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Elemental (Melee) Weapons


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#1 CarpD

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Posted 08 October 2010 - 11:18 AM

Basically melee weapons that has physical damage + elemental damage.
ie:
- Flame sword = physical damage + fire damage
- Ice claw = physcial damage + water damage
- Lightning crossbow = physical damage + elec damage (make it shoot a bolt of ligtning and not arrows or flame arrows)
- Cursed staff = physical damage + curse damage + curse skill property damage

Basically, the melee hit adds additional damage from elemental.
This elemental stat does not go with skill attack, it goes with AA attack.

Edited by CarpD, 08 October 2010 - 11:19 AM.

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#2 MakoXD

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Posted 09 October 2010 - 05:14 AM

sounds good , not only melee weapons. staffs/wands could be +1 -> +10 Water/Fire/Elec/Light/... and increase this one elemental attacks

and then they should have new elmental optical effect , like burning for +Fire ; Sparks for +Elec ....

Edited by MakoXD, 09 October 2010 - 05:15 AM.

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#3 Nadesh

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Posted 09 October 2010 - 09:08 AM

Yes, the mage ones were alredy suggested here: New Weapons

A little variation of the mage weapons previously suggested:

Elemental Weapons

Mages should have a specific weapon for each 1st job and wand and staff. The specific class weapon should have the same dmg as the wand or the staff depending on if it is 1h or 2h.

The elemental weapons wouldnt have physical dmg and magical dmg but only magic property dmg. When is used to cast magic, it affect the skills just like the wand, staffs, knuckles, bludgeons do; but when are used to in a melee attack, instead of apply the str modifier, it apply the int moddifier and instead of get reduction with the defense, get reduction of dmg with the resistances to that element.

Instead of change the visual effect over the weapon when is enchanted, this kind of weapon change the visual effect depending on the element of that weapon.


Templars

Haldbeds: the element of the halberds would be electric.


Soul Hunters

Dual Whips: would have a curse effect. The effect could be green like if was poison.


Shamans

Scythe: with a fire effect.


Battlemages

Fist Weapons: same as the templar ones, could have an electric effect.



A new one

Flame thrower: like the launcher but only with fire dmg, and with special ammo that give fire dmg only. Instead of throw a bullet, it trow a big flame :angry:
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#4 CarpD

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Posted 09 October 2010 - 01:03 PM

Flame Throwers are good.

AoE.
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