion rewards.
  • Access to the Hard Mode is once per day, players are encouraged to test their fate (and might) verse a tough version of the raid.
Game Arena
  • Updated Skills for monsters in the 1st room of the Halls of Oblivion, player should notice increased affective skill use.
  • Reduced Jewel Chest (V) Quantity Reward from all Game Arena Modes
  • Ulverick From 3-5 to 1-2
  • Halls of Oblivion (140-170) From 3-5 to 1-2
  • Halls of Oblivion (200-230) From 3-5 to 1-2
Updated Halls of Oblivion sub boss AI:
  • Reduced skill power of skills, and utilizing new Attack Power % mechanic to allow for appropriate scaling of skill power for each instance level bracket.
  • Disabled self healing skill until further investigation can be done to correct undesirable behaviour with monster's health regen.
  • Improved frequency of skill casts, placing more reliance on the event being called when the boss attacks the player.
  • Added monster dialogue to make skill casts more identifiable.
Premium Point Shop
  • Added Disguise Box @ 200 Points.
  • Added Paper Bag (Cap) @ 200 Points.
  • Added Cute Bunnie Cap @ 200 Points.
Valor Shop
  • Added TeePee Shop Coupon @ 150 Points.
Shady Jungle
  • Turak Spawn's increased to 45 minutes and is now an actual King.
  • This is the Turak that will drop the King Turak Medallion
Lucky Spin Update
  • Added 4 Basketball Uniforms to go with the Baseball Uniforms currently available in the Lucky Spin.
  • Increased the chances of obtaining Baseball Uniforms!
Bug Fixes
  • Union Quest - The reset timers for "Supplying Training Gloves" and "Necessity of a New Shrine(2)" have been fixed. They will now correctly reset and allow more players to do them after 24 hours.
  • Corrected the Mummy King from HoO drop rate being 50% less than intended
  • Updated HoO Skills table to help correct some bug reports of the skills not working.
  • a client related fix was applied to fix a rare case that would cause the client to crash.
Want to see how the Teepee looks? Click here!

Want to see how the Paper Bag and Cute Bunnie cap look like? Click here!

Spoiler

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#2 KaranXVampire

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Posted 10 July 2012 - 02:06 PM

the teepee looks so cool =D
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#3 lala09

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Posted 10 July 2012 - 02:06 PM

Thanks for the update!
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#4 SirSlayer

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Posted 10 July 2012 - 02:08 PM

yayyy! I'm glad Digitals bunny hat and my teepee shop designed made it into the game! THANK YOU very very much! :)

Posted Image

Edited by SirSlayer, 10 July 2012 - 02:19 PM.

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#5 DigitalKitten

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Posted 10 July 2012 - 02:11 PM

Posted Image

WOOP my first concept art in game! Happyyy excited! :D
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#6 pandasoup23

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Posted 10 July 2012 - 02:12 PM

nice, bunny hat...gimme
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#7 ShadowF0X

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Posted 10 July 2012 - 02:16 PM

The bunny hat is ( and i know this sounds [insert descriptive word for non straight person here] coming from a guy ) sooooooooooooooo cute!!! :ani_meow:

Lucky Spin Update

  • Added 4 Basketball Uniforms to go with the Baseball Uniforms currently available in the Lucky Spin.
  • Increased the chances of obtaining Baseball Uniforms!


Baseball uniform obtain rate just went up to 350% :heh:


  • Union Quest - The reset timers for "Supplying Training Gloves" and "Necessity of a New Shrine(2)" have been fixed. They will now correctly reset and allow more players to do them after 24 hours.


Nice! :p_hi:

Edited by ShadowF0X, 10 July 2012 - 02:17 PM.

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#8 captainpilyo

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Posted 10 July 2012 - 02:19 PM

  • Halls of Oblivion (200-230) From 3-5 to 1-2



what is this????

Edited by captainpilyo, 10 July 2012 - 02:20 PM.

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#9 yeoldknight

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Posted 10 July 2012 - 02:21 PM

It's Tuesday, Tuesday, gotta get down on...
---
Halls of Oblivion (Hard Mode) is enabled.

