Vellum Spear is mainly good for Hundred Spears,if not the best at +12.You can get decent damage out of it with a +12 Urs Set with fighting spirit and attack increasing enchants.Glorious Spear is hands down the best with the skill Crushing Strike,especially at +12 or higher.It does sufficient damage with Hundred Spears as well,but not as much as +12 Vellum Spear,unless its +14 of course.I have tested both +12 Glorious Spear and Vellum Spear and Vellum seems to give me more damage.Remember,Hundred Spears is not meant to one shot,unless your dealing with baddies with sucky gear,but it does do a significant amount of damage even against a woe set.You can use this skill in war if you one vs. one or something or even couple it with a few other skills.But DB remains your best bet,especially with strings around,but Hundred Spears could be better than Dragon Breath if your opponent is rocking a fire armor,in which case,you can pop a water convert.It's really all situational though,so remember that.
Deviling is good in war for most classes,but I can say RK is one of those classes who doesn't really require it,but it is useful to have and swap with other mants when being gfisted or hibramed Cometed.Don't default it though,especially against Warlocks and Sorcerors,and get use to switching out gear.With that being said,most of the things you are being hit with thats elemental nowadays is outpottable in war with a DR on,but to be on the safe side,swap.Even better to wear it if you have a GTB shield.Both are handy things to have and are never bad though.
Dex 1,2,3 for faster casting and better hit.
Personally,thats something I would do just because I love to stack defense and also I hate odd numbers,numbers below 10,and single digit number upgrades in RO.Doesn't have to be +12,but that depends on your budget and luck.No bonuses.
Its better to spam faster DBs over time and try to get as much damage out of DB as you can with equips like High Risk armors and buffs.
Will cost alot,unless your lucky.
Its good for faster DB casting.
P.S.-Also,a great RK is one that can become more versatile when dealing with different opponents.If anyone is telling you not to aim to be one of the best,then they are telling you wrong and most likely don't try their best efforts to invest to be as good as they can be.You won't be DBing in precast all the time in war either,because there will be times where you have to Crush Strike classes like a RG whose tanking half your guild if need be,because you aren't hurting him with your DB.Contrary to popular,there are plenty of ways to resist Dragon Breath.
Don't go 120 on any stat as an RK.Thats just....bad,even as pure DB.You need masq resist for SCs in the form of agi,so you won't get stripped off your dragon with one cast,looking stupid.90 int or 95+ Vit for DB RK will suffice.I personally would get some strength for Crushing Strike,Storm Blast,etc.Also,its not hard to get most of those equips I listed for RK if your maining one class,save for Mvps and Gods.Your suppose to be able to get decent equips for your main class,especially for war.Hell,I have 10s and 20s of classes and I can say most of them are properly geared and I haven't been playing for even two years and I have invested $0 into this game since I started playing this game in late 2011.It would also help more if your gear is overupgraded.No,it doesnt have to be,but it helps ALOT.Lol,3b for a DR,you can get one less than that if you know how to play the market.I got my first DR card as a lucky drop from a DR,the first time I hunted it on my account and I wasn't trying to!!!I'm sure you can get just as lucky on getting these items.
Edited by Peerless, 21 January 2013 - 11:25 AM.