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Expanding Weaponry


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#1 Cleffy

Cleffy

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Posted 20 October 2010 - 01:46 PM

My idea is simple, some weapon types should be expanded into more classes. I am talking about Guns, Shurikens, and Knuckles. With the advent of 3rd jobs, some classes make more sense with these weapons.

Guns - I think you should introduce a single hand gun that can be used with a shield, has slightly more accuracy, but is either slower or has less power then 2 handguns. This weapon should be usable by Rogues. Giving the Rogue a gun instead of a bow makes more sense for several reasons. It adds to the Rogue personality. It gives them access to a wider variety of ammo as there is a wide variety of buyable Magazines (Only archers can craft the bulk of arrows). It also matches up with a Rogues skills better then a bow.

I think Merchant types should be able to use a Rifle or Shotgun. It will make leveling easier and it matches the ideas of what people see in Alchemists and Blacksmiths.

Shurikens - I think Assassins should have access to Shurikens.

Knuckles - I think Sages should have access to knuckles.
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