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Saturday WoE [Fixed!]


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#126 Oda

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Posted 29 December 2012 - 04:36 PM

Schwartzvalt WoE is now active, and will run until 7pm

Arunafeltz will go 6-8pm
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#127 kitsuneoni

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Posted 29 December 2012 - 04:37 PM

great now fix the problem with sprite error in izlude, i cant log into my character
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#128 yaguhLOLOL

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Posted 29 December 2012 - 04:39 PM

<Snip>
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#129 IsisThump

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Posted 29 December 2012 - 04:40 PM

how do you say woe starts at 6, and then you start it a bit earlier -__-

Edited by IsisThump, 29 December 2012 - 04:40 PM.

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#130 Alaska

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Posted 29 December 2012 - 04:41 PM

now if only people could get out of izlude.
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#131 zr0rieu

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Posted 29 December 2012 - 04:42 PM

I think they used juno realm castles to test if WoE would work properly with the fixed script. Rachel is going to open at 6pm PST as announced though so we'll see you there.
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#132 Oda

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Posted 29 December 2012 - 04:42 PM

Restarting izlude.
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#133 Oda

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Posted 29 December 2012 - 04:44 PM

The airlocks on the USS Izlude have been blown and the phantom menance is purged you can now resume your normal flight operations.
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#134 kitsuneoni

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Posted 29 December 2012 - 04:45 PM

Free at last!
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#135 Magefist

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Posted 29 December 2012 - 04:51 PM

Lolololololololol.
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#136 Braska

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Posted 29 December 2012 - 05:13 PM

2 laggy =[
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#137 Magefist

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Posted 29 December 2012 - 05:17 PM

It actually started? Not at home atm
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#138 TheKraven

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Posted 29 December 2012 - 06:30 PM

yea it started but brutal lag at the end
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#139 wasabee

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Posted 29 December 2012 - 06:30 PM

horrible lag..this is lame
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#140 zr0rieu

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Posted 29 December 2012 - 06:32 PM

Please use the extra servers as exclusive servers for WoE realms. Make sure to separate Valfreyja and Nidhoggur realms.
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#141 Braska

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Posted 29 December 2012 - 06:50 PM

laggy as hell =/
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#142 Alaska

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Posted 29 December 2012 - 07:00 PM

A lot of my guildies are pissed after WoE was pushed/lag/etc... I really hope everything is worked out by Wednesday. :| Not sure how many more of these mess ups people are going to tolerate.
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#143 HayrohsLegacy

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Posted 29 December 2012 - 07:03 PM

all vs 1, perma sprite errors and lag, nice woe chaos.
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#144 TheKraven

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Posted 29 December 2012 - 07:03 PM

you got your GvG haseo now will you stop crying
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#145 Baturiano

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Posted 29 December 2012 - 07:06 PM

I burned 150 poison bottles this woe, that was good stuff


Also on the lag issue IDK if its a latency issue with me but I seem to be having a delay when Im spamming rolling cutter. I would stop pressing RC but it would still keep going.

Edited by Baturiano, 29 December 2012 - 07:08 PM.

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#146 Amiow

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Posted 29 December 2012 - 07:18 PM

I agree if people leave early then it is there loss and they miss out, nothing wrong with waiting around for woe to start.


There is something wrong. Life full of plan, If 1 fail, we still have a lot to do..a lot of other commitment aside from playing ro
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#147 zr0rieu

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Posted 29 December 2012 - 07:45 PM

Please use the extra servers as exclusive servers for WoE realms. Make sure to separate Valfreyja and Nidhoggur realms.


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#148 KryssT

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Posted 29 December 2012 - 07:47 PM

woe was pretty buggy with the lag and what not, but thank you soooo much for actually making sure it took place :D

it was fun participating in the fights that ensued all over and especially at Valfreyja 2 :P
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#149 Wizard

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Posted 29 December 2012 - 07:51 PM

you got your GvG haseo now will you stop crying


It was fun... but too laggy xD

PS: Dunno if people still remember this... but something like this happen before, when Ymir was created... At that time, several people quit because of the lag and I truly hope it doesn't repeat again...
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#150 Tanthalas23

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Posted 29 December 2012 - 08:33 PM

It was fun... but too laggy xD

PS: Dunno if people still remember this... but something like this happen before, when Ymir was created... At that time, several people quit because of the lag and I truly hope it doesn't repeat again...



Honestly the only time it started getting ridiculous for me, was at the end when animosity showed up aswell so pretty much servers cant handle 140+ people on a map as big as valf 2. :<
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