Sprite animation aftercast/flinch doesn't revert to normal - Renewal Technical Support / Bug Reporting - WarpPortal Community Forums

Jump to content


Photo
- - - - -

Sprite animation aftercast/flinch doesn't revert to normal


  • Please log in to reply
1 reply to this topic

#1 miniheal

miniheal

    Amateur Blogger

  • Members
  • 403 posts
  • LocationSydney, Australia
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 03 April 2013 - 07:04 PM

Noticed this after the patch and just wanted to check it wasn't just me -- some spells that I've noticed such as acid bomb, pure soul, css will make your character stuck in casting pose and you are unable to sit or cast another spell till you move to an adjacent cell. Used to be able to use pure soul and then sit and then stand to cancel it but can't anymore :( Also, during woe, I noticed that if a character is stuck in flinch and then frozen, you are unable to GT: cure yourself out of frozen status. Has anyone else noticed this issue of sprite getting 'stuck'? Is this 'working as intended'?
  • 0

#2 markdoesbark

markdoesbark

    Too Legit To Quit

  • Members
  • 1089 posts
  • Playing:Ragnarok Online
  • Server:Chaos

Posted 03 April 2013 - 09:00 PM

I've been getting stuck too, I'm not sure why but it only happened after the patch.
  • 0




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users