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New GA Dungeon: Sikuku Underground Prison


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#1 Arckadia

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Posted 16 March 2013 - 07:37 AM


New GA Dungeon: Sikuku Underground Prison

bancopieh.png

Level 210 - 240
3 - 5 Player(s)

Can you reach the last Sikuku Underground Prison's cell and defeat Queen Kera? On your way you will meet horde of hungry prisoners, Sikuku High Chiefs are still looking for fresh Visitor's meat, take care if you don't want to be on the next menu.

Dungeon Map:

mapcopie.png


Game Mechanic:

Like for Cave of Ulverick dungeon, kill mid-boss to open closed doors untill Queen Kera's cell.

Rewards:
  • Hermes (5) or (6)
  • Lisent U (5) or (6)
  • Jewel Chest V (2) or (3)
  • Executor Kera Medallion
  • Oblivion Wand
  • Razor Spear
  • Scorpion Claw
  • Death Render
  • Cursed Staff
  • Cross Bones
  • Crescent Moon
  • Sand Hand
  • Eclipse
  • Dual Death Render
  • Bow of Talons
  • Firelock
  • Reaper
  • Rock Launcher
  • Bone Spider Mount
  • Unique Skill book
  • Cell Brick (5) or (6)*
  • Cannibal Knife (5) or (6)*
  • Cannibal Jewelry*

bricky.png Cell Brick: A simple brick taken from a cell wall - Used to craft Infiltrator Bakshield.

Infiltrator Backshield
sikukuback.png
A combat Backshield taken from the hinds of a Sikuku Infiltrator.
(Requires: level 220 - Job Class: Soldier or Hawker)
[Def 369] [MagicDef 91] [Dodge 19] - Bolded stats [Def 240] [MaxHP 970]

Crafting Recipe: Cell Brick(15) + Dead Wood(10) + Dry Leather(8) + Precious Platinum Thread(4)
Required Craft Skill: Advanced SubItem Craft level 5



knifez.png Cannibal Knife: A knife used for cannibal ritual - Used to craft Cannibal Bakshield.

Cannibal Backshield
cannibalback.png
A Backshield composed by knifes stolen during a cannibal ritual.
(Requires: level 220)
[Def 348] [MagicDef 94] [Dodge 21] - Bolded stats [Def 240] [MaxHP 970]

Crafting Recipe: Cannibal Knife(15) + Dry Leather(8) + Precious Platinum Thread(8) + Aetil(4)
Required Craft Skill: Advanced SubItem Craft level 5



Cannibal Jewelry
cannibalset.png
(Requires: level 220)

  • Cannibal Ring: a ring set with an unlucky Visitor's molar - PVM offense +5% - PVM resistance +2%
  • Cannibal Necklace: a necklace with a reduced head according to ancestral method - PVM offense +2% - PVM resistance +5%
  • Cannibal Earring: an earring which gives the power of the third eye - PVM offense +3% - PVM resistance +3%
  • Bonus for complete jewelry set:
  • Soldier: STR 24 - DEX 13 - Max HP 13% - Accuracy 13%
  • Hawker: DEX 24 - STR 13 - Critical 13% - Dodge 13%
  • Muse: INT 24 - STR 13 - MSpeed 13% - Accuracy 13%
  • Dealer: CON 24 - SEN 13 - ASpeed 13% - Accuracy 13%


Daily Quests Ideas:

Those daily quests are obtainable from Shady Jungle Village NPCs.
Indeed, it's the closest village from the Sikuku Underground Prison, and some NPC are already talking about it.
That can be easely used to make quest line.
Since my english is pretty bad, I'm not going to try to write dialogues, but below some ideas of what could be done.
  • [Sikuku Warrior]Kilie: he's saying that the Sikuku Underground Prison is called a food storehouse by Sikuku, he could asked you to go for doing a stocktake.
    Objectives: defeat Raknu Prisoner(500), Sikuku Jailer(500), Sikuku Warden(500), Sikuku Predator(500) and Sikuku High Chief(4).
  • [Critically Wounded]Nukie: he's speaking about a friend imprisoned at the Sikuku Underground Prison, and he's asking you to save him. Instead of only one we could go to rescue many Sikuku villagers. A consumable item could be used (like Riftometer from Hall of Oblivion quest) for picking the cell lock and free the villagers.
  • [Sikuku Chief]Namiel Char: she's the Chief, she has to protect her tribe of any danger, she will asked you to kill the dungeon bosses.
    Objectives: defeat Executor Kera and Queen Kera.

Edited by Arckadia, 09 September 2013 - 10:36 AM.

