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StormHaven's PvX Archer guide 1.1(Galaxia Pt.1)


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#1 StormHaven

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Posted 10 July 2013 - 09:22 AM

StormHaven’s Endgame Sentinel Guide v1.0(PvX)

  • Archer Skills
  • Hunter Skills
  • Pathfinder Skills
  • Sentinel Skills
  • Equipment
  • Strategy
  • FAQs

 

Archer Section

 

Archer Skills

Active Skills:

1/5 Rising Arrow: It really serves no purpose endgame since you already have so many better launches.

3/5 Anti-Air Shot: Good source of damage and should only be used in pvp for canceling AR.

0/5 Double Shot:   fires stronger X attack twice.

3/3 Shootdown: In air attack those fires down 15 arrows onto enemies below you.

 

5/5 Multishot:  Deals a good amount of damage and has super armor, which is extremely useful for PvP.
 

0/5 Relaunch:  Melee range skill that launches knocked down foes into the air , there are better relaunching skills.

0/1, Back Dash:  Slides your character back  distance based on your movement speed. A chain combo does the same thing without requiring skill points.

0/5 Back Dash Shot: Bad damage, low actual usability.

 

1/1 Archer’s Quickness:  Gives 10% movement speed and 3% Final CR that lasts for 10mins.
 

Passive Skills

0/5 Bow Mastery:  Doesn’t add any noticeable amount of damage end game.

5/5 Rapid Step: I don't care what other people say this is an extremely helpful skill in pve and pvp

 

Hunter Section

Actives

 

3/5 Unabridged Violence: This fires a book at your opponent that applies a nice DoT effect, at level 3 it can hit knocked down enemies.

 

3/5 Acid Arrow: FIres an arrow that reduces you oppoenents physical def and applies a DoT effect, at level 3 it can hit knocked down enemies.

 

0/5 Sharpshooting: long cast time, moderate damage, hard to get the full damage out of the skill because of how it works. Overall just not worth it.

 

5/5 Net Capture: This is a very difficult skill to use in PvP due to long cast time and short aoe and range. In PvE you’ll only be using it for netting mobs in F7.

2/5 Arrow Shower:  Nice aoe range, hit scan, and flinches enemies. The damage doesn't not noticeable past 2/5 .

1/5 Rocket LauncherLow damage, long animation, long CD not worth using even in PvE.

 

5/5 Wolf Rush:  It has long range, moderate damage, low CD, and launches standing and knocked down enemies into the air.

5/5 Bird Watching: Adds a decent amount of Str, Agi, and Phy. Attack.

0/5 Hallucination : Increases evade up to 250% for 15 seconds, Since evade is capped very easily the skill is useless.

 

Passives
5/5 Adv. Bow Mastery: Adds a lot of damage to all you’re attacks and goes off bows total stats instead of base.

 

0/5 Disruptive Web : Adds a weak DoT to Net Bind.

0/5 Mesmorize :  Hunter’s version of revenge. It relies on you being in hallucination at max level it's only 20% chance.
 

Pathfinder Section

Active
5/5 Aiming: gives you 30% Aim at lvl 5. This can permanently be kept up.
 

1/5 Falcon Frenzy  : Good damage , good range, moderate AoE, long cooldown.
 

5/5 Blitz: High dmg, moderate range, small AoE. This is one of your other main launching skills.

1/5 Claymore: lays down a claymore those fires in a single direction. Terrible damage and unreliable.

1/1 Bounce Trap: Launches an enemy at peak height and gives enemies a debuff that prevents them from dashing or jumping. It’s a good trap.

1/5 Splash Trap: It’s meh not good not bad. Does decent dmg and as an extremely short cooldown.

5/5 Freeze Trap: Freezes enemies which is good in any situation, also has does a lot of damage.

5/5 Silence Trap: Silences enemies for 15seconds which is devastating for any class.

5/5 Tesla Coil: Shocks enemies in a medium AoE over 10 seconds.

0/1 Detonator: Manually  detonate claymore, although the in game description leads to believe it should be able to manually detonate any trap, even then it’s still useless.

 

0/1 Untouchable:  Terrible skill, don’t get it ever get it.

 

Passive:

1/5 Pierce: This skill isn't too bad but it's not needed except to reach Aiming buff. ( This skill does affect combos so it might one day be worth 5/5ing so blow through mobs at insane speeds)

 

5/5 Weakness Detection: +3% Final Crit Rate and +25% Crit Damage

 

5/5 Falconry Mastery: Adds a good amount of damage to Falcon Frenzy and Blitz.

