What is the deal with Falcon Assault's AI?
#1
Posted 18 May 2013 - 09:23 AM
Is there ways to exert more control over that bird?
#2
Posted 19 May 2013 - 09:10 AM
#3
Posted 19 May 2013 - 09:30 AM
EDIT: So far when FA is summoned at max distance it either never reacts or only reacts when the monster starts aggroing at you . (Was in camo til I let out a focused shot to let it run at me then saw the falcon finally fly toward it.) The Falcon didn't always come though, most of the time.
EDIT2: After testing it a bit it works a bit better if you aggro your monster first with a shot of w/e til it reaches around melee distance, then trigger the falcon(s).
Edited by YuenSan, 19 May 2013 - 10:38 AM.
#4
Posted 20 May 2013 - 01:43 AM
It's some sort of positioning bug. The position of the monster that you see in your monitor isn't exactly the position of the monster in the server (something like that). Sometimes you summon a Falcon to a far away monster and the falcon attacks it, sometimes it don't, and sometimes it attacks another monster. This is because the Falcon attacks the closest monster. If it wont attack your target monster, it means that the position of that monster in the server is actually far away. This is also why when you summon a Falcon to a monster attacking you, the Falcon will surely attack it.How does it work? Does it go after your initial target and then just sits around? Or does it go around killing random people for fun because it is a BIRD?
Is there ways to exert more control over that bird?
Falcon attacks 100% monsters specially bosses that has a fixed spawn position.
Edited by iyoter, 20 May 2013 - 01:45 AM.
#5
Posted 21 May 2013 - 12:15 PM
#6
Posted 21 May 2013 - 10:12 PM
#7
Posted 22 May 2013 - 09:35 AM
Birds just have a natural instinct to fly into funnel cloudsYeah I wish they would make the AI smarter. It sucks that once in a while the birds just don't work the way it's intended. For example, I did a wanderer boss with falcons and they chased the tornado that has no hp.
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