Probly the Site Kit on the official ROSE site, or from another ROSE main server site, like jRose. They have some really awesome concept arts.
I have the fansite kit, and have done numerous searches for Rose art and those ones just never come up.
Posted 18 January 2013 - 06:38 AM
Probly the Site Kit on the official ROSE site, or from another ROSE main server site, like jRose. They have some really awesome concept arts.
Posted 18 January 2013 - 08:47 AM
Actually, Hedean thats a good idea, mute/kick if the same line is repeated or used multiple times within a few mins. Except I've already seen one that appends the post is a series of 4 digits of numbers that changes each time he posts his spam, so those spammers would still be there.
Aside from that, shop / players can change their trade shouts each time they post it so they wouldn't need to be worried about being kicked anyway
Posted 18 January 2013 - 09:45 AM
Posted 18 January 2013 - 11:30 AM
I have the fansite kit, and have done numerous searches for Rose art and those ones just never come up.
Posted 18 January 2013 - 12:44 PM
Posted 18 January 2013 - 02:40 PM
This is entirely untrue. Please don't exaggerate. Spammers have always been a concern of ours, but the problem is, the harsher we set the spam filter, the more it effects normal players. There was a period where everyone was getting filtered out, just from normal chat because of our implemented tolerance levels on how frequently you are allowed to send a chat message to begin with.seriously omg if you do nothing i swear i will quit
-every player
They haven't done anything in damn near 10 years. pz
The problem with that is not just zulie sellers do it. Players do it too. Learning to differentiate the two is impossible.Cant you auto mute/kick someone spamming the same chat 5+ times within a minute or something? I know its been widely used before...
Posted 18 January 2013 - 04:33 PM
True enough, but that is why you and your team better get start now. Thing has to get start somewhere for it to have a change to complete/success. If you and your team just cite the obstacles and refuse to do anything, the problem will never get solved. Eliminating one zs is better than none. Eliminating 1b Zullies from ZS is better than nothing. Eliminating 1 ZS Farmer or player who sold his/her Zullies to ZS is better siting and waiting for the non-existing solution to drop from the sky.ChampPower
To fully investigate a player who's involved in a 'zulie selling ring' takes an incredible amount of time, manpower and resources and sadly, by the time we've eliminated one, another two may appear before the final blow is laid to the first. There are more things we're concerned with in regards to how this happens and so easily, that we have more attention on, in addition to trying to quell their harmfully disruptive manners of advertisement for themselves.
Posted 18 January 2013 - 04:33 PM
You should put an option to disable language filter.This is entirely untrue. Please don't exaggerate. Spammers have always been a concern of ours, but the problem is, the harsher we set the spam filter, the more it effects normal players. There was a period where everyone was getting filtered out, just from normal chat because of our implemented tolerance levels on how frequently you are allowed to send a chat message to begin with.
Measures to try to slow them down have been implemented over time, but we don't really feel the need to always make note regarding what we do as it seems to merely let them know early on, how to try to get around it.
The problem with that is not just zulie sellers do it. Players do it too. Learning to differentiate the two is impossible.
So, either we increase the chat spam threshold to stricter limits and it starts treating everyone who simply chats something a few times or we try working on a more improved method of minimizing their efforts. Last time we increased the threshold, the complaints were people weren't able to "talk normally."
ChampPower
To fully investigate a player who's involved in a 'zulie selling ring' takes an incredible amount of time, manpower and resources and sadly, by the time we've eliminated one, another two may appear before the final blow is laid to the first. There are more things we're concerned with in regards to how this happens and so easily, that we have more attention on, in addition to trying to quell their harmfully disruptive manners of advertisement for themselves.
Everyone, please believe me, we hate them every bit as you do, but to be in-game at all hours of the day just to ignore a player or two at a time, solves nothing. It isn't even a quick bandaid, its more like, putting a finger in a hole, on a boat made of cheese with hungry mice on board. Rather than continue to use our fingers, which we only have so many of, we would rather like the solve the cause by taking care of the rodents infesting our wonderful cheese boat. Why? Because we love our cheese boa.. I mean ROSE.
Posted 18 January 2013 - 04:45 PM
I'm not just acknowledging it, there are things being done. But as I said, if we talk about what we do to counteract it, it makes it all the more easy to get around it. The difficult part is making the process as automated as possible, without it causing harm to the player that is legitimate.True enough, but that is why you and your team better get start now. Thing has to get start somewhere for it to have a change to complete/success. If you and your team just cite the obstacles and refuse to do anything, the problem will never get solved. Eliminating one zs is better than none. Eliminating 1b Zullies from ZS is better than nothing. Eliminating 1 ZS Farmer or player who sold his/her Zullies to ZS is better siting and waiting for the non-existing solution to drop from the sky.
A suggestion worth considering, but with what else we're facing right now, pretty low on the importance scale. Still, if it is easy enough, it can end up being done sooner than later.You should put an option to disable language filter.
