LOOOOOLfreakin tids

Saturday WoE [Fixed!]
#26
Posted 29 December 2012 - 03:21 PM
#27
Posted 29 December 2012 - 03:21 PM
This is just stupid in so many levels.

Edited by Xellie, 29 December 2012 - 03:21 PM.
#28
Posted 29 December 2012 - 03:22 PM
I was kinda angry, but now this is kinda funny.Probably the most hilarious thing of the night? I CAN GO INSIDE WoE 1 CASTLES!!! xDDDDD
![]()
![]()
![]()
![]()
![]()
![]()
![]()
![]()
#29
Posted 29 December 2012 - 03:22 PM
I wouldn't be too surprised, honestly. At this point, half the people that were going to WoE have already logged out. No point starting it now.Watch the portals open for getting into the castles, but the Emperiums don't spawn.
#30
Posted 29 December 2012 - 03:22 PM
#31
Posted 29 December 2012 - 03:23 PM

#32
Posted 29 December 2012 - 03:23 PM
Watch the portals open for getting into the castles, but the Emperiums don't spawn.
Edited by Toxn, 29 December 2012 - 03:26 PM.
#33
Posted 29 December 2012 - 03:24 PM
#34
Posted 29 December 2012 - 03:24 PM
Guildsmen 49/56:
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
Guildsman **************** has disconnected.
...................................................................
Edited by HayrohsLegacy, 29 December 2012 - 03:30 PM.
#35
Posted 29 December 2012 - 03:24 PM
pro-tip. This happened once on classic. It was fixed next WoE because people on classic will actually stop playing forever.I wonder if it is the same issue they had last woe or perhaps a whole different one?
#36
Posted 29 December 2012 - 03:25 PM

#37
Posted 29 December 2012 - 03:25 PM
#38
Posted 29 December 2012 - 03:26 PM
OMG LOOOOOOLhttp://www.youtube.com/watch?v=K_74_SqBWlQ
#39
Posted 29 December 2012 - 03:26 PM
Not to be an impatient ass, but why is it taking so long? I remember heim opening/closing portals in a matter of seconds during DDoS attacks.=s
Edited by Azyrk, 29 December 2012 - 03:28 PM.
#40
Posted 29 December 2012 - 03:28 PM
#41
Posted 29 December 2012 - 03:29 PM
#42
Posted 29 December 2012 - 03:29 PM
The NPC that turns on and off the portals is working, and I already tried it. There is another reason why the woe 1 castles opened and the woe 2 castles have not, we are having to check the scripts for the reason.zzzzzzzzzzz
Not to be an impatient ass, but why is it taking so long? I remember heim opening/closing portals in a matter of seconds during DDoS attacks.=s
#43
Posted 29 December 2012 - 03:30 PM
Edit: Sooooooo ETA?
Edited by Ambur, 29 December 2012 - 03:30 PM.
#44
Posted 29 December 2012 - 03:30 PM
pro-tip. This happened once on classic. It was fixed next WoE because people on classic will actually stop playing forever.
I see.....but you have to wonder how many woes will be sacrificed for it to get fixed properly. So much talk about people saying it has to do with the merge that woe is glitched up.
I been on vacation so I am not aware of all the woe issues 100% with classic.
#45
Posted 29 December 2012 - 03:31 PM
#46
Posted 29 December 2012 - 03:31 PM
#47
Posted 29 December 2012 - 03:32 PM
Heim and Holden are both checking scripts, no ETA. If the word comes down to cancel I will let you know, but we want to check first.
=S
#48
Posted 29 December 2012 - 03:32 PM
good luck figuring it out. Seems like WoE was against the merge or something. xD
#49
Posted 29 December 2012 - 03:33 PM
Edited by Patches131, 29 December 2012 - 03:33 PM.
#50
Posted 29 December 2012 - 03:33 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users