Patch Notes (5/21/13)
#201
Posted 21 May 2013 - 10:17 PM
#202
Posted 21 May 2013 - 10:18 PM
The facebook posted this:
"Squeezing a bit more patch into this maintenance, going over our time a little.
Good news is that the Explorer Potions will be blocked in Colosseum so that should increase the skill level there to win!"
Oooh, I like that news.
WarpPortal. You win an Internet.
#203
Posted 21 May 2013 - 10:19 PM
#204
Posted 21 May 2013 - 10:19 PM
The facebook posted this:
"Squeezing a bit more patch into this maintenance, going over our time a little.
Good news is that the Explorer Potions will be blocked in Colosseum so that should increase the skill level there to win!"
Oooh, I like that news.
For a while I have been trying to figure out how people are always healing so much so fast, never realized there were pots like this. I might actually be able to take first place now! Was getting sick of making it to the last round just to not be able to kill a single person.
#205
Posted 21 May 2013 - 10:19 PM
#206
Posted 21 May 2013 - 10:20 PM
All bound equips (because you used it) other than those you get from dungeon, field boss and quests can be unbound by refining it.When I was upgrading my items, I paid no attention to the fact the even did bind, till one day I learned how to upgrade the items. After getting the khara quota done it said " This item will be bound do you want to equip?" I was like, HUH? After that I tested on blue items till I got my purple. Not all unbind and once upgraded try to equip it, get the message, then don't equip it and go ahead and sell/trade it. I sell all my old items this way though I'm still poor in-game.
Edited by iyoter, 21 May 2013 - 10:20 PM.
#207
Posted 21 May 2013 - 10:20 PM
You should attend colosseum as much as you can regardless. Lasting through round 1 is 3k points, which you can save little by little. The pvp gear you can get is the best in the game and I believe accessories are like 60k or thereabouts.
I'm annoyed that we're forced to pvp for good gear though.
#208
Posted 21 May 2013 - 10:21 PM
#209
Posted 21 May 2013 - 10:21 PM
now, if they could let us use hide in colo...
Smoke bomb works in combat.
Not that it matters. if I renovatio you before you hide, I can see the ticks moving around with you.
Hide should be reserved for WOE, not close-quarters.
Edited by Iyeru, 21 May 2013 - 10:23 PM.
#210
Posted 21 May 2013 - 10:21 PM
And that right there answers all our questions about that. :3All bound equips (because you used it) other than those you get from dungeon, field boss and quests can be unbound by refining it.
#211
Posted 21 May 2013 - 10:23 PM
Thanks for sharing this. I don't open facebook too often because of the spam. If this is true, this is great news. But I wonder why they didn't announce it here?The facebook posted this:
"Squeezing a bit more patch into this maintenance, going over our time a little.
Good news is that the Explorer Potions will be blocked in Colosseum so that should increase the skill level there to win!"
Oooh, I like that news.
#212
Posted 21 May 2013 - 10:24 PM
#213
Posted 21 May 2013 - 10:24 PM
I'm annoyed that we're forced to pvp for good gear though.
I equate pvp/woe roughly to work--I hate doing it, but I like what it gives me so I put up with it as a means to an end. Eventually you find things to like about it and it can even be a pleasant experience.
#214
Posted 21 May 2013 - 10:24 PM
The facebook posted this:
"Squeezing a bit more patch into this maintenance, going over our time a little.
Good news is that the Explorer Potions will be blocked in Colosseum so that should increase the skill level there to win!"
Oooh, I like that news.
wow thats a big one, shame they didnt do that from last week would of made the competition so good! o well still a great change, they should make it so it clears buffs on enter too, or it gives advantage to classes that hard to kill, and they dont need any extra help^^
if they make colo more fair on this server it will really be a big plus point
#215
Posted 21 May 2013 - 10:24 PM
#216
Posted 21 May 2013 - 10:24 PM
#217
Posted 21 May 2013 - 10:25 PM
I didn't know this xDI'm annoyed that we're forced to pvp for good gear though.
interesting...since the gear from npc's sucks.
to lvl up my mage then.
#218
Posted 21 May 2013 - 10:25 PM
:3And that right there answers all our questions about that. :3
But beware refining crafted epics though....they poof even at +1
#219
Posted 21 May 2013 - 10:26 PM
No clue. I was confused when I didn't see it posted here anywhere, which is why I was sure to post it asap.Thanks for sharing this. I don't open facebook too often because of the spam. If this is true, this is great news. But I wonder why they didn't announce it here?
Oh well, either way at least we know it's been extended and we know they are fixing something we've asked for. Time to sit back and be happy for that.
#220
Posted 21 May 2013 - 10:26 PM
#221
Posted 21 May 2013 - 10:26 PM
a lot of people playing assassin class will dissagre with thatSmoke bomb works in combat.
Not that it matters. if I renovatio you before you hide, I can see the ticks moving around with you.
Hide should be reserved for WOE, not close-quarters.
As for epics refining yeah, i learned the bad way....
#222
Posted 21 May 2013 - 10:27 PM
I equate pvp/woe roughly to work--I hate doing it, but I like what it gives me so I put up with it as a means to an end. Eventually you find things to like about it and it can even be a pleasant experience.
So even for a PvE only player I'll still have to grind this boring colliseum?
The gear is really that much better? I thought the colo gear was meant for pvp?
#223
Posted 21 May 2013 - 10:27 PM
#224
Posted 21 May 2013 - 10:28 PM
I'm annoyed that we're forced to pvp for good gear though.
Honestly, it is only really best for PvP gear I believe. If I remember correctly the abyss gear is better than the PvP gear outside of PvP and you don't have to fight for it.
I wondr if pront will become famous for the merchant base like in RO1. that would be something fun to look forward too.
My guess is that Alberta would become more of the merch town than pront seeing as it is much closer to the end game location and there are no warp scrolls. Only time will tell though.
#225
Posted 21 May 2013 - 10:28 PM
Thanks for sharing this. I don't open facebook too often because of the spam. If this is true, this is great news. But I wonder why they didn't announce it here?
That was the first question that came to mind for me too, "the forum is this way" why facebook?
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