Hi, I am a new player of Draconis. IGN: License from Revalation
I hang at tg... so I am one of those noobs hehe
I feel like blowing up the secrets of all Overpowered 2 handed champs.
Curious yet? Free stat's! Applicable to PvM, Self-Buff PvP, Mini War, War, Crystal Defenders, Dungeons
Sounds impossible right? I have every Legit reason to back it up. (sure, I sound retarded, but I'm only 16 , I go to school and I'm also about to quit soon..)
Gears first... otherwise some things might not make sense..
Sundering Force +15 with Enchanted str/dex
Brave Aurum Set +15 (highly recommended) Gem slot of your choice.
Reinforced Aurum Set +15 (higher dura the better ) 25/50
Aura/Hebarn set with Perdiot 7 Gems
i don't know, whatever accessories can work
Glorious Aurum set +15 Jade 7 in chest (use as most)
Chivalous Aurum set +15 Enchanted str/dex in chest (for AP buff)
Doctor Backarms (for AP buff)
Precious Aurum set +15 Enchanted Sagistone in chest (for Crystal Defenders)
Reinforced Aurum set substat 200 hp
Ancient Royal set
Akram kind set (have >_>" not recommended with this stat)
Cliff set with HP7 gem (hp buff set or use as pvp set) Opponent has: Low AP/Dodge (highly recommended)
Oro set with PinkOpal7 (pvp set/war and farm buff set) Opponent has: Low AP/accuracy (highly recommended)
Magical set with Jade7 (pvp set/war and farm buff set) Opponent has: Low Accuracy/High AP (highly recommended)
Balanced set with Moonstone7 (pvp set/war and farm buff set) Opponent has: High Dodge (recommended)
Lava set 25/50, 50/40 (pvp set/war set) Opponent has: High Accuracy and AP/High Dodge (extreme highly recommended)
Aura/Hebarn set 25/50, 50/40 (pvp set/war set) Opponent has: Low dodge/High Def (extreme highly recomended)
Typhoon set 60/40 (pvp set/war set) Opponent has: Low Accuracy/High Def (highly recommended)
Ferrel Guild ring (gives 100str) + Hiria's Tear for champ (gives 40str/necklace) + Combat Earing <- All Enchanted str/dex (AP BUFF SET/ not recommended to be used as pvp set)
My masks: ZZzzzZZ....
4 Leaf clover 25/50 (crit buff set/war use)
Mask of Oro 25/50 (pvp use/war use)
Rat Tail Mustache 60/40 (speed buff set/war use)
rest on Int, LOL...
how this works for PvM: Because my AP is high, only a bit off from Max AP. Plus the str/dex buff set <- dex is so high I get more AP than if I were to use a ruby7
how this works for PvP: My base dodge is already so high that even if I switch into attack mode I am still defensive LOL!! This means if someone comes at me with super accuracy/crit, I turn offensive with a lava 25/50 for example... It's way better than stacking a crazy load of 50 sen/con zzz..
Destributed so that I can't be harrassed by any long ranged mofos!
Staminal Training Maxed
Weapon Mastery Maxed
Battle alertness LvL1
PowerOverflow/Howl/Soundless Vacuum Maxed
Defense Training/Staminal Assist Maxed <-9 points onto axe/advanced axe training is like nothing.... crit is so little zzzz, I rather have maxed out staminal assist
One Handed Mastery maxed <- atleast 1% accuracy passive is more than 1% crit passive for my build zzzz...)
2handed Mastery/2 handed sword Maxed
Axe Mastery LvL1
Piercing Lunge/Voltage Crash maxed
Heavy Attack/Spin Attack maxed <-Why not Champion hit? First of all Spin attack's debuff lasts longer... It helps PvM and War so why not zzzz.... Plus if you don't have the 3 aoe's that deal damage like I do by the end, your *^^*ed when a artisian, bourg, scout, raider, mage, cleric uses a summon and gang bangs you.