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#2 DestinyDeoxys

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Posted 16 March 2013 - 08:17 AM

I love you. :lol:
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#3 EmoCutt

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Posted 16 March 2013 - 08:13 PM

this has to happen o.o
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#4 pdfisher

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Posted 17 March 2013 - 05:38 AM

This seems to be very well thought out.
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#5 SpawN9999

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Posted 17 March 2013 - 04:52 PM

Posted Image
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#6 Feuer

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Posted 29 March 2013 - 09:21 AM

Nice work on the images. +1. Makes the one I proposed for Xita Village seem lesser.
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#7 Arckadia

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Posted 01 April 2013 - 08:59 PM

Thanks everybody to support this suggestion :)
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#8 Arckadia

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Posted 23 April 2013 - 08:49 PM

Update: time restriction has been removed :)
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#9 pdfisher

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Posted 24 April 2013 - 03:27 AM

+1
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#10 lattella01

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Posted 24 April 2013 - 05:17 AM

nice idea, but pls remove the backshields, don't nerf our sweet artis!^^
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#11 lala09

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Posted 24 April 2013 - 07:02 AM

I luv it!
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#12 Lybis

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Posted 24 April 2013 - 08:59 AM

nice idea, but pls remove the backshields, don't nerf our sweet artis!^^



Yeah Great Idea but I agree, instead of adding backshields it would be good if instead it dropped "plans" to enable the artisan learn how to craft the item. Or if thats not possible then have artisans already know how to craft them but only a required item drops from the dungeon ie like the cart schematics! :)
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#13 Chocoborouge

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Posted 24 April 2013 - 10:21 AM

Nice :p_omg: :p_love:
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#14 MangupaT

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Posted 24 April 2013 - 10:36 AM

AWESOME!!!
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#15 Azileign

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Posted 24 April 2013 - 03:04 PM

wow :p_love:


i agree with latella and lybis about crafting the backshield :p_smile:
maybe the mats needed (aside from the bs schematic) should also be randomly rewarded from this dungeon too
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#16 Arckadia

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Posted 24 April 2013 - 09:27 PM

Thanks again for feedback :)

I got your point, and I think so that it could be an issue for artisans.
When I made the suggestion I just tried to find cool stuff as rewards, and backshields are the only equipment parts that we can't get from dungeons (and they are already designed in game).
Adding those two new items to Advanced SubItem Craft list and rewarding special mats sounds good for me.

Let's say for example for both backshields we need regulars Precious Platinum Thread, Aetil and Dry Leather.
Plus for Infiltrator Backshield: Cell Brick (15)
And for Cannibal Backshield: Cannibal Knife (15)
One or two of those new mats should be given as reward.

How do you see that?

Edited by Arckadia, 24 April 2013 - 09:42 PM.

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#17 SandyRaine

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Posted 24 April 2013 - 09:37 PM

amazing.. I love this onee :heh:
Good job,, nice pictures :p_hi:
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#18 lafamilia00

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Posted 27 April 2013 - 10:25 AM

Very well thought out! I love this. Although I doubt this will be implemented, still it is great idea. Hopefully they might contact you to work for them ;)
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#19 Arckadia

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Posted 02 May 2013 - 02:04 AM

Update:
  • Infiltrator Backshield and Cannibal Backshield have been removed from rewards list, Cell Brick and Cannibal Knife have been added (used to craft the bakshields).
  • Crafting details have been added to Bakshields descriptions.
  • Some Daily Quests Ideas have been added.

Very well thought out! I love this. Although I doubt this will be implemented, still it is great idea. Hopefully they might contact you to work for them ;)


Why do you have this doubt?
I know, we are not used to see many suggestions implemented ingame, but there is (especially for items).
It seems logical that they give priority to their own stuff.
If they really don't care about proposals, they would just remove this section.
But it still exists, so I do my best (and I secretly hope to get a message here from Genesis or Leonis ^.^).

Of course I would love to see what I'm proposing implemented ingame, but I get fun also by making it :)
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#20 SlowBob

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Posted 02 May 2013 - 01:14 PM

Let's say for example for both backshields we need regulars Precious Platinum Thread, Aetil and Dry Leather.
Plus for Infiltrator Backshield: Cell Brick (15)
And for Cannibal Backshield: Cannibal Knife (15)
One or two of those new mats should be given as reward.

How do you see that?



It sounds like an awesom idea, if it will be implemented i hope the drop rates on cell brick and cannibal knifes are low, realy low, i would love to see an item which is actually rare but in game =)

lg bob

Edited by SlowBob, 02 May 2013 - 01:14 PM.

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#21 Arckadia

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Posted 09 September 2013 - 10:34 AM

Just to up this topic, I added the new unique skill books (not the full list) to the rewards.
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#22 Choubakawa

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Posted 09 September 2013 - 11:48 AM

Nice !

 

I want to do it now xD

 


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#23 Arckadia

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Posted 18 October 2013 - 03:54 AM

I'll keep upping this one untill you implement it ;p

After recent update, it would be even greater to make this dungeon to keep a version of the old Sikuku Prison, this one plenty of mobs!
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#24 gnxx

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Posted 22 October 2013 - 08:31 PM

nice idea


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