Drop Rate Gone down
#151
Posted 19 May 2013 - 11:50 AM
#152
Posted 19 May 2013 - 07:33 PM
#153
Posted 19 May 2013 - 08:21 PM
Does this bug have anything to do with the overflow of specific classes loot dropping in dungeons? Like how is it every boss in the game has always managed to drop monk loot or beastmaster? 95% of the time there is no monk or beastmaster in the party yet their loot tends to turn up the most. I would really like to see something done about the horrible state of dungeon loot. Yes if you are a monk/beastmaster life is grand, but for everyone else it sucks. I've run countless dungeons on my sorceror and loot never seems to drop for me. Either I have horrible luck, or something is wrong with the way that loot is distributed. I am not even max level yet and I can see there is a huge flaw with the way loot is being handled. If this keeps up I don't even want to see what the end game is like.
i agree with you on the drop of beast master gear. one run of the water temple thingy i literally got a whole set in one run. i know everyone in my party was pissed. it was also the same dungeon run i was stuck in ball mode actively rolling in place for 2min and could not log out.
Edited by Puub, 19 May 2013 - 08:23 PM.
#154
Posted 19 May 2013 - 08:34 PM
Also as someone else posted, its the same with me. Both my BM and Thief when killing a monster, run up on the loot while shining then its gone. So no drops.
I'm not raging since it was on the very first post that they know and it will be fixed soon. I know how gravity works and they cant have a whole staff working each weekend in Cali. I hope they fix it next patch, but this is really killing me. Love and Hate you Gravity.
#155
Posted 19 May 2013 - 08:44 PM
Edited by 9112130504034320237, 19 May 2013 - 08:44 PM.
#156
Posted 21 May 2013 - 01:56 AM
#157
Posted 21 May 2013 - 02:19 AM
still no action??
Sadly, no. I've only had motivation to gain one level since the drop bug was introduced with the last patch..
For the love of god, fix this.
#158
Posted 21 May 2013 - 02:22 AM
#159
Posted 21 May 2013 - 02:31 AM
they only fix bugs and makes changes every maintenance, unless is a emergency
Isn't there supposed to be a maintenance today?
#160
Posted 21 May 2013 - 06:11 AM
#161
Posted 21 May 2013 - 07:12 PM
#162
Posted 21 May 2013 - 07:39 PM
Moment of truth in 3 hours.
My stomach has started twisting already.
#163
Posted 21 May 2013 - 10:19 PM
Priest gear in dungeon have less % to drop than other class gears: got only 3 pieces in 30+ run of Abandoned Lab when other classes toke ~ 5-6 run to full up (except for BM\Knight\Monk, they get full in 2-3 run max). Can anyone confirm this?
I'm a level 44 priest and I didn't have any problem with drops til i hit about level 25 , even green drops dont exist ,.. I've gotten 3 blue drops on my priest doing dungeons since level 30,,,, 3!!! and YES i have been writing it down because im tired of seeing 5 monk drops and BM drops and knight drops are just retarded you can get a full set of knight in 2 runs , i haven't gotten anything from a dungeon since my level 30 mace ,...... i even had my guild run me thought lab about 15 times in one night , not ONE drop for priest , i have been keeping track because i wanted to post this on the fourm , me being new i wasnt aware of the drop rate issue i just thought i was terribly unlucky but i've seen other priest complaining in chat and on here ,...
so yes there is something wrong with priest classes getting drops , so i hope that they fix it and up the rate on the blues for priest , its hard to do raids and dungeons when you have to wear NPC blues/whites because no dungeon gear will drop >.>
#164
Posted 22 May 2013 - 02:24 AM
Always Monk, Monk, Monk, someone other, Monk, Monk etc
Chonchon Dolls (from the flys at the second area, east mt mjolnir i think) droprate is EXTREMLY low!
i needed to kill at least 50 flys to get the 20 dolls...
and the droprate from Earthly Trace, Spirit of Ruin etc need to be higher, i cant skill my cook
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users