So it seems Ragnarok doesn't have end-game or USEFUL monster drops anymore (besides MVP cards, lol 1/10,000 chance), and every single item required to stay on top is in a gamble/chance/gacha shop? We have to deal 120k damage, versus 2.2 million per attack, if we DON'T GET THE LOOT BOX DROPS with 500% MULTIPLIERS, RATHER THAN FROM IN-GAME MONSTERS? Imagine having 500% multipliers on one piece of gear that has a 1/500 chance from a loot box, instead of hunting monsters for gear that gets us to our next levels, instead fighting monsters for all of this stuff to legitimately level up. Pathetic. Every single character should be able to be just as strong as one another, given enough time to play the game by KILLING MONSTERS FOR GEAR, NOT SHOPPING and cheating.
Online RPGs are supposed to have the best gear drop from MVP's and high-end monsters below the MVPs, in order to reach BEST IN SLOT pieces for your character. Not wait-every-six-months for a 0.02% chance per PAID LOOT BOX to obtain items TEN TIMES STRONGER than MONSTER DROPS.
The damage you do without these paid gears, is pathetic. This game has come to and end because of this.
Edited by Lazarusxxxx, 24 February 2024 - 06:08 PM.