If RO1 can create a in game mini game,like a threashold process,similiar like RO2
Game settings like this would be fun
Forces & Battle & Class/job :
1 : Can have 1 ,2 or 3 forces on the same map , each force has a castle and some tower ,some barrack which produces soilders to fight
2 : players ingame character can choose which force to join , after the mini RO2 starts,all players' specific dotacharacter begin at lv1 with the samename as their ingame character ,
Party is automatically Created for the same force's player characters.
3 : got wild monsters for leveling up and gain RO2 zeny ,
4 : back to town for job change,there are npc equipments and potion supplies to buy in castle;
5 : each forces barrack will produce solider and rush to enemy opponent;if 3 forces exists,soliders will split to other forces until that force is conquered :
6 : With the game time ongoing,soliders will become more powerful ;more hp/sp/atk/matk/ ,new skills,like mecenarys
Reward & Investigate & bouns& trade
1 : Every force will give their players some zeny at a certain interval for their reward for battle ;
2 : Players can investigate on their force to gain bouns on zenyreward/interval , solider HP/SP/atk/matk bouns,new item/potion/npc equipment buying allowance;
Or they can simply store their zeny in bank npc,will gain profit every interval,and can get choosed number of zeny out.
Zeny&Equipment can't Be traded;But potion/supplies can be traed and droped.
Probably Commercial Profits
1 : players can buy RO2 coin with their KP points
2 : players can consume RO2 coin in mini RO2 game;
they can RO2 coin to buy skill state points reset item,skills points reset item ,more powerful special potion/supplies
3 :limited the maximum special potion/supplies each they can take
4 : after the game ends,the RO2 coins is kept for their next battle usage
Honor
1 : after killing a player,he will drop a item with his name;like a bunch of xx's hair,xx's ear,xx's nose
drop rate of xx's hair is high, drop rate of xx's ear,nose is low
2 : these items can be kept after the battle ends,it can be sold using merchant's shop skill,trade with other player,or sold to npc,put in storage;
Fun for other players :
1 : After creating a RO2 process room and all players commits to start,there's a 3 minutes for players to rest for a while,
still this is a good time for funlike players to join their battle,fun players is invisiable to normal players,and they can not block the way to avoid normal players to walk;fun players will be evenly distributed between forces,they can not attack same force;
2 : fun players can occupy monsters/same force's produced soldier;fun player is level1 also , they can kill opponent players to gain exp to gain new level for point status and skill counts;they can use point status and skill counts to enforce their occupied target .
3 : After fun player reach certain level range,he can occupy higher level monsters which they can't before.
4 : They can't gain zeny ,but they gain tripled zeny from force's timely reward ,they can buy potions ,do investimets too;