I dont have much time now, but i figure ill start it now, and if i dont get banned ill finish it later.
Anyways, i played a rad for 3+ Years. Had a guide before, but....got poofed. HERE GOES! This is a GUIDE, so you dont have to stick to it, but simply follow most of the suggestions >_<
There are 2 Sections.
Skills you should have.
Skills my build has PVE/PVP.
SKILLS YOU SHOULD HAVE!
77 Skill points used out of the available 109 (at lvl 90)
Elec Bolt - 1 POINT - Primary Nuke. Does elec damage. Make it lvl 1, additional points barely increase damage and you are a rad not a DPS machine.
Rejuvination - 1 POINT - Filler for your first heal. With decent gear it will tick about 200 heal.
Ion Shield - 0 POINTS - This is completely useless for PVE rad. Dont get it. At all.
Elec Twister - 0 POINTS - Dont. Simply dont.
Concentration - 1 POINT - This used to be really nice for giving you more mana when it gave a %. Now its a static value, and its simply not worth it for higher lvls. This is however a filler for a skill that pretty much every toon in the game needs. Thank you Gravity for nerfing MP regen!
Charged Bolt - 1 POINT - Second nuke. Nice to have. Also no point in leveling it past 1, you are a rad not a dps machine.
Lesser Heal - 10 POINTS - YES! Finally! A heal. 12 second cooldown, 1 second cast time. BUT, theres a dna to make it instant cast so dont worry! Max it, love it.
Divine Protection - 0 POINTS - Dont worry, later on you get a party DP which is much more effective. No need to waste points on this.
Elec Shock - 0 POINTS - Dont. Simply dont.
Holy Bolt - 0 POINTS - For a PVE rad this skill is not needed. For pvp yes. So no taking it!
Invigoration - 0 POINTS - DONT, if you have more than 1 point in this skill, RESKILL IMMEDIATELY!
Blessed Revelation - 10 or 0 POINTS - With the introduction of the Honor system it is no longer 100% necessary to have this skill. Druids/Defilers/Mystics will love you for it but if you have 5-6 points into MP recovery Honor you will be fine.
Magic Shield Mastery - 0 POINTS - I dont even know why templars have this skill still. Utterly useless.
Sleep - 1 POINT - For PVE i dont see much reason to have this. You should be healing, not sleeping mobs. Anyways this is useless in ET. Mobs immune to sleep.
Resistance (Curse) - 0 POINTS - This skill gives resistance to curse. My build has this maxed for ET, Tyrant, AoS. All 3 have skills that do curse aoe damage. But its your choice.
Salvation - 1 POINT - Revives a party member. For those who dont have AEDs. Do not use this during a raid if you are the only rad.
Lesser Party Heal - 10 POINTS - MORE HEALS!!! YES! Max it!
Moderate Heal - 10 POINTS - Another heal! WOOT WOOT! Max it!
Divine Protection - 10 POINTS - Party defense buff. Nice. Max this baby
Survival Instinct - 10 POINTS - Passive defense buff. This comes in really handy when doing juggers. Max this bad boy
Restoration - 0 POINTS - At lvl 10 with 5 points into DNA this becomes quite a useful tool for doing JS raids without mystics. Otherwise silly.
Moderate Party Heal - 10 POINTS - And one more party heal. Nice nice, max this one too!
Hush - 0 POINTS - For pve this is useless. For pvp this is, a godsend! Base your decision of getting it on whether or not you pvp
Mana Shield - 1 POINT - Do not use this during raids unless you just died and are waiting for HP buffs. This is beyond stupid to use during raids.
Divine Cleansing - 0 POINTS - Useless pve. Quite nice pvp tho.
DNA 25/50/55- Suggestions, Not actual Build
Extended Concentration - 0 POINTS - Useless, don't know why they even have this. The skill itself at lvl 10 lasts 30 minutes anyways.
Strengthened Survival Instinct - 0/10 POINTS - Ok If you have 50+ Dna get this. Adds another 550 defense. Great for Jugger, surviving melee players, and AoS Jala since that fruitcake LOVEs to debuff your buffs and this is passive.
Strengthened Divine Protection - 0/10 POINTS - Makes your defense buff better. How can you NOT want this? Great if you like to duo raids. Since most of the time you duo with Mystics or Defiler, they need that extra 550 defense to get cap.
Swift Mana Shield - 0/5 POINTS - I found this to be useless at first. However if you have a good MP amount and good HP amount and love to pvp. This skill can be a life saver. Like if you survived a sins scud, he hasnt used HT yet but you know your HP wont last that HT, you can instant MS and most likely survive.
MY OWN BUILD
Edited by RadiantHelper, 22 October 2013 - 05:12 PM.