Leap Attack/Weapon Launcher maxed
Battle Scream Maxed <- this is just additional skill to kill certain classes
Melee Combat/Advanced 2handed/Battle sense/advanced 2handed sword mastery maxed
Seismic Impact LvL 1 <- this is just incase Voltage crash fails to debuff dodge/Also used in war etc.. (combo's are below)
Blood Attack/Berzerk Maxed
Champion Spirit/Space Attack Maxed
Combat Resiliance/Combat Cry
PVM/kill summon 3 aoe combo: Combat Cry(defence debuff first ;P), Seismic Impact(chance to lower there dodge, make sure a 5 damage never happens on spin attack LOL), Spin Attack (lower attack speed)
It's better to hit both the opponent than to hit a target 1 by 1 and switch all the time... >_>" This guy once summoned a hawk to supposedly 2vs1 me like a noob... He wasted 1 second to summon... I aoe'd 3x and it died.... hit him and the target + debuffed him... Said sorry to this kid after... he never tried to summon again... Plus my base dodge is so high the hawk can barely touch me anyways. >_>"
Raiders: they cloak with no stun? Seismic Impact, keep hitting if your miss is little. Miss alot + debuff seismic impact fails: Use battle alertness... If somehow that gets stunned: Use all your AoE (accept battle scream) untill you can use battle alertness again.. <- lol, this is just a what if? it won't happen with good timing
Camofluaged? use debuffs again, voltage crash. (seismic impact is only for cloaked)
Scouts: kill summon with the combo above.
Watch there camofluage, if they use it, use all debuffs including BATTLE SCREAM <- it gives ap down... they will think it's a good idea to get rid of the debuff but it's my practical trap: Why? because they can't get rid of AP down now because of there camofluage regen time.
AND WHAT? RAIDERS/SCOUTS ARE OP? HAH! STOP COMPLAINING. IT'S A JOKE!
Other classes: do whatever the heck you want...
No need for me to type out what else is useful for war... just get every buff set and your good.
I suggest 60/40 typhoon set with precious aurum set... With a high base stat/buff set, you have over 2k dodge with high movement speed/attack speed.
>_>" highest points as a defender not including cleric... 1rst-2second as winning team always...
Some creds to "roselyfireburn"
hehe, I am a pker so I have no friends... I don't pk lowbies, just the many geared people in tg... ya, I am annoying so I end up getting ganged on and killed by several people at once... haha, lalala...
I'll soon upload pictures of the skill build and video's to demonstrate testing.
Many people don't often think the skill "Battle Scream" is very useful as a champ.
I think it is. Its not often needed but I only use it for my own selfish reasons. Number 1, crystal defenders.. If I find that many people are directing normal attack/skills at me, this skill will help me survive longer.. I do not care about using this skill to save allies (reason for this: because this skill does no damage and I'll be lacking the chances to get higher damage at the end of a match) The more people target me the more affective the skill becomes.
Getting ganged on: Solution: Battle Scream and use Spin attack constantly, everytime it finishes regen. Plus(+) use blood attack as much as possible to stay alive and get less cleric healing affect as it lowers honor points. (Bonus you get more damage on others trying to save your own ass)
try to attack people who are hitting you* so you can stun them(slow them down from doing as much damage)
Usual timing you should AoE:
Combat Cry(def down) should be used atleast a few times to get everyones defence down.
Seismic Impact(dodge down) should be used when there are ALOT of players 0-6meters around you, otherwise damage isn't worth it. ->usually occurs when your on the inside of the crystal if you know what I mean.
Spin Attack(attackspeed/movement down) should be used at super fast rates if being targeted with normal attack by many people. etc.... ............. ........................
THE MAIN RULE OF AoE to best advantage:
The closer players are to you, the faster your rate of AoE should be.
The furthur they are from you, the slower your rate of AoE should be.
I don't mind getting pk'd in tg. it just gives me more practice. lol..
I usually try to pk everyone with only my self buff. lol
What this build can handle so far:
trying to pk 1 full buffed class (who's geared) with just my class self buffs (takes them a long time to make a successful kill, sometimes they can't) lol
pk 2 people with only self buff(who's geared) with just class self buffs I can survive completely most of the time... (can handle 1 more if noobie)
What I did? used gualishes (not rapidly, lol learned everytime you overlap the gualish it slows down 1 second) redpots...
studied classes, (knowing which class has the most stuns to try to kill first/stun them so they can't delay you)
AoE Spin Attack + stun constantly to slow everyone, Battle scream to make them weaker, Blood attack at the same time as red pot(makes hp jump), Seismic Impact only if there is beast^(my AoE combo)... Mute the class that has mute so you dont get muted(if you got muted at high hp, you might survive, if low hp your screwed lol(but if your on dodge set you might survive )
There is no such thing as the class where you can kill all... But defensive builds defends all while offensive builds usually only apply to killing one player at a time.
Edited by License, 24 March 2013 - 10:02 AM.