  • Surviving and completing this mode will yield a higher rate of rewarded items, also all monsters in this game mode are stronger than the normal game modes.
  • The Rewards are altered slightly to yield an increased value of reward verses the normal Halls of Oblivion rewards.
  • Access to the Hard Mode is once per day, players are encouraged to test their fate (and might) verse a tough version of the raid.
Game Arena
  • Updated Skills for monsters in the 1st room of the Halls of Oblivion, player should notice increased affective skill use.
  • Reduced Jewel Chest (V) Quantity Reward from all Game Arena Modes
  • Ulverick From 3-5 to 1-2
  • Halls of Oblivion (140-170) From 3-5 to 1-2
  • Halls of Oblivion (200-230) From 3-5 to 1-2
Updated Halls of Oblivion sub boss AI:
  • Reduced skill power of skills, and utilizing new Attack Power % mechanic to allow for appropriate scaling of skill power for each instance level bracket.
  • Disabled self healing skill until further investigation can be done to correct undesirable behaviour with monster's health regen.
  • Improved frequency of skill casts, placing more reliance on the event being called when the boss attacks the player.
  • Added monster dialogue to make skill casts more identifiable.
Premium Point Shop
  • Added Disguise Box @ 200 Points.
  • Added Paper Bag (Cap) @ 200 Points.
  • Added Cute Bunnie Cap @ 200 Points.
Valor Shop
  • Added TeePee Shop Coupon @ 150 Points.
Shady Jungle
  • Turak Spawn's increased to 45 minutes and is now an actual King.
  • This is the Turak that will drop the King Turak Medallion
Lucky Spin Update
  • Added 4 Basketball Uniforms to go with the Baseball Uniforms currently available in the Lucky Spin.
  • Increased the chances of obtaining Baseball Uniforms!
Bug Fixes
  • Union Quest - The reset timers for "Supplying Training Gloves" and "Necessity of a New Shrine(2)" have been fixed. They will now correctly reset and allow more players to do them after 24 hours.
  • Corrected the Mummy King from HoO drop rate being 50% less than intended
  • Updated HoO Skills table to help correct some bug reports of the skills not working.
  • a client related fix was applied to fix a rare case that would cause the client to crash.
Want to see how the Teepee looks? Click here!

Want to see how the Paper Bag and Cute Bunnie cap look like? Click here!

Spoiler

F A I L.

Edited by yeoldknight, 10 July 2012 - 02:22 PM.

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#10 RagingHormones

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Posted 10 July 2012 - 02:22 PM

I request that patch v425 be called Electric Boogaloo
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#11 DigitalKitten

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Posted 10 July 2012 - 02:23 PM

I request that patch v425 be called Electric Boogaloo

o.o why?
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#12 ShadowF0X

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Posted 10 July 2012 - 02:23 PM

what is this????


3-5 was how many chests were dropping, its now been reduced I assume to 1->2 chests

but 200->230? Level cap raised??

Please say yes lol
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#13 Mullemaus

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Posted 10 July 2012 - 02:25 PM

I request that patch v425 be called Electric Boogaloo


Breakin' 2?
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#14 Gojio

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Posted 10 July 2012 - 02:27 PM

No fix for the poofing buffs.

Another week of lame CDs.

PS: I agree with removing the jewel chests V from dropping but, 1-2? Seriously? That's ridiculous, i can go farm ghosts in luna CF and get a stack of 2s in about half an hour.

The dungeon kings should drop 3-4...

Edited by Gojio, 10 July 2012 - 02:34 PM.

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#15 yeoldknight

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Posted 10 July 2012 - 02:29 PM

Another week of lame CDs.

Nope, they won't be lame, they'll be non-existent.
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#16 DigitalKitten

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Posted 10 July 2012 - 02:33 PM

3-5 was how many chests were dropping, its now been reduced I assume to 1->2 chests

but 200->230? Level cap raised??

Please say yes lol

It's lvl range for it's hardness.

Edited by DigitalKitten, 10 July 2012 - 02:35 PM.

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#17 Fargo24

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Posted 10 July 2012 - 02:39 PM

Bunny hat....can we get something a little bit medieval/scary/cool. Clown head was good, now more in that direction.
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#18 BoRnToKoS

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Posted 10 July 2012 - 02:49 PM

Hopefully you will give more interest to CD, make it more possible to do ... The buff bug is really annoyed too, your buff left we don't know why and sometimes the buff doesn't work while we are not buff. For the dash it's really really annoying
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#19 lafamilia00

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Posted 10 July 2012 - 02:51 PM

I request that patch v425 be called Electric Boogaloo


hahahahah

Posted Image

WOOP my first concept art in game! Happyyy excited! :D


Very cute design! My baby nephew has something very similar IRL.
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#20 Rooster

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Posted 10 July 2012 - 02:59 PM

Bunny hat....can we get something a little bit medieval/scary/cool. Clown head was good, now more in that direction.


I agree. Nice 1st post. Many people complained that it was not so Rose looking but seriously there is a whole map of clowns so why not have a souvenier? I'd put one up on my wall at home if I didn't already have the pleasure of watching Steven King's "IT"
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#21 SirSlayer

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Posted 10 July 2012 - 04:19 PM

Did it make you go Loco? hehe ME LOCO!
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#22 pandasoup23

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Posted 10 July 2012 - 04:34 PM

almost all the hairstyles show through the bunny hat... .-.
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#23 ShazamO

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Posted 10 July 2012 - 04:35 PM

almost all the hairstyles show through the bunny hat... .-.


We are aware of that and shooting for a fix soon! :p_smile:
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#24 Essentially

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Posted 10 July 2012 - 04:45 PM

Btw, not sure if I lagged or it was a bug, When I looked through IM almost all Storage expansions were missing Icons, it was just a grey square.


It was grey. So was my little pirate cart ^_^
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#25 Xenobite

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Posted 10 July 2012 - 04:55 PM

@ devs
for some reason texture on bunnyhat has no alpha
only eyes were supposed to be slightly reflective
please resave tga as some DDS with alpha
;)
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