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About chats in the first floor of Eden


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#1 Magefist

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Posted 17 January 2013 - 11:50 AM

There is a big room where you can put chats up and that room is totally empty. Why not make buy/sell chats illegal in the first floor of eden where gramps and the other NPCs are at and make everyone use that empty room instead.


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#2 Magefist

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Posted 17 January 2013 - 12:11 PM

GM response would be nice.
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#3 Inubashiri

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Posted 17 January 2013 - 12:25 PM

I use F11 and I'm good to go
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#4 kasshin

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Posted 17 January 2013 - 05:13 PM

Or put gramps here instead.
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#5 Magefist

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Posted 17 January 2013 - 05:23 PM

^That is actually a good idea
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#6 Senkasa

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Posted 17 January 2013 - 05:38 PM

If you intend to put gramps there. We need a sign leading players there or something saying "Gramps has moved to the back room due to his claustrophobia of chatrooms"
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#7 kasshin

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Posted 17 January 2013 - 06:05 PM

But then we might still get the random-_- who thinks it's a good idea to put their "B> / S> megs tao fallen bishop" chats in there since they think that's where all the people traffic is. Let's face it, the people who are buying and selling gods and mvp cards are probably not going to be doing a turn in.

Also, low and mid tier just recruit at the entrance of the map. Only the high tier recruits at eden because squishies will die fast to high level monsters. Perhaps consider making a "no monster zone" at the entrance of the map?
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#8 Yggdrasil

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Posted 17 January 2013 - 06:51 PM

It would be nice if instead of gramps just warping to the "special" TI map he could warp to a small room that leads to the map where party chats can be put up and players wont be attacked by monsters while doing so. Then if they do this they can just disable chats in the first floor of Eden and people can move back to pront for buying and selling their stuff. No clue if this is even possible for the GMs to do.
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#9 Tkwan

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Posted 17 January 2013 - 10:12 PM

Second floor of eden is fine for chats/vending. Most new players won't need the NPC's up there until they're much more familiar with the game. They DO need the npc's on the first floor.

I have seen SO MANY new players asking where an npc is in eden because its covered with chats that people glitched, and people who blend in with the npc.


DISABLE CHATS IN THE FIRST FLOOR. TIRED OF SAYING IT GRAVITY.


It makes no sense to not disable it when eden is such a large part of the new players game, and that game is ruined by jerks who think its cool to abuse a bug.



Yes inu, F11 works for CHATS. But here's something to say on that:
A. New players probably don't have a clue what f10 and up does unless they randomly hit it. Nothing tells them that it does anything, so they probably don't know its there. Even if they do, refer to B.
B. Players can crowd npc's, F11 doesn't magically make all the people suddenly disappear too.



Disable the load on eden first floor, it will help new player traffic.




Note: I already know all the npc locations in Eden. I want this done solely to help new players find their way around easier, instead of rage quitting because they cant figure the game out.
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#10 ceinchase

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Posted 17 January 2013 - 10:24 PM

+1
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#11 Balthi

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Posted 17 January 2013 - 10:55 PM

If nothing will be done about the chats, then maybe the introductory course in the Novice Training Grounds should include a tutorial on F11. Similar to the 2-1, 2-2 job changes, warp players to a room where NPCs each have dummy chats up, and players have to pick out a 'one of these things NPCs is not like the others' sort of deal.

It sounds a bit silly, but it might be more than practical once the player sees Eden. ._.
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#12 hernanidude

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Posted 18 January 2013 - 01:03 AM

There is a big room where you can put chats up and that room is totally empty. Why not make buy/sell chats illegal in the first floor of eden where gramps and the other NPCs are at and make everyone use that empty room instead.


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This is a great suggestion.

This place is big, it's empty, and it could be used like a "market" to sell stuff, that people will have access from anywhere where's a eden girl.

Only chats would be available, not sell stores, and disable the chats in eden first floor, so that the only people there are actually people who is doing eden quests and/or TI's, and we could use general chat to talk to each other and prepare parties.
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#13 ceinchase

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Posted 18 January 2013 - 01:36 AM

If nothing will be done about the chats, then maybe the introductory course in the Novice Training Grounds should include a tutorial on F11. Similar to the 2-1, 2-2 job changes, warp players to a room where NPCs each have dummy chats up, and players have to pick out a 'one of these things NPCs is not like the others' sort of deal.

It sounds a bit silly, but it might be more than practical once the player sees Eden. ._.


people actually read that stuff?........
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#14 Magefist

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Posted 18 January 2013 - 11:08 PM

What is that empty room used for anyway?
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#15 Tkwan

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Posted 18 January 2013 - 11:45 PM

Was probably supposed to be an idea that kRO just scrapped.

Honestly though I have no clue.
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#16 Exvee

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Posted 19 January 2013 - 12:16 AM

What is that empty room used for anyway?


lv 100+ Eden quest npc are in there in kRO...
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#17 Magefist

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Posted 19 January 2013 - 06:53 PM

Well moving gramps there would be better.
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#18 Balthi

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Posted 19 January 2013 - 07:53 PM

What if the NPCs on the second floor were moved to the back room, and Gramps was moved upstairs? That would leave only the first floor for the Newbie Quest boards and actual Eden content. It would utilize a lot of the unused space, and held separate the Gramps+Eden NPC crowding issue.
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#19 Riakuta

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Posted 19 January 2013 - 07:57 PM

What is that empty room used for anyway?


You know when Eden Group has to put down one of its members its a nice large quiet area.
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#20 Economicus

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Posted 19 January 2013 - 08:15 PM

Remodel/Upgrade eden group?
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#21 Magefist

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Posted 19 January 2013 - 08:43 PM

What if the NPCs on the second floor were moved to the back room, and Gramps was moved upstairs? That would leave only the first floor for the Newbie Quest boards and actual Eden content. It would utilize a lot of the unused space, and held separate the Gramps+Eden NPC crowding issue.

^This is also a good idea
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#22 HealingPalms

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Posted 20 January 2013 - 06:02 AM

No a simple method is to just hane a gm patrol for a few days ANYONE who bypass's the chat near a npc should be banned on the spot 1st off for a week then if it happens a 2nd time a 6month ban. I bet you could see gramps and the quest npcs easy if they did this, and it would filter down some of the traffic.
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#23 Rirezz

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Posted 20 January 2013 - 06:58 AM

No a simple method is to just hane a gm patrol for a few days ANYONE who bypass's the chat near a npc should be banned on the spot 1st off for a week then if it happens a 2nd time a 6month ban. I bet you could see gramps and the quest npcs easy if they did this, and it would filter down some of the traffic.


The only problem with this is performers being annoying with Sheltering Bliss. There were a couple there in the last few days, spending half an hour to push people towards the npcs while muttering stuff about "never had this before merge grumblegrumble".

Probably need to ban that too, before banning the chatwalkers.
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#24 HolyHunter

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Posted 20 January 2013 - 07:02 AM

why don't GM use chat box / vending restriction in 5x5 cell of NPC like they do in ROSE online?
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#25 HealingPalms

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Posted 20 January 2013 - 08:08 AM

why don't GM use chat box / vending restriction in 5x5 cell of NPC like they do in ROSE online?


They do but they can be bypassed.
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