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Protector healing build


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#1 tally

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Posted 27 June 2013 - 03:32 AM

As with the mystic topic, I'm bored at work.

Had a rethink of this now that higher level skills and DNA due to L90, and Nightmare jewels are available.

L90, +30 Trinity staff, +30 MND armour, +30 MND jewels, +30 upper attack power of infinite, all 8/8 etc etc....

Restoration L10 with 10 DNA...

  • 699 per tick
  • 24 second duration
  • 30 second cooldown

Sacred Hand L10 with 10 DNA...

  • Initial heal 3277, 7302 crit
  • 649 per tick
  • 20 second duration
  • 15 second cooldown

Lesser Party Heal L7 with 7 DNA...

  • Initial heal 3264, 7276 crit
  • 653 per tick
  • 12 second duration
  • 19 second cooldown

The lower cooldowns due to higher level DNA is making this a little more feasible now - Sacred Hand actually lasts longer than its cooldown, so can be kept up constantly, and there's only a 5 second gap in the party heal.

Still nowhere near a Radiant tho :(


Edited by tally, 26 November 2013 - 08:02 AM.

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#2 Laner

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Posted 16 July 2013 - 07:45 PM

That is one low hp protector though. Also a staff so no block rate. Some impressive numbers though.


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#3 tally

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Posted 16 July 2013 - 08:10 PM

Well yea, it woudn't be for tanking!

There would be enough skill points left (not DNA tho) to take taunts and block skills, and there's nothing to stop you having some gear on the shortcut bars to swap to in emergencies!

 

The numbers are pretty good, but it's +30 everything... that's serious investment. Look at the Mystic build I posted in Bartuk section - the numbers are way better on that, and the heals have better up-time and DOT-removing effect on heal totem actually is good.

 

I love playing cleric / paladin builds on other games, with an armoured healer. Just feels sucky that to heal on ReQQ it's Radiant or nothing. I do like my rad too, just... another option would be nice :P


Edited by tally, 16 July 2013 - 08:13 PM.

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#4 VIPEER

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Posted 16 July 2013 - 08:49 PM

mah maybe a omnious shield mnd and bludX infinti with a block success magic acessory its more better ;like i say staff its only for rads :until they will change magic attack formula(bettwen a knukles mnd heal almost the same average


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#5 tvre123

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Posted 17 July 2013 - 09:02 PM

What do you do for work?
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#6 tally

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Posted 18 July 2013 - 11:28 AM

I work in prototyping at a sports car / 4x4 manufacturer. I sometimes get some slow times in the workshop...


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#7 Daniels1976

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Posted 21 July 2013 - 02:53 PM

I actually think the one skill is better then the heals the radiant has beings its a tick skill and you can keep casting it, and your getting around 4k crit heal with a tick following at almost 600 per tick, that is sweet, rad gets 4 heals and only 2 of them are party heals, the rad tick heal is only good for the rad and it sucks, mystic one is better, just my opinion though, or even the one from the battlemagician.


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#8 tally

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Posted 26 November 2013 - 07:53 AM

Updated


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