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Dmg Mitigation vs HP


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#1 Fatherownage400

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Posted 06 May 2013 - 03:47 PM

Hey folks,

I am coming from a WoW raid tank(prot warrior) to this game. Rolling a knight tank and I was wondering if this game has similar stat priorty where dmg mitigation > HP. Currently I play to go about 40 str(parry) 30ish agi(dodge) and rest to HP for health pool for when I do get hit. I have my build mapped out already (thanks to RO2database). Any feed back would be greatly appriciated. Also, if any guilds are looking for a skilled, mature end game tank :) let me know.
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#2 Wandrin

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Posted 06 May 2013 - 03:58 PM

40/30 would leave you with enough points for 26 vit which is 156HP and will end up being about 3% of your HP at max level. 41str/41agi will likely be more preferable.
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#3 rollchan

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Posted 06 May 2013 - 04:20 PM

Stats doesn't matter much, you got most of your "tanky" stats (dodge,parry,etc) from your gears.
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#4 Shouichirou

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Posted 06 May 2013 - 08:12 PM

In short, [Damage Mitigation] has a higher priority than raw HP.

I'm sure someone might explain the details in a future post. If not, I can debrief you on that if asked.
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#5 Fatherownage400

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Posted 07 May 2013 - 02:10 PM

I am thinking something like this:

http://ro2base.com/b...310629.22310629
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#6 Wandrin

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Posted 08 May 2013 - 10:22 AM

Shield cannon is less DPS than head crush.

http://www.ro2base.c...1.1.1/0.0.0.0.0
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