1. Place a ????? over the player's class when you have them selected. This will eliminate the "tab target until you find a first job player" mentality.
2. Likewise, place a ????? over other player's HP and SP bars. This will eliminate kill stealing almost entirely and will help separate good players from bad ones.
3. Force everyone to dress in a Colosseum specific costume for the duration to help prevent grouping and help players with lower level items to survive.
4. To further prevent grouping, upon clicking the Colosseum button, a 5 minute timer will pass, which will gather a larger group of players and then randomly distribute them over multiple instances.
5. Fix the desynchronization issues. It's hard to click on people as it is, let alone having them rubberbanding all over the place
Balance Fixes
6. Dispel all buffs save for consumables from characters upon entering. This will remove party buffs. Self buffs can be re administered.
7. Increase movement speed on melee classes with the exception of the assassin by 5%, they need it.
8. Slightly nerf the damage output of the Sorcerer class. Everyone here can agree it scales far too well in the Colosseum.
9. Buff the damage output of the Monk class. Guillotine Fist is a pain to land on a moving target, and the damage scales horribly.
10. Nerf the healing output of the Priest class. I have seen a Priest outheal the damage output of four players at the same time.
Most of these fixes with the exception of #4 and #5 should not be very hard to do, and would make the Colosseum infinitely more bearable.
Edited by Uche, 04 June 2013 - 03:03 PM.