Posted 18 January 2013 - 08:35 PM
Posted 19 January 2013 - 07:44 AM
There was (and there still is) a Shout channel which sends messages to a part of the map and is restricted to 1 shout every 30 seconds.This is entirely untrue. Please don't exaggerate. Spammers have always been a concern of ours, but the problem is, the harsher we set the spam filter, the more it effects normal players. There was a period where everyone was getting filtered out, just from normal chat because of our implemented tolerance levels on how frequently you are allowed to send a chat message to begin with.
Measures to try to slow them down have been implemented over time, but we don't really feel the need to always make note regarding what we do as it seems to merely let them know early on, how to try to get around it.
The problem with that is not just zulie sellers do it. Players do it too. Learning to differentiate the two is impossible.
So, either we increase the chat spam threshold to stricter limits and it starts treating everyone who simply chats something a few times or we try working on a more improved method of minimizing their efforts. Last time we increased the threshold, the complaints were people weren't able to "talk normally."
ChampPower
To fully investigate a player who's involved in a 'zulie selling ring' takes an incredible amount of time, manpower and resources and sadly, by the time we've eliminated one, another two may appear before the final blow is laid to the first. There are more things we're concerned with in regards to how this happens and so easily, that we have more attention on, in addition to trying to quell their harmfully disruptive manners of advertisement for themselves.
Everyone, please believe me, we hate them every bit as you do, but to be in-game at all hours of the day just to ignore a player or two at a time, solves nothing. It isn't even a quick bandaid, its more like, putting a finger in a hole, on a boat made of cheese with hungry mice on board. Rather than continue to use our fingers, which we only have so many of, we would rather like the solve the cause by taking care of the rodents infesting our wonderful cheese boat. Why? Because we love our cheese boa.. I mean ROSE.
Posted 19 January 2013 - 08:43 AM
Posted 19 January 2013 - 09:51 AM
Solutions!
- Add delay chat like 10-25 sec for every words typed (prevent spammer, seriously)
- Built-in player block command chat (make sure everyone sees it how to do it when login especially for newbies)
- Hire temporary in game assistants to kick/ban ZS till they gone
- Pretend to be buyer, check logs of related suspicious trading & ban them
Posted 19 January 2013 - 04:44 PM
1. Said it before I'll say it again anything that hinders regular players is not a solution. Personally I would find this idea a lot more annoying than the zuly spammers are.
2. /ignore. Done.
3. Manual intervention, this is about the only legitimate solution right now.
4. Fail to see what this would do, it's quite obvious who the spammers are. They're all low level characters with a stupid item in a shop selling for billions of zuly with gibberish names that name their shops after their websites and spam the chat channels. What possible reason would there be to check logs?
Posted 19 January 2013 - 06:22 PM
Posted 20 January 2013 - 12:20 AM
You said 10 to 25 seconds, try chatting with someone when you can only type something every 10 seconds.
You honestly think they sell billions and billions of zuly and it all comes from one player? Do you even understand how these businesses work? Trust me when I say it doesn't come from one player or even a couple, if it did these things would have been shut down ages ago.
I've said what my idea is all along, manual intervention. If that means empowering some of the mods to be able to kick these players then so be it.
Posted 20 January 2013 - 02:11 AM
You said 10 to 25 seconds, try chatting with someone when you can only type something every 10 seconds.
You honestly think they sell billions and billions of zuly and it all comes from one player? Do you even understand how these businesses work? Trust me when I say it doesn't come from one player or even a couple, if it did these things would have been shut down ages ago.
I've said what my idea is all along, manual intervention. If that means empowering some of the mods to be able to kick these players then so be it.
Edited by Zurn, 20 January 2013 - 05:08 AM.
Posted 20 January 2013 - 02:45 AM
Edited by Feuer, 20 January 2013 - 02:46 AM.
Posted 20 January 2013 - 03:30 AM
Posted 20 January 2013 - 05:00 AM
Dumb... obviously u never play mmo games with anti-chat spam feature before. Even old game like maplestory has it.
There are NOT many of them. Trust me, its easy to track them. One of example with a gut to sell it openly (happening today in draco):
Edited by Zurn, 20 January 2013 - 05:08 AM.
Posted 22 January 2013 - 08:21 PM
4. Game PoliciesAbout the Chat filter I remember back in the IRC, Days often time I get kick out of a Chat room because the BOT Operator, kicks out people who made 10 consecutive posts. I am just really Talkative lolz..
Even though I am not flooding intentionally I moderate my self not to post very long sentences in chat. It still considered flooding.
Regarding the Zuilee Sellers. Do people really buy Zs from this people I think most of those sellers are just Scammers? And the way I see it they are mostly based from the philippines because I notice the Street names they are giving.
I do hope the Philippines don't get block because of this.
Edited by claw68, 22 January 2013 - 08:27 PM.
Posted 22 January 2013 - 09:46 PM
Edited by Feuer, 22 January 2013 - 09:46 PM.
Posted 23 January 2013 - 06:08 AM
Edited by remmie80, 23 January 2013 - 06:10 AM.
Posted 23 January 2013 - 06:42 AM
Posted 23 January 2013 - 06:55 AM
Edited by remmie80, 23 January 2013 - 06:56 AM.
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