 

Sentinel Section
 

 

Active:

0/5 Wire ActionThrows out 6 claws with moderate range and aoe that can pull enemies to you and stun them. It is about as hard as net bind, but can set up some of the most devastating combos a sentinel can unleash, and force enemies into your traps. Currently extremely buggy

 

5/5 [Awakening] Ice Shower: This skill it is your most powerful  Attack as a sentinel, but it also is the hardest to land thanks to its melee range.

 

0/5 [Awakening] Wind Blade: Shoots out 3-7 arrows at up to 10 enemies.  It does moderate damage but the long animation makes it annoying to use, because you can out deal with what it does in the same amount of time.

 

0/1 [Ultimate Skill] Multi StripeHits up to 25 enemies up to a total of 60 times. This skill is really all about personal opinion. If you have the 60 SP to spare I say get it.

 

Passive:

 

1/1 Awakening: Lets you access your awakening  Skills.

 

 

0/5 Song of Wind:  The 25 SP it takes to level the skill is not worth the extra 4-8% attack speed

 

1/3  Awakening Charge:  at level 1 it does  10% mp for 10%  awaken bar every 3seconds, at 3/3 it’s  20%mp for 20% every 3 seconds. 

 

 

FAQS.

Q: Why don't you have the skill simulator linked anywhere?
A:http://irowiki.org/~...115500151050001

 

Q: Why are none of the skills past 5/10?

A: Because this is made for lvl 80s without any extra skill points Added so no many has to be spent.

 

Q: Do you have skills that go past 5/10?
A: Yes I do. Here is my current build that requires SP+$ for monster card insurance skills.

 


Edited by StormHaven, 19 August 2013 - 01:30 PM.

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#2 StormHaven

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Posted 10 July 2013 - 09:24 AM

Equipment Section

In this section I'll be going over different viable End Game sets Sentinels can use.

5:1 Sets

Hero Bone Dragon+ Alexandre Gloves or Mutisha Shoulders: Low defense, Low Health, Medium CR, Medium Attack Speed, High Critical Damage, High Agility, High Movement speed

 

Hero Secmathian+ Alexandre Gloves or Mutisha Shoulders: Low Agility, Low CR, Medium Movement Speed, Medium Defense, Medium Attack speed,  High Critical Damage, High Health

 

Black Dragon Lord(Normal/Rare)+ Alexandre Gloves or Mutisha Shoulders: Low Critical Damage, Medium Movement Speed, Medium Health, High Critical Rate, High Agility, High Defense, High Attack Speed

 

 

3:3:1 Sets

Hero Bone Dragon+ Black Dragon Lord Set+ Alexandre Gloves or Mutisha Shoulders: Low Health, Low Critical Damage, Medium Defense, Medium Attack speed,  High Agility, High Critical Rate,High Movement Speed

 

Hero Secmathian+Black Dragon Lord Set+ Alexandre Gloves or Mutisha Shoulders: Low Critical, Damage, Medium Movement Speed, Medium Critical Rate, High Agility, High Health, High Defense.

 

 

FAQ.

Q:Why do you  recommend Alexandre Gloves or Mutisha Shoulders in every build?

A: The reason is I consider Gloves/ Shoulders to be most 2 parts which least impact sets abilities if they are changed out. Mutisha shoulders will Let you have Movement speed+Attack speed, while Alexandre Gloves will allow you to have more Agi/CR/Aim.

 

Q: Why didn't you include the Movement Speed build?

A: In my opinion it has way to many negatives to be considered a viable build outside of specific 1v1 matches for end game.

 

 

 


Edited by StormHaven, 19 August 2013 - 01:23 PM.

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#3 StormHaven

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Posted 10 July 2013 - 09:27 AM

PvE and PvP discussion


Edited by StormHaven, 17 July 2013 - 02:06 PM.

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#4 StormHaven

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Posted 10 July 2013 - 09:28 AM

F.A.Q. and General Stuff


Edited by StormHaven, 17 July 2013 - 02:10 PM.

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#5 ShazamO

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Posted 17 July 2013 - 09:35 AM

Great stuff so far~  :ok: 

 

Let me know once it's completed in this thread.


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#6 GrapefruitGod

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Posted 17 July 2013 - 01:24 PM

The future of sentinels are in your hands (surprisingly) don't -_- up the guide please.


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#7 StormHaven

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Posted 19 August 2013 - 01:32 PM

Updated to 1.1

- Improved Skill Section

- Added Equipment builds


Edited by StormHaven, 19 August 2013 - 01:32 PM.

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#8 Thuy

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Posted 19 November 2013 - 11:11 PM

this guide sucks yo


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#9 ohsnap

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Posted 21 November 2013 - 03:33 PM

I blame thuy for that


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